Player Matchup

Baron Samedi
Baron Samedi
AwakenedRodin
Baron Samedi
Level 3
God Stats
9W - 4L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 2
Fafnir
Fafnir
KanashiBear
Fafnir
Level 14
God Stats
6W - 1L
1,730 SR
Queue Stats
27W - 29L
1,361 Elo+
Party 1
Cernunnos
Cernunnos
SiokuTheFallen
Cernunnos
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,683 Elo+
Party 2
Danzaburou
Danzaburou
SunnKen
Danzaburou
Level 104
God Stats
11W - 7L
1,475 SR
Queue Stats
26W - 22L
1,403 Elo+
Party 1
Scylla
Scylla
wendigowind
Scylla
Level 8
God Stats
14W - 6L
1,471 SR
Queue Stats
18W - 17L
1,258 Elo+
Party 1
Team Averages
Level 35
1,535 SR
1,441 Elo+

VS

Team Averages
Level 18
1,437 SR
1,367 Elo+
Jing Wei
Jing Wei
ElectricNoisex
Jing Wei
Level 7
God Stats
10W - 11L
1,480 SR
Queue Stats
10W - 11L
1,407 Elo+
Party 4
Artio
Artio
JessicaDarling
Artio
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 21L
1,500 Elo+
Party 3
King Arthur
King Arthur
WyattSkyline
King Arthur
Level 14
God Stats
2W - 7L
1,203 SR
Queue Stats
7W - 9L
1,174 Elo+
Party 3
Ne Zha
Ne Zha
guitargame311
Ne Zha
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,444 Elo+
Party 4
Serqet
Serqet
johnyp561
Serqet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AwakenedRodin
Baron Samedi
18
5 / 1 / 30
10,986
1,099
16,736
9,241
5,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
18
3 / 1 / 26
10,564
1,056
8,462
12,377
14,148
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
SiokuTheFallen
Cernunnos
18
7 / 0 / 25
11,616
1,162
23,717
11,994
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
SunnKen
Danzaburou
19
25 / 1 / 12
13,618
1,362
32,422
8,742
4,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
16
4 / 1 / 20
10,008
1,001
11,705
5,619
2,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

338

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
3 / 10 / 1
9,699
970
12,787
20,355
8,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
0 / 10 / 2
8,394
839
5,265
26,895
26,255
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
WyattSkyline
King Arthur
15
0 / 8 / 3
8,839
884
10,220
23,913
21,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 10 / 0
8,454
845
8,834
16,378
5,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serqet
johnyp561
Serqet
14
0 / 6 / 2
8,595
860
6,031
14,513
5,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
12
44
Kills
4
4
Deaths
44
113
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AwakenedRodin
Baron Samedi
5
1
30
20
L
Jing Wei
3
10
1
0.35
L
0
10
2
0.1
W
Fafnir
3
1
26
16
W
Cernunnos
SiokuTheFallen
Cernunnos
7
0
25
19.5
W
Danzaburou
SunnKen
Danzaburou
25
1
12
31
L
King Arthur
WyattSkyline
King Arthur
0
8
3
0.19
L
1
10
0
0.1
L
Serqet
johnyp561
Serqet
0
6
2
0.17
W
Scylla
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,042
Damage
43,137
47,973
Taken
102,054
31,070
Mitigated
67,452
15,861
Healing
3,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AwakenedRodin
Baron Samedi
16,736
4,598
3,281
3,202
9,241
5,375
0
1,706
7,460
27,893
0
L
Jing Wei
12,787
9,447
0
1,909
20,355
8,474
0
5,373
14,982
0
20,700
L
5,265
1,096
160
156
26,895
26,255
0
11,834
15,061
8,349
0
W
Fafnir
8,462
4,097
0
810
12,377
14,148
0
1,082
10,664
14,500
0
W
Cernunnos
SiokuTheFallen
Cernunnos
23,717
14,428
0
6,437
11,994
5,018
0
1,061
10,424
0
48,610
W
Danzaburou
SunnKen
Danzaburou
32,422
20,596
0
1,016
8,742
4,493
0
742
7,925
0
45,662
L
King Arthur
WyattSkyline
King Arthur
10,220
900
0
663
23,913
21,505
0
10,502
13,411
0
33,517
L
8,834
2,038
0
1,076
16,378
5,844
0
4,900
11,478
0
18,167
L
Serqet
johnyp561
Serqet
6,031
2,568
0
0
14,513
5,374
0
4,294
10,219
0
19,377
W
Scylla
11,705
3,548
128
987
5,619
2,036
0
674
4,638
26,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,792
Gold Earned
43,981
173
Minions Killed
125
6
Camps Cleared
3
830,202
Distance Traveled
818,718
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,986
1,099
35
4
1
148,233
0
L
Jing Wei
9,699
970
18
2
0
177,296
1
L
Artio
8,394
839
6
1
0
161,686
0
W
Fafnir
10,564
1,056
11
1
0
184,866
3
W
Cernunnos
11,616
1,162
62
6
2
165,140
0
W
Danzaburou
13,618
1,362
22
2
3
158,964
0
L
King Arthur
8,839
884
53
5
0
166,564
1
L
Ne Zha
8,454
845
17
2
1
139,765
0
L
Serqet
8,595
860
31
3
2
173,407
0
W
Scylla
10,008
1,001
43
4
0
172,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role