Player Matchup

Sylvanus
Sylvanus
Platinum IV
Angelguchi2
Sylvanus
Platinum IV
Level 147
God Stats
2W - 5L
1,299 SR
Queue Stats
211W - 208L
1,697 MMR
Solo
Merlin
Merlin
Platinum V
B1sm4rkus
Merlin
Platinum V
Level 143
God Stats
26W - 22L
1,761 SR
Queue Stats
321W - 318L
1,765 MMR
Solo
Cupid
Cupid
Gold III
Chilen
Cupid
Gold III
Level 142
God Stats
3W - 2L
1,539 SR
Queue Stats
20W - 12L
1,724 MMR
Solo
Bakasura
Bakasura
Gold IV
TehRagingBull
Bakasura
Gold IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
ttvPappaFresh
Tsukuyomi
Platinum V
Level 156
God Stats
4W - 5L
1,642 SR
Queue Stats
168W - 147L
1,737 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,548 SR
1,684 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,773 SR
1,671 MMR
Nemesis
Nemesis
Gold II
DarkNebulaS
Nemesis
Gold II
Level 159
God Stats
1W - 1L
1,717 SR
Queue Stats
27W - 25L
1,720 MMR
Solo
Hou Yi
Hou Yi
Gold V
Kogga
Hou Yi
Gold V
Level 100
God Stats
1W - 1L
1,784 SR
Queue Stats
67W - 80L
1,383 MMR
Solo
Aphrodite
Aphrodite
Gold II
krof
Aphrodite
Gold II
Level 144
God Stats
7W - 5L
1,893 SR
Queue Stats
84W - 68L
1,504 MMR
Solo
Sobek
Sobek
Gold IV
可可爱爱没脑袋
Sobek
Gold IV
Level 155
God Stats
0W - 1L
1,696 SR
Queue Stats
21W - 15L
1,705 MMR
Party 1
Poseidon
Poseidon
Platinum II
干爹的诱惑
Poseidon
Platinum II
Level 115
God Stats
46W - 28L
1,776 SR
Queue Stats
179W - 152L
2,040 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Angelguchi2
Sylvanus
17
3 / 2 / 15
11,868
565
13,439
24,361
25,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
B1sm4rkus
Merlin
18
4 / 3 / 9
12,209
581
11,212
12,724
5,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Chilen
Cupid
20
8 / 0 / 5
13,681
651
15,577
14,646
9,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bakasura
TehRagingBull
Bakasura
18
2 / 7 / 4
11,685
556
5,783
22,501
10,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Tsukuyomi
ttvPappaFresh
Tsukuyomi
19
7 / 2 / 11
12,965
617
15,133
15,051
10,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
ApolloThe MorriganScyllaSetJanus

VS

Bans
DanzaburouCu ChulainnAnhurChang'eKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarkNebulaS
Nemesis
16
3 / 6 / 5
9,603
457
9,381
19,257
7,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hou Yi
Kogga
Hou Yi
14
0 / 6 / 3
8,635
411
9,823
13,941
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
krof
Aphrodite
18
3 / 4 / 4
10,986
523
16,935
17,651
13,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 4 / 3
10,086
480
7,924
20,001
22,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
18
4 / 4 / 3
11,012
524
12,615
11,385
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
24
Kills
13
14
Deaths
24
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Angelguchi2
Sylvanus
3
2
15
5.25
W
Merlin
B1sm4rkus
Merlin
4
3
9
2.83
W
Cupid
Chilen
Cupid
8
0
5
10.5
L
Nemesis
DarkNebulaS
Nemesis
3
6
5
0.92
L
Hou Yi
Kogga
Hou Yi
0
6
3
0.25
W
Bakasura
TehRagingBull
Bakasura
2
7
4
0.57
L
Aphrodite
krof
Aphrodite
3
4
4
1.25
W
Tsukuyomi
ttvPappaFresh
Tsukuyomi
7
2
11
6.25
L
3
4
3
1.13
L
Poseidon
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,144
Damage
56,678
89,283
Taken
82,235
60,689
Mitigated
52,559
43,879
Healing
26,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Angelguchi2
Sylvanus
13,439
2,561
5,629
13,013
24,361
25,608
1,210
10,797
13,564
31,454
0
W
Merlin
B1sm4rkus
Merlin
11,212
465
0
2,494
12,724
5,666
1,341
6,639
6,085
100,347
0
W
Cupid
Chilen
Cupid
15,577
9,625
2,049
10,666
14,646
9,252
5,239
2,497
12,149
0
112,788
L
Nemesis
DarkNebulaS
Nemesis
9,381
3,083
0
2,703
19,257
7,958
0
6,042
13,073
0
66,481
L
Hou Yi
Kogga
Hou Yi
9,823
3,783
0
3,180
13,941
4,321
0
2,847
10,984
0
54,668
W
Bakasura
TehRagingBull
Bakasura
5,783
4,007
0
7,758
22,501
10,074
3,073
13,320
9,181
0
40,426
L
Aphrodite
krof
Aphrodite
16,935
2,615
2,733
9,664
17,651
13,373
69
4,726
11,769
87,113
0
W
Tsukuyomi
ttvPappaFresh
Tsukuyomi
15,133
4,730
0
2,270
15,051
10,089
1,090
6,970
8,081
0
83,311
L
7,924
671
0
5,872
20,001
22,757
0
4,456
15,317
39,407
0
L
Poseidon
12,615
1,406
0
2,007
11,385
4,150
0
5,870
5,331
95,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,408
Gold Earned
50,322
625
Minions Killed
615
0
Camps Cleared
0
1,982,832
Distance Traveled
1,930,620
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,868
565
35
2
0
408,453
4
W
Merlin
12,209
581
157
7
0
357,977
4
W
Cupid
13,681
651
173
8
0
386,326
5
L
Nemesis
9,603
457
101
5
0
404,591
6
L
Hou Yi
8,635
411
93
4
0
340,152
3
W
Bakasura
11,685
556
135
6
0
372,080
5
L
Aphrodite
10,986
523
163
8
0
354,230
4
W
Tsukuyomi
12,965
617
125
6
0
457,996
7
L
Sobek
10,086
480
44
2
0
414,618
2
L
Poseidon
11,012
524
214
10
0
417,029
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role