Player Matchup

Neith
Neith
DesConte
Neith
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DoomThat
Apollo
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
FeedThenAfkPls
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
1,747 Elo+
Solo
Khepri
Khepri
TheePandaaBear
Khepri
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 64L
1,373 Elo+
Party 3
Raijin
Raijin
olme43
Raijin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,602 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,544 Elo+

VS

Team Averages
Level 31
1,550 SR
1,648 Elo+
Nemesis
Nemesis
Cinderstar
Nemesis
Level 26
God Stats
6W - 5L
1,613 SR
Queue Stats
350W - 349L
1,468 Elo+
Party 2
Osiris
Osiris
Isele
Osiris
Level 28
God Stats
5W - 0L
1,840 SR
Queue Stats
466W - 430L
1,500 Elo+
Party 2
Tiamat
Tiamat
Kimpachi1234
Tiamat
Level 27
God Stats
4W - 3L
1,413 SR
Queue Stats
121W - 85L
1,807 Elo+
Party 1
Raijin
Raijin
MuffinKillua
Raijin
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
157W - 98L
1,830 Elo+
Party 1
Chronos
Chronos
Nadyi
Chronos
Level 60
God Stats
1W - 0L
1,382 SR
Queue Stats
212W - 145L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DesConte
Neith
3
0 / 2 / 1
3,122
446
712
1,644
372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
DoomThat
Apollo
5
2 / 2 / 0
3,718
531
1,684
3,164
805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

9
2 / 0 / 0
4,702
672
2,428
4,004
1,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 2 / 2
3,731
533
1,349
3,418
1,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
olme43
Raijin
7
1 / 2 / 0
4,003
572
1,056
2,981
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cinderstar
Nemesis
5
0 / 3 / 0
3,681
526
946
4,516
1,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
Isele
Osiris
8
2 / 0 / 0
4,550
650
1,151
3,249
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
6
2 / 2 / 3
4,607
658
1,710
3,752
2,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
8
1 / 0 / 0
4,515
645
2,158
2,702
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Nadyi
Chronos
8
3 / 0 / 2
4,772
682
3,306
4,416
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
8
8
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Cinderstar
Nemesis
0
3
0
0
L
Neith
DesConte
Neith
0
2
1
0.25
L
Apollo
DoomThat
Apollo
2
2
0
1
L
2
0
0
2
W
Osiris
Isele
Osiris
2
0
0
2
W
Tiamat
2
2
3
1.75
W
Raijin
1
0
0
1
W
Chronos
Nadyi
Chronos
3
0
2
4
L
0
2
2
0.5
L
Raijin
olme43
Raijin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,229
Damage
9,271
15,211
Taken
18,635
3,955
Mitigated
6,778
2,871
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Cinderstar
Nemesis
946
370
0
1,562
4,516
1,111
0
450
4,022
0
12,126
L
Neith
DesConte
Neith
712
282
0
217
1,644
372
0
860
770
0
4,871
L
Apollo
DoomThat
Apollo
1,684
1,133
0
1,012
3,164
805
0
2,351
813
0
8,709
L
2,428
798
0
1,024
4,004
1,019
0
561
3,351
0
25,921
W
Osiris
Isele
Osiris
1,151
5
0
2,515
3,249
1,368
0
505
2,630
0
15,980
W
Tiamat
1,710
274
222
1,320
3,752
2,566
339
772
2,980
12,989
0
W
Raijin
2,158
70
0
1,180
2,702
655
0
111
2,569
21,971
0
W
Chronos
Nadyi
Chronos
3,306
1,322
0
2,173
4,416
1,078
531
387
4,029
20,233
0
L
1,349
165
0
418
3,418
1,001
0
2,306
1,112
5,420
0
L
Raijin
olme43
Raijin
1,056
77
0
200
2,981
758
0
906
1,991
14,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,276
Gold Earned
22,125
125
Minions Killed
174
0
Camps Cleared
0
561,409
Distance Traveled
622,687
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,681
526
31
4
0
142,324
0
L
Neith
3,122
446
6
1
0
69,758
0
L
Apollo
3,718
531
20
3
0
113,222
0
L
Pele
4,702
672
52
7
0
134,784
0
W
Osiris
4,550
650
39
6
0
134,277
0
W
Tiamat
4,607
658
24
3
0
107,361
0
W
Raijin
4,515
645
39
6
0
124,158
1
W
Chronos
4,772
682
41
6
0
114,567
0
L
Khepri
3,731
533
9
1
0
131,639
0
L
Raijin
4,003
572
38
5
0
112,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role