Player Matchup

Anubis
Anubis
Exaudi88
Anubis
Level 28
God Stats
35W - 37L
1,407 SR
Queue Stats
277W - 319L
1,427 Elo+
Solo
Kali
Kali
MVGRp
Kali
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
NotKinshiki
Nu Wa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 36L
1,502 Elo+
Solo
Athena
Athena
ujkvkvkjfyk
Athena
Level 29
God Stats
9W - 13L
1,464 SR
Queue Stats
249W - 291L
1,399 Elo+
Solo
Neith
Neith
ромикадзе
Neith
Level 7
God Stats
11W - 10L
1,412 SR
Queue Stats
21W - 24L
1,372 Elo+
Solo
Team Averages
Level 18
1,457 SR
1,440 Elo+

VS

Team Averages
Level 16
1,419 SR
1,356 Elo+
Neith
Neith
MihelKotangens
Neith
Level 16
God Stats
61W - 75L
1,318 SR
Queue Stats
90W - 103L
1,305 Elo+
Solo
Poseidon
Poseidon
jetha
Poseidon
Level 16
God Stats
1W - 2L
1,117 SR
Queue Stats
19W - 36L
1,298 Elo+
Solo
Cerberus
Cerberus
kabsungam
Cerberus
Level 19
God Stats
3W - 3L
1,631 SR
Queue Stats
66W - 62L
1,316 Elo+
Solo
He Bo
He Bo
strikker000
He Bo
Level 22
God Stats
2W - 1L
1,531 SR
Queue Stats
96W - 46L
1,687 Elo+
Solo
Bellona
Bellona
zzctth
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Exaudi88
Anubis
13
2 / 7 / 1
8,057
474
6,412
10,755
4,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kali
MVGRp
Kali
10
2 / 4 / 2
7,256
427
2,153
10,072
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 3 / 1
7,901
465
6,449
7,540
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
14
4 / 5 / 3
8,593
505
6,714
17,904
14,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 1 / 3
9,001
529
3,353
8,251
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 4
9,472
557
6,704
6,547
2,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
jetha
Poseidon
16
5 / 3 / 3
9,477
557
7,188
6,829
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
kabsungam
Cerberus
13
1 / 2 / 4
7,886
464
1,970
8,443
5,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 3 / 1
8,854
521
6,631
9,965
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
zzctth
Bellona
16
2 / 3 / 3
9,040
532
9,702
14,278
10,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
11
Kills
19
20
Deaths
11
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
Exaudi88
Anubis
2
7
1
0.36
L
Kali
MVGRp
Kali
2
4
2
0.75
W
7
0
4
9
L
1
3
1
0.5
W
Poseidon
jetha
Poseidon
5
3
3
2.17
W
Cerberus
kabsungam
Cerberus
1
2
4
1.5
W
4
3
1
1.5
L
Athena
4
5
3
1.1
W
Bellona
zzctth
Bellona
2
3
3
1.17
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,081
Damage
32,195
54,522
Taken
46,062
27,016
Mitigated
23,106
17,825
Healing
10,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Exaudi88
Anubis
6,412
95
123
3,788
10,755
4,277
353
5,684
4,957
47,692
0
L
Kali
MVGRp
Kali
2,153
1,078
0
3,356
10,072
2,854
0
710
9,267
0
31,197
W
6,704
3,032
0
1,534
6,547
2,328
1,391
2,052
4,495
0
53,325
L
6,449
726
0
752
7,540
2,345
530
4,107
3,289
42,094
0
W
Poseidon
jetha
Poseidon
7,188
917
0
815
6,829
2,126
153
2,819
4,010
60,892
0
W
Cerberus
kabsungam
Cerberus
1,970
162
0
1,428
8,443
5,352
308
4,596
3,847
35,519
0
W
6,631
525
0
4,582
9,965
2,583
0
3,978
5,987
65,620
0
L
Athena
6,714
2,538
0
6,010
17,904
14,379
240
3,344
13,942
40,719
0
W
Bellona
zzctth
Bellona
9,702
4,692
0
1,809
14,278
10,717
862
6,130
8,148
0
53,046
L
3,353
1,007
0
3,796
8,251
3,161
504
1,498
6,678
0
56,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,808
Gold Earned
44,729
412
Minions Killed
492
0
Camps Cleared
0
1,417,967
Distance Traveled
1,628,644
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,057
474
84
5
0
252,286
0
L
Kali
7,256
427
63
4
0
238,077
0
W
Neith
9,472
557
106
6
0
310,310
0
L
Nu Wa
7,901
465
91
5
0
299,048
3
W
Poseidon
9,477
557
98
6
0
353,974
3
W
Cerberus
7,886
464
61
4
0
310,116
0
W
He Bo
8,854
521
121
7
0
320,099
1
L
Athena
8,593
505
65
4
0
299,022
0
W
Bellona
9,040
532
106
6
0
334,145
0
L
Neith
9,001
529
109
6
0
329,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role