Player Matchup

Nu Wa
Nu Wa
DarkR7
Nu Wa
Level 29
God Stats
14W - 11L
1,763 SR
Queue Stats
163W - 178L
1,850 Elo+
Party 2
Cthulhu
Cthulhu
Diirrtyy
Cthulhu
Level 15
God Stats
5W - 5L
1,752 SR
Queue Stats
472W - 497L
1,851 Elo+
Party 2
Bellona
Bellona
HoldMyLar
Bellona
Level 7
God Stats
4W - 2L
1,969 SR
Queue Stats
28W - 26L
1,850 Elo+
Party 2
Chronos
Chronos
MrHugoo
Chronos
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 81L
1,502 Elo+
Solo
Mercury
Mercury
XS4CR3DXKILL3RX
Mercury
Level 49
God Stats
17W - 11L
2,061 SR
Queue Stats
58W - 41L
1,850 Elo+
Party 2
Team Averages
Level 25
1,809 SR
1,781 Elo+

VS

Team Averages
Level 28
1,593 SR
1,495 Elo+
Cthulhu
Cthulhu
EggsScrambled
Cthulhu
Level 8
God Stats
6W - 7L
1,518 SR
Queue Stats
11W - 12L
1,484 Elo+
Party 1
Serqet
Serqet
RutRoRaggie
Serqet
Level 32
God Stats
3W - 1L
1,902 SR
Queue Stats
50W - 61L
1,428 Elo+
Party 1
Scylla
Scylla
chiefslappahoe10
Scylla
Level 16
God Stats
15W - 15L
1,544 SR
Queue Stats
22W - 32L
1,430 Elo+
Party 1
Artio
Artio
creator21
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,463 Elo+
Party 1
Cupid
Cupid
sockrative
Cupid
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 76L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DarkR7
Nu Wa
14
3 / 5 / 4
8,990
473
10,332
12,792
5,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Diirrtyy
Cthulhu
14
3 / 4 / 3
8,968
472
3,314
9,329
6,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
HoldMyLar
Bellona
15
2 / 3 / 0
9,557
503
5,805
10,096
9,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
MrHugoo
Chronos
18
1 / 1 / 0
10,949
576
6,999
12,535
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
12 / 0 / 3
12,679
667
14,914
12,472
4,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 4 / 5
7,885
415
6,302
12,745
9,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Serqet
13
2 / 5 / 6
8,360
440
5,000
12,826
4,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 5 / 3
8,478
446
5,437
9,584
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
creator21
Artio
12
3 / 5 / 2
7,636
402
4,203
13,891
10,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
16
4 / 2 / 1
9,302
490
5,999
11,374
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
21
Kills
13
13
Deaths
21
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DarkR7
Nu Wa
3
5
4
1
W
Cthulhu
Diirrtyy
Cthulhu
3
4
3
1.13
L
Cthulhu
1
4
5
0.88
W
Bellona
HoldMyLar
Bellona
2
3
0
0.67
W
Chronos
MrHugoo
Chronos
1
1
0
1
L
Serqet
2
5
6
1
W
12
0
3
13.5
L
3
5
3
0.9
L
Artio
creator21
Artio
3
5
2
0.8
L
Cupid
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,364
Damage
26,941
57,224
Taken
60,420
32,751
Mitigated
33,159
14,370
Healing
14,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DarkR7
Nu Wa
10,332
3,639
135
4,473
12,792
5,948
2,680
4,547
7,969
40,166
0
W
Cthulhu
Diirrtyy
Cthulhu
3,314
156
0
14
9,329
6,885
465
4,073
4,790
23,936
0
L
Cthulhu
6,302
1,093
87
1,908
12,745
9,849
0
5,507
7,163
30,437
0
W
Bellona
HoldMyLar
Bellona
5,805
1,649
0
1,074
10,096
9,843
1,442
1,930
7,575
0
42,039
W
Chronos
MrHugoo
Chronos
6,999
1,983
0
7,934
12,535
5,196
4,826
2,376
10,134
91,947
0
L
Serqet
5,000
1,441
0
3,628
12,826
4,963
0
2,705
10,046
0
46,664
W
14,914
9,639
0
740
12,472
4,879
0
2,113
10,103
0
117,637
L
5,437
695
0
0
9,584
3,454
241
3,615
5,794
47,308
0
L
Artio
creator21
Artio
4,203
350
368
3,541
13,891
10,911
0
2,837
10,654
25,159
0
L
Cupid
5,999
3,635
73
4,795
11,374
3,982
0
5,456
5,804
0
56,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,143
Gold Earned
41,661
529
Minions Killed
379
0
Camps Cleared
0
1,798,879
Distance Traveled
1,668,842
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,990
473
75
4
0
302,973
0
W
Cthulhu
8,968
472
44
2
0
352,060
0
L
Cthulhu
7,885
415
44
2
0
357,449
4
W
Bellona
9,557
503
79
4
0
354,114
4
W
Chronos
10,949
576
155
8
0
313,203
3
L
Serqet
8,360
440
80
4
0
393,572
0
W
Mercury
12,679
667
176
9
0
476,529
0
L
Scylla
8,478
446
87
5
0
291,229
0
L
Artio
7,636
402
50
3
0
306,721
0
L
Cupid
9,302
490
118
6
0
319,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role