Player Matchup

Odin
Odin
DjTh3Man
Odin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,713 Elo+
Party 2
Merlin
Merlin
xPriMex xWaRDoG
Merlin
Level 108
God Stats
3W - 2L
1,842 SR
Queue Stats
90W - 54L
1,636 Elo+
Party 2
Danzaburou
Danzaburou
xRoldy
Danzaburou
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 130
1,614 SR
1,617 Elo+

VS

Team Averages
Level 119
1,579 SR
1,551 Elo+
Cthulhu
Cthulhu
Deathseishin
Cthulhu
Level 107
God Stats
11W - 18L
1,577 SR
Queue Stats
85W - 86L
1,588 Elo+
Party 1
Sun Wukong
Sun Wukong
ICatchLobsBro
Sun Wukong
Level 144
God Stats
18W - 19L
1,547 SR
Queue Stats
855W - 944L
1,553 Elo+
Solo
Agni
Agni
SomberChimp6260
Agni
Level 106
God Stats
16W - 16L
1,613 SR
Queue Stats
266W - 290L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
5 / 2 / 9
8,033
803
5,406
8,932
5,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
6 / 2 / 9
8,662
866
11,652
7,025
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
xRoldy
Danzaburou
11
4 / 3 / 8
7,850
785
8,386
5,732
2,086
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deathseishin
Cthulhu
9
3 / 6 / 2
7,340
734
6,095
12,308
6,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
ICatchLobsBro
Sun Wukong
10
1 / 3 / 6
7,650
765
4,881
9,685
4,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
2 / 6 / 2
6,978
698
5,169
7,919
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
15
Kills
6
7
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Deathseishin
Cthulhu
3
6
2
0.67
W
Odin
5
2
9
4.75
L
Sun Wukong
ICatchLobsBro
Sun Wukong
1
3
6
1.33
L
2
6
2
0.5
W
6
2
9
5.25
W
Danzaburou
xRoldy
Danzaburou
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,444
Damage
16,145
21,689
Taken
29,912
10,497
Mitigated
13,398
7,723
Healing
5,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Deathseishin
Cthulhu
6,095
753
80
1,474
12,308
6,138
0
4,018
7,814
17,800
0
W
Odin
5,406
1,944
0
3,962
8,932
5,574
296
3,176
5,634
0
20,816
L
Sun Wukong
ICatchLobsBro
Sun Wukong
4,881
1,773
347
1,864
9,685
4,924
0
3,509
5,642
0
25,800
L
5,169
311
0
1,754
7,919
2,336
0
3,278
4,335
17,579
0
W
11,652
868
0
1,804
7,025
2,837
505
4,442
2,377
37,672
0
W
Danzaburou
xRoldy
Danzaburou
8,386
3,512
0
1,957
5,732
2,086
615
3,290
2,362
0
22,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,545
Gold Earned
21,968
111
Minions Killed
115
0
Camps Cleared
0
522,423
Distance Traveled
526,903
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,340
734
32
3
0
188,280
4
W
Odin
8,033
803
22
2
0
191,617
1
L
Sun Wukong
7,650
765
37
4
0
185,457
1
L
Agni
6,978
698
46
5
0
153,166
0
W
Merlin
8,662
866
63
6
0
163,315
0
W
Danzaburou
7,850
785
26
3
0
167,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role