Player Matchup

Raijin
Raijin
AizeChana
Raijin
Level 5
God Stats
1W - 1L
1,691 SR
Queue Stats
4W - 5L
1,553 Elo+
Solo
Khepri
Khepri
Ashvall
Khepri
Level 29
God Stats
39W - 28L
1,676 SR
Queue Stats
42W - 33L
1,643 Elo+
Solo
Set
Set
dornk
Set
Level 29
God Stats
3W - 5L
1,723 SR
Queue Stats
175W - 131L
1,697 Elo+
Solo
Tiamat
Tiamat
iFlowers
Tiamat
Level 17
God Stats
2W - 2L
1,555 SR
Queue Stats
30W - 19L
1,594 Elo+
Solo
Skadi
Skadi
overheadsteam
Skadi
Level 13
God Stats
10W - 5L
1,507 SR
Queue Stats
359W - 399L
1,475 Elo+
Solo
Team Averages
Level 19
1,630 SR
1,592 Elo+

VS

Team Averages
Level 12
1,675 SR
1,628 Elo+
Bellona
Bellona
AnthonyMarquez
Bellona
Level 18
God Stats
10W - 4L
1,983 SR
Queue Stats
334W - 210L
1,827 Elo+
Solo
Cupid
Cupid
EJROBERTS
Cupid
Level 6
God Stats
8W - 2L
1,809 SR
Queue Stats
12W - 8L
1,695 Elo+
Party 1
Guan Yu
Guan Yu
FREEEZZZE
Guan Yu
Level 7
God Stats
2W - 1L
1,243 SR
Queue Stats
40W - 35L
1,349 Elo+
Solo
Yemoja
Yemoja
WaveSandwitch
Yemoja
Level 7
God Stats
5W - 1L
1,750 SR
Queue Stats
5W - 1L
1,764 Elo+
Party 1
Cabrakan
Cabrakan
grzhss
Cabrakan
Level 24
God Stats
9W - 7L
1,588 SR
Queue Stats
24W - 28L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AizeChana
Raijin
11
1 / 7 / 1
7,314
406
5,610
9,124
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Ashvall
Khepri
11
1 / 2 / 1
7,488
416
5,894
12,267
8,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Set
dornk
Set
15
4 / 5 / 2
9,212
512
9,459
14,733
6,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
iFlowers
Tiamat
16
3 / 2 / 2
9,546
530
7,270
13,239
16,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 3 / 3
7,567
420
5,782
12,641
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 8
10,704
595
16,172
14,876
10,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cupid
EJROBERTS
Cupid
14
5 / 1 / 4
9,069
504
6,785
6,827
2,216
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
FREEEZZZE
Guan Yu
14
1 / 5 / 9
8,874
493
5,964
15,059
12,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 2 / 6
10,296
572
10,131
9,820
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
grzhss
Cabrakan
12
0 / 1 / 8
8,431
468
6,441
12,744
10,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
9
Kills
19
19
Deaths
9
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Raijin
AizeChana
Raijin
1
7
1
0.21
W
6
0
8
10
L
Khepri
Ashvall
Khepri
1
2
1
0.75
W
Cupid
EJROBERTS
Cupid
5
1
4
7
W
Guan Yu
FREEEZZZE
Guan Yu
1
5
9
1.1
W
7
2
6
5
L
Set
dornk
Set
4
5
2
1
W
Cabrakan
grzhss
Cabrakan
0
1
8
4
L
Tiamat
iFlowers
Tiamat
3
2
2
2
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,015
Damage
45,493
62,004
Taken
59,326
37,935
Mitigated
40,371
18,759
Healing
27,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AizeChana
Raijin
5,610
394
0
637
9,124
2,688
0
3,845
4,921
30,118
0
W
16,172
8,627
0
5,875
14,876
10,482
0
4,108
10,768
0
85,740
L
Khepri
Ashvall
Khepri
5,894
884
0
2,650
12,267
8,481
84
2,515
9,605
25,241
0
W
Cupid
EJROBERTS
Cupid
6,785
3,852
0
3,121
6,827
2,216
1,692
1,646
5,181
0
36,478
W
Guan Yu
FREEEZZZE
Guan Yu
5,964
886
1,805
5,222
15,059
12,935
0
4,991
10,068
0
37,253
W
10,131
1,536
5,012
3,045
9,820
4,531
1,716
3,057
6,763
55,256
0
L
Set
dornk
Set
9,459
4,097
0
4,854
14,733
6,167
0
3,401
11,016
0
69,034
W
Cabrakan
grzhss
Cabrakan
6,441
1,179
0
3,770
12,744
10,207
360
4,972
7,772
26,579
0
L
Tiamat
iFlowers
Tiamat
7,270
1,141
0
6,016
13,239
16,386
113
1,877
10,909
51,926
0
L
5,782
2,086
0
4,602
12,641
4,213
8
4,197
8,326
0
44,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,127
Gold Earned
47,374
401
Minions Killed
415
0
Camps Cleared
0
1,712,004
Distance Traveled
1,781,383
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,314
406
59
3
0
333,770
3
W
Bellona
10,704
595
143
8
0
427,882
4
L
Khepri
7,488
416
36
2
0
385,458
8
W
Cupid
9,069
504
61
3
0
323,153
2
W
Guan Yu
8,874
493
78
4
0
364,783
4
W
Yemoja
10,296
572
84
5
0
338,245
9
L
Set
9,212
512
116
6
0
357,567
1
W
Cabrakan
8,431
468
49
3
0
327,320
6
L
Tiamat
9,546
530
107
6
0
319,606
3
L
Skadi
7,567
420
83
5
0
315,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role