Player Matchup

Thoth
Thoth
AmumuTears
Thoth
Level 47
God Stats
2W - 5L
1,619 SR
Queue Stats
58W - 26L
1,822 Elo+
Party 1
Ymir
Ymir
Auzmodeus23
Ymir
Level 39
God Stats
14W - 9L
1,884 SR
Queue Stats
47W - 57L
1,470 Elo+
Party 1
Da Ji
Da Ji
SpookyGhost55
Da Ji
Level 139
God Stats
0W - 3L
1,500 SR
Queue Stats
132W - 103L
1,678 Elo+
Party 1
Team Averages
Level 75
1,668 SR
1,657 Elo+

VS

Team Averages
Level 39
1,761 SR
1,649 Elo+
Sobek
Sobek
Kamelnutz
Sobek
Level 26
God Stats
14W - 17L
1,567 SR
Queue Stats
144W - 186L
1,426 Elo+
Solo
Medusa
Medusa
Katiqo
Medusa
Level 32
God Stats
13W - 2L
1,957 SR
Queue Stats
268W - 158L
1,683 Elo+
Party 2
Eset
Eset
xSensay9
Eset
Level 60
God Stats
3W - 1L
1,759 SR
Queue Stats
156W - 86L
1,837 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
9
0 / 5 / 2
6,441
644
6,256
5,800
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 4 / 1
7,039
704
1,107
8,183
5,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 0 / 1
6,781
678
2,323
4,350
2,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kamelnutz
Sobek
10
0 / 1 / 8
7,670
767
2,443
6,720
6,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Katiqo
Medusa
12
7 / 0 / 1
8,464
846
7,927
6,154
2,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
11
2 / 1 / 7
7,432
743
4,719
3,135
917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
9
9
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thoth
0
5
2
0.2
L
1
4
1
0.38
W
Sobek
Kamelnutz
Sobek
0
1
8
4
W
Medusa
Katiqo
Medusa
7
0
1
7.5
L
1
0
1
1.5
W
Eset
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,686
Damage
15,089
18,333
Taken
16,009
9,139
Mitigated
9,067
2,247
Healing
7,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
6,256
203
0
990
5,800
1,580
0
2,624
3,176
35,123
0
L
1,107
185
0
912
8,183
5,407
0
2,983
5,200
5,309
0
W
Sobek
Kamelnutz
Sobek
2,443
214
0
2,794
6,720
6,106
150
2,057
4,490
12,429
0
W
Medusa
Katiqo
Medusa
7,927
2,901
0
2,769
6,154
2,044
1,055
3,138
2,766
0
38,004
L
2,323
342
0
345
4,350
2,152
0
1,653
2,697
0
19,985
W
Eset
4,719
285
514
1,087
3,135
917
516
1,649
1,372
25,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,261
Gold Earned
23,566
108
Minions Killed
132
0
Camps Cleared
0
561,269
Distance Traveled
603,548
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,441
644
65
7
0
189,930
3
L
Ymir
7,039
704
7
1
0
169,140
0
W
Sobek
7,670
767
12
1
0
191,574
2
W
Medusa
8,464
846
70
7
0
206,415
2
L
Da Ji
6,781
678
36
4
0
202,199
1
W
Eset
7,432
743
50
5
0
205,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role