Player Matchup

Hades
Hades
Panda408
Hades
Level 29
God Stats
14W - 13L
1,501 SR
Queue Stats
149W - 126L
1,539 Elo+
Party 2
Guan Yu
Guan Yu
SecondMaNu
Guan Yu
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 35L
1,494 Elo+
Solo
Ares
Ares
SereneSalamander
Ares
Level 6
God Stats
2W - 1L
1,431 SR
Queue Stats
2W - 1L
1,532 Elo+
Solo
Neith
Neith
TelasTragasToda
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 8L
1,455 Elo+
Solo
Thanatos
Thanatos
brownthegreatest
Thanatos
Level 18
God Stats
30W - 16L
1,643 SR
Queue Stats
117W - 88L
1,545 Elo+
Party 2
Team Averages
Level 12
1,515 SR
1,513 Elo+

VS

Team Averages
Level 14
1,509 SR
1,568 Elo+
Bellona
Bellona
ATMTAB
Bellona
Level 5
God Stats
0W - 2L
1,332 SR
Queue Stats
1W - 3L
1,488 Elo+
Solo
Osiris
Osiris
Boopydoopdoop
Osiris
Level 4
God Stats
2W - 1L
1,701 SR
Queue Stats
4W - 2L
1,575 Elo+
Party 1
Awilix
Awilix
Demon0nWheels
Awilix
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,677 Elo+
Party 1
Skadi
Skadi
EHarmonyElephant
Skadi
Level 23
God Stats
1W - 2L
1,576 SR
Queue Stats
21W - 11L
1,661 Elo+
Party 1
Scylla
Scylla
Highkeyy
Scylla
Level 21
God Stats
20W - 12L
1,437 SR
Queue Stats
522W - 481L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Panda408
Hades
15
5 / 0 / 6
8,750
673
5,494
6,496
3,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
SecondMaNu
Guan Yu
13
0 / 0 / 1
7,315
563
3,558
8,780
3,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 2 / 8
6,716
517
4,359
7,835
4,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 2 / 4
7,670
590
7,379
8,848
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

14
10 / 0 / 2
8,949
688
5,874
7,705
2,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ATMTAB
Bellona
10
0 / 1 / 0
5,911
455
6,049
7,442
7,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
1 / 7 / 2
5,128
394
2,850
11,909
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 3 / 2
5,958
458
1,895
8,823
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
1 / 5 / 1
5,264
405
8,341
8,242
2,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Highkeyy
Scylla
12
1 / 4 / 0
6,573
506
2,838
6,985
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
20
Kills
4
4
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
ATMTAB
Bellona
0
1
0
0
L
1
7
2
0.29
L
1
3
2
0.67
L
1
5
1
0.3
L
Scylla
Highkeyy
Scylla
1
4
0
0.25
W
Hades
Panda408
Hades
5
0
6
8
W
Guan Yu
SecondMaNu
Guan Yu
0
0
1
0.5
W
1
2
8
2.5
W
4
2
4
3
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,664
Damage
21,973
39,664
Taken
43,401
17,249
Mitigated
17,534
20,659
Healing
9,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ATMTAB
Bellona
6,049
1,059
0
937
7,442
7,008
0
0
7,442
9,320
16,966
L
2,850
1,406
0
2,950
11,909
4,057
0
3,039
8,870
0
12,144
L
1,895
956
0
3,202
8,823
2,253
0
2,468
6,355
0
21,925
L
8,341
4,484
0
1,606
8,242
2,208
186
2,825
5,417
0
31,041
L
Scylla
Highkeyy
Scylla
2,838
733
0
970
6,985
2,008
0
1,521
5,464
38,615
0
W
Hades
Panda408
Hades
5,494
239
410
4,600
6,496
3,274
515
2,250
4,136
49,747
0
W
Guan Yu
SecondMaNu
Guan Yu
3,558
278
24
3,471
8,780
3,788
388
1,993
6,312
0
34,756
W
4,359
174
0
433
7,835
4,222
151
46
7,789
14,427
0
W
7,379
2,241
0
3,976
8,848
3,154
2,183
426
8,416
0
53,283
W
5,874
2,286
0
7,745
7,705
2,811
185
145
7,560
0
56,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,400
Gold Earned
28,834
378
Minions Killed
249
0
Camps Cleared
0
1,261,264
Distance Traveled
1,150,032
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,911
455
53
4
0
230,421
1
L
Osiris
5,128
394
15
1
0
252,839
1
L
Awilix
5,958
458
61
5
0
242,843
1
L
Skadi
5,264
405
46
4
0
204,074
1
L
Scylla
6,573
506
74
6
0
219,855
3
W
Hades
8,750
673
92
7
0
254,496
5
W
Guan Yu
7,315
563
73
6
0
252,758
0
W
Ares
6,716
517
23
2
0
256,525
5
W
Neith
7,670
590
91
7
0
211,133
3
W
Thanatos
8,949
688
99
8
0
286,352
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role