Player Matchup

Danzaburou
Danzaburou
ArcCova
Danzaburou
Level 86
God Stats
14W - 5L
1,710 SR
Queue Stats
89W - 36L
1,862 Elo+
Party 1
Hades
Hades
Bóruto
Hades
Level 29
God Stats
13W - 1L
1,944 SR
Queue Stats
43W - 10L
1,918 Elo+
Party 1
Zeus
Zeus
ZoinKG
Zeus
Level 28
God Stats
9W - 2L
1,938 SR
Queue Stats
54W - 16L
1,909 Elo+
Party 1
Team Averages
Level 48
1,864 SR
1,896 Elo+

VS

Team Averages
Level 76
1,537 SR
1,604 Elo+
Cthulhu
Cthulhu
I Use BOSG
Cthulhu
Level 29
God Stats
2W - 1L
1,395 SR
Queue Stats
4W - 2L
1,666 Elo+
Party 2
Fenrir
Fenrir
Snipers Remorse
Fenrir
Level 125
God Stats
3W - 1L
1,715 SR
Queue Stats
121W - 118L
1,568 Elo+
Party 2
Agni
Agni
lIAntwonIl
Agni
Level 75
God Stats
8W - 6L
1,500 SR
Queue Stats
112W - 98L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArcCova
Danzaburou
15
2 / 6 / 12
11,413
671
15,382
15,021
5,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Bóruto
Hades
14
3 / 8 / 10
11,170
657
10,144
20,150
18,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
ZoinKG
Zeus
15
12 / 7 / 3
13,146
773
17,290
13,561
4,580
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
I Use BOSG
Cthulhu
15
2 / 7 / 11
11,074
651
6,169
18,477
16,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
13 / 4 / 6
14,361
845
18,608
25,582
19,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
6 / 6 / 12
12,964
763
17,801
12,188
4,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
50
17
Kills
21
21
Deaths
17
25
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ArcCova
Danzaburou
2
6
12
1.33
L
Hades
Bóruto
Hades
3
8
10
1
W
Cthulhu
I Use BOSG
Cthulhu
2
7
11
1.07
W
13
4
6
4
L
Zeus
ZoinKG
Zeus
12
7
3
1.93
W
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,816
Damage
42,578
48,732
Taken
56,247
29,250
Mitigated
40,379
10,087
Healing
12,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ArcCova
Danzaburou
15,382
6,472
0
3,498
15,021
5,815
619
7,421
7,002
0
60,402
L
Hades
Bóruto
Hades
10,144
1,527
1,035
4,419
20,150
18,855
86
9,995
9,337
39,399
0
W
Cthulhu
I Use BOSG
Cthulhu
6,169
206
989
3,862
18,477
16,529
665
9,724
8,753
36,507
0
W
18,608
5,015
0
5,098
25,582
19,407
1,363
11,669
13,913
586
58,108
L
Zeus
ZoinKG
Zeus
17,290
1,361
0
1,135
13,561
4,580
25
5,969
7,241
54,506
0
W
17,801
809
348
2,467
12,188
4,443
1,512
6,067
6,121
62,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,729
Gold Earned
38,399
211
Minions Killed
166
0
Camps Cleared
0
737,983
Distance Traveled
907,345
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,413
671
79
5
0
241,834
1
L
Hades
11,170
657
66
4
0
253,601
1
W
Cthulhu
11,074
651
46
3
0
278,891
0
W
Fenrir
14,361
845
39
2
0
332,471
4
L
Zeus
13,146
773
66
4
0
242,548
1
W
Agni
12,964
763
81
5
0
295,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role