Player Matchup

Yemoja
Yemoja
JuSiBuSai
Yemoja
Level 18
God Stats
55W - 53L
1,421 SR
Queue Stats
482W - 539L
1,336 Elo+
Solo
Ra
Ra
LowkeyLoki09120
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,242 Elo+
Solo
Kali
Kali
RikiTiki2103
Kali
Level 28
God Stats
12W - 15L
1,485 SR
Queue Stats
301W - 333L
1,386 Elo+
Solo
Cernunnos
Cernunnos
TheTrashTm8
Cernunnos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 56L
1,339 Elo+
Solo
Fenrir
Fenrir
angelmagana49
Fenrir
Level 22
God Stats
10W - 9L
1,625 SR
Queue Stats
298W - 329L
1,455 Elo+
Solo
Team Averages
Level 19
1,506 SR
1,352 Elo+

VS

Team Averages
Level 26
1,469 SR
1,451 Elo+
Cu Chulainn
Cu Chulainn
BryanDaHawaiian
Cu Chulainn
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Gyarikuhō
Baron Samedi
Level 11
God Stats
20W - 31L
1,352 SR
Queue Stats
144W - 175L
1,221 Elo+
Solo
Fenrir
Fenrir
iiTzKeM
Fenrir
Level 8
God Stats
4W - 4L
1,421 SR
Queue Stats
26W - 21L
1,486 Elo+
Party 1
Cernunnos
Cernunnos
iiTzNetto
Cernunnos
Level 26
God Stats
22W - 12L
1,611 SR
Queue Stats
156W - 143L
1,523 Elo+
Party 1
Ra
Ra
xXiTzBaKa671Xx
Ra
Level 23
God Stats
13W - 16L
1,462 SR
Queue Stats
146W - 136L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JuSiBuSai
Yemoja
17
1 / 4 / 8
10,478
873
9,160
13,514
10,655
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 8 / 8
10,297
858
4,724
13,810
4,463
17
3 / 13 / 6
11,593
966
13,273
36,852
15,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
TheTrashTm8
Cernunnos
16
3 / 9 / 4
10,865
905
12,060
22,139
7,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 10 / 4
11,883
990
13,924
29,836
15,630
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BryanDaHawaiian
Cu Chulainn
20
14 / 1 / 24
15,513
1,293
23,778
15,045
18,807
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Gyarikuhō
Baron Samedi
19
6 / 1 / 18
12,104
1,009
13,961
6,074
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
iiTzKeM
Fenrir
18
5 / 7 / 26
12,036
1,003
14,532
15,260
7,754
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
iiTzNetto
Cernunnos
20
6 / 1 / 32
12,749
1,062
26,294
15,216
7,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
13 / 3 / 24
13,614
1,135
25,586
10,073
4,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
168
13
Kills
44
44
Deaths
13
30
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BryanDaHawaiian
Cu Chulainn
14
1
24
26
W
Baron Samedi
Gyarikuhō
Baron Samedi
6
1
18
15
L
Yemoja
JuSiBuSai
Yemoja
1
4
8
1.25
L
0
8
8
0.5
L
3
13
6
0.46
L
Cernunnos
TheTrashTm8
Cernunnos
3
9
4
0.56
L
6
10
4
0.8
W
Fenrir
iiTzKeM
Fenrir
5
7
26
2.57
W
Cernunnos
iiTzNetto
Cernunnos
6
1
32
22
W
13
3
24
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,141
Damage
104,151
116,151
Taken
61,668
54,414
Mitigated
42,653
12,233
Healing
18,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BryanDaHawaiian
Cu Chulainn
23,778
8,706
0
1,500
15,045
18,807
0
3,635
11,410
0
41,506
W
Baron Samedi
Gyarikuhō
Baron Samedi
13,961
379
3,423
2,334
6,074
3,319
0
1,319
4,755
27,092
0
L
Yemoja
JuSiBuSai
Yemoja
9,160
1,692
1,486
422
13,514
10,655
0
4,179
9,176
23,904
0
L
4,724
747
87
121
13,810
4,463
0
6,987
6,539
18,343
0
L
13,273
7,204
0
6,247
36,852
15,928
0
14,620
21,484
0
44,320
L
Cernunnos
TheTrashTm8
Cernunnos
12,060
4,956
0
3,009
22,139
7,738
0
4,797
17,140
0
29,844
L
13,924
3,918
0
861
29,836
15,630
0
7,115
22,265
0
26,532
W
Fenrir
iiTzKeM
Fenrir
14,532
6,097
0
704
15,260
7,754
0
2,742
12,518
0
19,572
W
Cernunnos
iiTzNetto
Cernunnos
26,294
18,315
0
6,678
15,216
7,881
0
3,894
11,322
0
47,436
W
25,586
2,477
2,844
1,150
10,073
4,892
0
2,294
7,779
45,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,116
Gold Earned
66,016
167
Minions Killed
184
7
Camps Cleared
4
962,712
Distance Traveled
1,071,140
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
15,513
1,293
32
3
1
257,074
0
W
Baron Samedi
12,104
1,009
42
4
0
226,583
2
L
Yemoja
10,478
873
20
2
1
164,604
1
L
Ra
10,297
858
29
2
0
167,913
0
L
Kali
11,593
966
58
5
4
236,367
3
L
Cernunnos
10,865
905
43
4
1
164,403
1
L
Fenrir
11,883
990
17
1
1
229,425
0
W
Fenrir
12,036
1,003
10
1
0
198,572
0
W
Cernunnos
12,749
1,062
45
4
1
198,082
0
W
Ra
13,614
1,135
55
5
2
190,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role