Player Matchup

Hera
Hera
CromeRequiem
Hera
Level 125
God Stats
7W - 4L
1,236 SR
Queue Stats
367W - 336L
1,563 Elo+
Party 2
Vamana
Vamana
GoldenSoldier21
Vamana
Level 128
God Stats
1W - 0L
1,339 SR
Queue Stats
72W - 62L
1,539 Elo+
Party 1
Da Ji
Da Ji
RedRavager94
Da Ji
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,519 Elo+
Party 1
Hel
Hel
n00bipie
Hel
Level 146
God Stats
1W - 0L
1,948 SR
Queue Stats
154W - 151L
1,534 Elo+
Party 2
Ullr
Ullr
pardonmylife
Ullr
Level 139
God Stats
4W - 1L
1,680 SR
Queue Stats
222W - 182L
1,573 Elo+
Party 2
Team Averages
Level 129
1,541 SR
1,546 Elo+

VS

Team Averages
Level 126
1,519 SR
1,490 Elo+
Yemoja
Yemoja
AngelDeadNGone
Yemoja
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 154L
1,424 Elo+
Party 3
Vamana
Vamana
BrownBoyy69
Vamana
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 69L
1,556 Elo+
Party 3
Thor
Thor
CheeksClappr277
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 239L
1,495 Elo+
Party 3
Anhur
Anhur
PinkDemonZ
Anhur
Level 159
God Stats
4W - 3L
1,735 SR
Queue Stats
528W - 517L
1,501 Elo+
Solo
Cabrakan
Cabrakan
SCA-DOUCH
Cabrakan
Level 123
God Stats
4W - 2L
1,359 SR
Queue Stats
184W - 186L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 12
10,667
970
19,426
6,900
4,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 2 / 11
10,528
957
12,599
13,524
11,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 4 / 12
8,886
808
8,783
11,686
5,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 2 / 15
9,003
818
11,644
9,107
8,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 2 / 11
10,316
938
11,136
10,281
4,988
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 6
9,031
821
15,917
15,339
7,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Vamana
14
2 / 5 / 6
7,556
687
6,829
14,036
6,834
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
0 / 4 / 8
7,010
637
6,532
12,393
5,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
14
3 / 6 / 4
7,964
724
6,663
13,937
5,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
SCA-DOUCH
Cabrakan
13
1 / 5 / 6
7,655
696
3,651
16,251
18,256
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
41
25
Kills
11
12
Deaths
25
61
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
5
6
1.6
L
Vamana
2
5
6
1
L
0
4
8
1
W
7
2
12
6.5
W
5
2
11
5.25
L
Anhur
3
6
4
0.83
W
3
4
12
2.25
L
Cabrakan
SCA-DOUCH
Cabrakan
1
5
6
0.8
W
2
2
15
4.75
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,588
Damage
39,592
51,498
Taken
71,956
34,768
Mitigated
43,136
29,422
Healing
21,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,917
1,536
2,794
2,390
15,339
7,511
63
7,950
7,389
35,330
0
L
Vamana
6,829
3,415
1,815
3,183
14,036
6,834
67
5,550
8,486
0
14,073
L
6,532
646
2,342
1,647
12,393
5,309
264
4,726
7,667
0
11,337
W
19,426
3,955
2,148
1,062
6,900
4,150
897
4,301
2,599
41,987
0
W
12,599
3,503
292
4,056
13,524
11,801
96
4,548
8,976
0
25,000
L
Anhur
6,663
4,051
1,180
1,769
13,937
5,226
903
5,005
8,932
0
15,888
W
8,783
1,614
1,051
720
11,686
5,606
532
2,952
8,734
0
10,594
L
Cabrakan
SCA-DOUCH
Cabrakan
3,651
336
1,278
2,840
16,251
18,256
13
7,839
8,412
10,352
0
W
11,644
795
13,628
4,325
9,107
8,223
236
4,572
4,535
21,544
0
W
11,136
4,800
1,152
988
10,281
4,988
3,628
3,195
7,086
0
26,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,400
Gold Earned
39,216
133
Minions Killed
89
0
Camps Cleared
0
1,020,373
Distance Traveled
926,701
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,031
821
36
3
0
178,001
0
L
Vamana
7,556
687
10
1
0
234,174
1
L
Thor
7,010
637
9
1
0
195,091
4
W
Hera
10,667
970
54
5
0
192,148
2
W
Vamana
10,528
957
30
3
0
218,120
0
L
Anhur
7,964
724
24
2
0
168,736
1
W
Da Ji
8,886
808
4
0
0
176,793
0
L
Cabrakan
7,655
696
10
1
0
150,699
1
W
Hel
9,003
818
16
1
0
227,414
0
W
Ullr
10,316
938
29
3
0
205,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role