Player Matchup

Janus
Janus
GP-James-06
Janus
Level 25
God Stats
14W - 13L
1,085 SR
Queue Stats
158W - 150L
1,319 Elo+
Solo
Kukulkan
Kukulkan
Gohan2702
Kukulkan
Level 29
God Stats
2W - 1L
1,293 SR
Queue Stats
5W - 6L
1,243 Elo+
Solo
Izanami
Izanami
I_Dont_Care_Bih-
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
SoulStar190
Da Ji
Level 25
God Stats
14W - 13L
1,174 SR
Queue Stats
99W - 96L
1,221 Elo+
Solo
Ymir
Ymir
ybumqk
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 17
1,310 SR
1,357 Elo+

VS

Team Averages
Level 17
1,440 SR
1,282 Elo+
Athena
Athena
AUGUSTINE3829
Athena
Level 13
God Stats
52W - 47L
1,307 SR
Queue Stats
825W - 893L
1,153 Elo+
Solo
Neith
Neith
invaderdak
Neith
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,136 Elo+
Solo
Tsukuyomi
Tsukuyomi
k0ldbl00d3d24
Tsukuyomi
Level 15
God Stats
3W - 5L
1,391 SR
Queue Stats
14W - 21L
1,315 Elo+
Solo
Ra
Ra
lamer-spamer88
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 134L
1,306 Elo+
Solo
Guan Yu
Guan Yu
sddfq
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,819
559
3,018
6,573
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Gohan2702
Kukulkan
13
4 / 0 / 1
8,275
591
5,218
4,210
1,365
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 9 / 3
6,586
470
2,715
8,882
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
6 / 3 / 3
8,741
624
5,153
11,445
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
ybumqk
Ymir
9
6 / 7 / 2
7,127
509
5,460
11,657
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 5
6,813
487
3,267
9,103
3,309
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
11
2 / 3 / 0
7,019
501
4,868
7,719
2,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
k0ldbl00d3d24
Tsukuyomi
13
6 / 7 / 3
7,900
564
9,210
10,771
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
4 / 6 / 5
6,159
440
3,798
6,082
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
sddfq
Guan Yu
3
0 / 3 / 0
4,562
326
390
3,420
1,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
22
Kills
17
20
Deaths
23
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
4
5
1.88
W
3
1
1
3.5
W
Kukulkan
Gohan2702
Kukulkan
4
0
1
4.5
W
3
9
3
0.5
W
6
3
3
2.5
L
Neith
2
3
0
0.67
L
Tsukuyomi
k0ldbl00d3d24
Tsukuyomi
6
7
3
1.07
L
4
6
5
1.08
L
Guan Yu
sddfq
Guan Yu
0
3
0
0
W
Ymir
ybumqk
Ymir
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,564
Damage
21,533
42,767
Taken
37,095
15,316
Mitigated
12,911
9,683
Healing
3,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,267
1,711
0
91
9,103
3,309
236
3,489
5,614
16,565
797
W
3,018
335
0
2,555
6,573
1,973
2,159
597
5,951
32,511
0
W
Kukulkan
Gohan2702
Kukulkan
5,218
507
0
0
4,210
1,365
1,193
0
4,210
42,416
0
W
2,715
1,737
0
200
8,882
2,600
381
1,666
7,216
0
14,498
W
5,153
1,830
111
5,254
11,445
4,085
522
1,053
10,392
0
46,493
L
Neith
4,868
1,669
0
1,054
7,719
2,664
982
4,220
3,491
0
37,169
L
Tsukuyomi
k0ldbl00d3d24
Tsukuyomi
9,210
3,538
0
1,803
10,771
3,656
0
2,652
8,077
0
36,842
L
3,798
587
183
457
6,082
1,716
170
1,738
4,274
15,109
0
L
Guan Yu
sddfq
Guan Yu
390
176
50
255
3,420
1,566
0
1,463
1,943
0
4,152
W
Ymir
ybumqk
Ymir
5,460
3,095
0
1,563
11,657
5,293
316
3,622
8,014
15,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,548
Gold Earned
32,453
283
Minions Killed
196
0
Camps Cleared
0
1,247,924
Distance Traveled
1,078,889
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,813
487
36
3
0
229,411
3
W
Janus
7,819
559
65
5
0
224,028
2
W
Kukulkan
8,275
591
93
7
0
265,856
0
W
Izanami
6,586
470
16
1
0
213,046
7
W
Da Ji
8,741
624
97
7
0
298,739
0
L
Neith
7,019
501
77
6
0
215,446
2
L
Tsukuyomi
7,900
564
51
4
0
279,503
0
L
Ra
6,159
440
25
2
0
210,557
0
L
Guan Yu
4,562
326
7
1
0
143,972
2
W
Ymir
7,127
509
12
1
0
246,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role