Player Matchup

Izanami
Izanami
Akkouwu
Izanami
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Tiamat
Tiamat
DSXD Cactus
Tiamat
Level 87
God Stats
0W - 1L
1,337 SR
Queue Stats
12W - 17L
1,331 Elo+
Party 1
Cerberus
Cerberus
FaultiestDog045
Cerberus
Level 109
God Stats
1W - 1L
1,554 SR
Queue Stats
13W - 26L
1,324 Elo+
Party 1
Team Averages
Level 70
1,464 SR
1,385 Elo+

VS

Team Averages
Level 42
1,616 SR
1,435 Elo+
Neith
Neith
Zax500
Neith
Level 65
God Stats
2W - 1L
1,669 SR
Queue Stats
62W - 53L
1,500 Elo+
Party 2
Hercules
Hercules
coconutchami
Hercules
Level 29
God Stats
6W - 4L
1,430 SR
Queue Stats
55W - 60L
1,380 Elo+
Party 2
Kuzenbo
Kuzenbo
rickaayy
Kuzenbo
Level 31
God Stats
3W - 0L
1,748 SR
Queue Stats
11W - 7L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akkouwu
Izanami
11
0 / 4 / 0
7,412
618
9,817
8,870
3,145
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
11
1 / 3 / 0
7,593
633
8,057
8,759
5,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
8
0 / 4 / 1
6,804
567
4,541
6,642
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Zax500
Neith
13
8 / 0 / 3
9,824
819
11,756
11,195
3,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
coconutchami
Hercules
11
0 / 1 / 8
7,812
651
3,598
8,943
4,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
rickaayy
Kuzenbo
13
3 / 0 / 7
8,577
715
4,422
11,015
5,970
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
11
11
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
Akkouwu
Izanami
0
4
0
0
L
Tiamat
1
3
0
0.33
L
Cerberus
0
4
1
0.13
W
Neith
Zax500
Neith
8
0
3
9.5
W
Hercules
coconutchami
Hercules
0
1
8
4
W
Kuzenbo
rickaayy
Kuzenbo
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,415
Damage
19,776
24,271
Taken
31,153
10,836
Mitigated
14,014
6,573
Healing
17,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Akkouwu
Izanami
9,817
6,396
0
2,658
8,870
3,145
300
1,836
6,959
0
42,639
L
Tiamat
8,057
433
0
2,257
8,759
5,042
150
1,684
7,000
26,819
0
L
Cerberus
4,541
0
0
1,658
6,642
2,649
0
910
5,607
7,174
0
W
Neith
Zax500
Neith
11,756
7,786
0
8,040
11,195
3,623
1,752
4,430
6,159
0
59,656
W
Hercules
coconutchami
Hercules
3,598
1,040
1,187
2,609
8,943
4,421
68
3,056
5,403
0
18,688
W
Kuzenbo
rickaayy
Kuzenbo
4,422
1,474
358
5,434
11,015
5,970
73
3,543
6,810
22,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,809
Gold Earned
26,213
154
Minions Killed
162
0
Camps Cleared
0
568,539
Distance Traveled
679,788
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,412
618
82
7
0
178,214
1
L
Tiamat
7,593
633
56
5
0
232,581
2
L
Cerberus
6,804
567
16
1
0
157,744
0
W
Neith
9,824
819
105
9
0
208,280
0
W
Hercules
7,812
651
24
2
0
247,951
2
W
Kuzenbo
8,577
715
33
3
0
223,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role