Player Matchup

Baron Samedi
Baron Samedi
Silver II
ParadoxGio
Baron Samedi
Silver II
Level 108
God Stats
0W - 1L
1,722 SR
Queue Stats
37W - 31L
1,364 MMR
Party 1
Ymir
Ymir
Silver IV
ParadoxJosias
Ymir
Silver IV
Level 69
God Stats
1W - 2L
1,632 SR
Queue Stats
22W - 21L
1,192 MMR
Party 1
Fenrir
Fenrir
Silver II
ParadoxLeon
Fenrir
Silver II
Level 112
God Stats
0W - 1L
1,709 SR
Queue Stats
31W - 26L
1,364 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,688 SR
1,306 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,455 SR
1,288 MMR
Izanami
Izanami
Silver I
CA5PER 84
Izanami
Silver I
Level 89
God Stats
145W - 119L
1,621 SR
Queue Stats
683W - 720L
1,191 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver III
SlobZombie
Cu Chulainn
Silver III
Level 97
God Stats
14W - 11L
1,517 SR
Queue Stats
45W - 43L
1,394 MMR
Party 2
Vulcan
Vulcan
Gold V
jbosnakovski
Vulcan
Gold V
Level 106
God Stats
1W - 1L
1,227 SR
Queue Stats
38W - 44L
1,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ParadoxGio
Baron Samedi
14
4 / 2 / 3
10,148
677
9,330
13,144
5,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 5 / 6
9,875
658
7,028
16,218
11,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
13
2 / 6 / 4
10,322
688
5,912
16,905
13,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ScyllaCthulhuBacchusAphroditeKumbhakarna

VS

Bans
CupidZeusChaacThothDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CA5PER 84
Izanami
13
3 / 2 / 8
10,155
677
7,821
10,189
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
SlobZombie
Cu Chulainn
13
4 / 3 / 9
11,402
760
11,829
16,994
15,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
14
6 / 3 / 6
10,654
710
18,228
6,880
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
8
Kills
13
13
Deaths
8
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
CA5PER 84
Izanami
3
2
8
3.5
L
Baron Samedi
ParadoxGio
Baron Samedi
4
2
3
2.75
L
2
5
6
1
L
Fenrir
2
6
4
0.67
W
Cu Chulainn
SlobZombie
Cu Chulainn
4
3
9
2.83
W
Vulcan
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,270
Damage
37,878
46,267
Taken
34,063
30,173
Mitigated
21,659
12,534
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CA5PER 84
Izanami
7,821
4,861
0
3,131
10,189
3,463
1,957
5,077
4,786
0
46,828
L
Baron Samedi
ParadoxGio
Baron Samedi
9,330
155
2,385
5,487
13,144
5,195
522
5,308
7,580
42,793
0
L
7,028
1,133
0
1,526
16,218
11,288
470
5,619
10,260
26,302
0
L
Fenrir
5,912
1,571
0
3,136
16,905
13,690
572
6,433
10,130
0
22,197
W
Cu Chulainn
SlobZombie
Cu Chulainn
11,829
2,375
0
4,455
16,994
15,570
168
7,117
9,431
0
37,591
W
Vulcan
18,228
4,145
0
170
6,880
2,626
670
3,321
3,418
53,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,345
Gold Earned
32,211
132
Minions Killed
188
0
Camps Cleared
0
829,838
Distance Traveled
853,342
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,155
677
71
5
0
278,139
0
L
Baron Samedi
10,148
677
59
4
0
289,090
2
L
Ymir
9,875
658
35
2
0
264,112
1
L
Fenrir
10,322
688
38
3
0
276,636
0
W
Cu Chulainn
11,402
760
39
3
0
274,937
4
W
Vulcan
10,654
710
78
5
0
300,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role