Player Matchup

The Morrigan
The Morrigan
Eyesicc
The Morrigan
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
NaughtyKnave
Neith
Level 28
God Stats
14W - 9L
1,500 SR
Queue Stats
83W - 76L
1,522 Elo+
Party 3
Thanatos
Thanatos
YellowFlashDUH
Thanatos
Level 29
God Stats
9W - 14L
1,381 SR
Queue Stats
69W - 77L
1,519 Elo+
Party 2
Sylvanus
Sylvanus
ionskunk
Sylvanus
Level 29
God Stats
27W - 30L
1,507 SR
Queue Stats
160W - 222L
1,435 Elo+
Party 3
Osiris
Osiris
topimpabutterfly
Osiris
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,515 Elo+
Party 2
Team Averages
Level 27
1,477 SR
1,498 Elo+

VS

Team Averages
Level 28
1,472 SR
1,458 Elo+
Sobek
Sobek
CANAS1AN
Sobek
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,426 Elo+
Party 1
Xbalanque
Xbalanque
GoodGameStrong
Xbalanque
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 165L
1,516 Elo+
Solo
Odin
Odin
Soldoubt
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,397 Elo+
Party 1
Ra
Ra
Teacup495
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,450 Elo+
Party 1
Fenrir
Fenrir
tayutama2
Fenrir
Level 29
God Stats
1W - 5L
1,361 SR
Queue Stats
108W - 126L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Eyesicc
The Morrigan
19
14 / 1 / 5
12,018
668
18,118
7,996
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
9 / 2 / 4
9,404
522
9,882
10,798
4,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
15
5 / 4 / 2
9,134
507
4,812
11,545
4,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
ionskunk
Sylvanus
14
2 / 1 / 11
9,283
516
6,677
11,705
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 3
8,492
472
3,868
7,685
6,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CANAS1AN
Sobek
11
2 / 4 / 1
6,910
384
3,513
14,811
7,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
GoodGameStrong
Xbalanque
13
1 / 9 / 2
8,000
444
8,571
13,727
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Odin
15
1 / 3 / 3
8,526
474
3,459
8,503
6,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 6 / 4
7,547
419
4,745
10,491
3,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
tayutama2
Fenrir
13
4 / 9 / 0
7,901
439
6,971
15,635
6,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
30
Kills
9
10
Deaths
31
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
CANAS1AN
Sobek
2
4
1
0.63
W
The Morrigan
Eyesicc
The Morrigan
14
1
5
16.5
L
Xbalanque
GoodGameStrong
Xbalanque
1
9
2
0.22
W
9
2
4
5.5
L
Odin
1
3
3
0.83
L
1
6
4
0.5
W
Thanatos
5
4
2
1.5
W
Sylvanus
ionskunk
Sylvanus
2
1
11
7.5
L
Fenrir
tayutama2
Fenrir
4
9
0
0.44
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,357
Damage
27,259
49,729
Taken
63,167
27,473
Mitigated
27,737
26,362
Healing
12,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CANAS1AN
Sobek
3,513
361
0
5,435
14,811
7,572
0
4,474
10,202
22,258
0
W
The Morrigan
Eyesicc
The Morrigan
18,118
6,274
0
2,569
7,996
3,408
0
3,686
4,285
79,639
6,319
L
Xbalanque
GoodGameStrong
Xbalanque
8,571
2,442
0
2,127
13,727
3,849
1,020
3,534
10,169
0
51,718
W
9,882
4,750
0
1,562
10,798
4,590
2,329
863
9,935
0
55,340
L
Odin
3,459
1,565
0
608
8,503
6,347
0
1,133
6,880
27
34,198
L
4,745
1,154
611
2,959
10,491
3,042
0
6,700
3,431
41,033
0
W
Thanatos
4,812
630
0
10,967
11,545
4,550
259
1,842
9,653
0
48,245
W
Sylvanus
ionskunk
Sylvanus
6,677
902
3,681
7,099
11,705
8,688
917
1,081
10,624
19,930
0
L
Fenrir
tayutama2
Fenrir
6,971
2,087
0
1,147
15,635
6,927
0
4,088
11,446
0
45,353
W
3,868
846
0
484
7,685
6,237
0
813
6,501
0
34,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,331
Gold Earned
38,884
422
Minions Killed
353
0
Camps Cleared
0
1,574,308
Distance Traveled
1,562,459
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,910
384
35
2
0
312,234
3
W
The Morrigan
12,018
668
138
8
0
327,086
6
L
Xbalanque
8,000
444
84
5
0
305,777
1
W
Neith
9,404
522
98
5
0
297,441
2
L
Odin
8,526
474
78
4
0
300,615
3
L
Ra
7,547
419
82
5
0
330,401
5
W
Thanatos
9,134
507
96
5
0
311,588
6
W
Sylvanus
9,283
516
19
1
0
299,834
4
L
Fenrir
7,901
439
74
4
0
313,432
2
W
Osiris
8,492
472
71
4
0
338,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role