Player Matchup

Zeus
Zeus
Conq
Zeus
Level 24
God Stats
1W - 0L
1,403 SR
Queue Stats
4W - 3L
1,510 Elo+
Party 3
Fenrir
Fenrir
KaguBurdo
Fenrir
Level 75
God Stats
4W - 8L
1,338 SR
Queue Stats
18W - 39L
1,474 Elo+
Party 3
Ares
Ares
Raidprad
Ares
Level 29
God Stats
26W - 14L
1,489 SR
Queue Stats
59W - 54L
1,452 Elo+
Party 2
Hercules
Hercules
TheDreamie
Hercules
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,436 Elo+
Party 3
Cupid
Cupid
Zroeth
Cupid
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 55
1,446 SR
1,474 Elo+

VS

Team Averages
Level 61
1,652 SR
1,421 Elo+
Cu Chulainn
Cu Chulainn
Assassin King11
Cu Chulainn
Level 131
God Stats
2W - 3L
1,639 SR
Queue Stats
61W - 67L
1,472 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Deadlyzergling
Tsukuyomi
Level 70
God Stats
3W - 4L
1,435 SR
Queue Stats
10W - 12L
1,474 Elo+
Party 4
Chang'e
Chang'e
Kadey
Chang'e
Level 26
God Stats
2W - 3L
1,850 SR
Queue Stats
7W - 12L
1,474 Elo+
Party 4
Cthulhu
Cthulhu
Velantu
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,203 Elo+
Party 1
Heimdallr
Heimdallr
lilcity
Heimdallr
Level 49
God Stats
1W - 1L
1,835 SR
Queue Stats
4W - 5L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Conq
Zeus
18
9 / 6 / 8
12,114
527
23,776
12,943
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
KaguBurdo
Fenrir
17
6 / 4 / 16
11,645
506
8,158
16,489
9,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
16
1 / 1 / 25
10,344
450
7,138
22,437
22,190
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
TheDreamie
Hercules
16
2 / 2 / 9
9,935
432
4,771
16,308
14,843
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
Zroeth
Cupid
20
20 / 3 / 11
13,546
589
39,419
22,341
12,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Assassin King11
Cu Chulainn
19
2 / 4 / 2
11,623
505
11,741
20,114
19,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Deadlyzergling
Tsukuyomi
15
7 / 8 / 5
10,955
476
13,444
25,710
11,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Kadey
Chang'e
14
2 / 11 / 3
10,128
440
7,095
21,735
7,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Velantu
Cthulhu
14
5 / 6 / 3
10,205
444
12,147
21,828
19,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
lilcity
Heimdallr
12
0 / 9 / 3
8,511
370
3,049
13,739
4,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
32
38
Kills
16
16
Deaths
38
69
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Assassin King11
Cu Chulainn
2
4
2
0.75
W
Zeus
Conq
Zeus
9
6
8
2.17
L
Tsukuyomi
Deadlyzergling
Tsukuyomi
7
8
5
1.19
L
Chang'e
Kadey
Chang'e
2
11
3
0.32
W
Fenrir
KaguBurdo
Fenrir
6
4
16
3.5
W
Ares
1
1
25
13.5
W
Hercules
TheDreamie
Hercules
2
2
9
3.25
L
Cthulhu
Velantu
Cthulhu
5
6
3
1.08
W
Cupid
Zroeth
Cupid
20
3
11
8.5
L
Heimdallr
lilcity
Heimdallr
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,262
Damage
47,476
90,518
Taken
103,126
64,168
Mitigated
61,469
32,408
Healing
18,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Assassin King11
Cu Chulainn
11,741
1,397
0
3,215
20,114
19,036
736
5,403
14,711
11,133
66,003
W
Zeus
Conq
Zeus
23,776
2,024
0
1,913
12,943
5,309
1,978
4,020
8,923
87,594
0
L
Tsukuyomi
Deadlyzergling
Tsukuyomi
13,444
3,287
0
4,449
25,710
11,494
26
8,598
17,112
0
67,236
L
Chang'e
Kadey
Chang'e
7,095
652
2,463
4,587
21,735
7,123
474
9,348
12,387
41,924
0
W
Fenrir
KaguBurdo
Fenrir
8,158
2,764
0
5,942
16,489
9,596
1,115
1,683
14,806
0
74,897
W
Ares
7,138
761
857
4,482
22,437
22,190
0
6,915
15,522
34,211
0
W
Hercules
TheDreamie
Hercules
4,771
1,102
2,004
7,259
16,308
14,843
0
2,126
14,182
0
36,048
L
Cthulhu
Velantu
Cthulhu
12,147
830
123
1,899
21,828
19,597
0
6,520
15,308
35,781
0
W
Cupid
Zroeth
Cupid
39,419
26,633
1,401
8,550
22,341
12,230
4,618
7,389
14,952
0
113,657
L
Heimdallr
lilcity
Heimdallr
3,049
972
0
1,343
13,739
4,219
0
1,045
12,694
0
41,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,584
Gold Earned
51,422
448
Minions Killed
432
0
Camps Cleared
0
2,160,431
Distance Traveled
1,857,646
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,623
505
164
7
0
355,281
3
W
Zeus
12,114
527
115
5
0
381,041
4
L
Tsukuyomi
10,955
476
99
4
0
398,821
9
L
Chang'e
10,128
440
68
3
0
363,635
2
W
Fenrir
11,645
506
95
4
0
439,819
0
W
Ares
10,344
450
38
2
0
449,314
3
W
Hercules
9,935
432
64
3
0
418,351
2
L
Cthulhu
10,205
444
42
2
0
421,057
1
W
Cupid
13,546
589
136
6
0
471,906
3
L
Heimdallr
8,511
370
59
3
0
318,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role