Player Matchup

Tiamat
Tiamat
ChromaSharkeh
Tiamat
Level 157
God Stats
15W - 10L
1,714 SR
Queue Stats
264W - 86L
1,833 Elo+
Party 1
Osiris
Osiris
Imakecoldfire
Osiris
Level 144
God Stats
0W - 1L
1,596 SR
Queue Stats
12W - 6L
1,764 Elo+
Party 1
Achilles
Achilles
Xarxith
Achilles
Level 160
God Stats
3W - 3L
1,875 SR
Queue Stats
335W - 117L
1,829 Elo+
Party 1
Team Averages
Level 154
1,728 SR
1,809 Elo+

VS

Team Averages
Level 115
1,455 SR
1,613 Elo+
Tiamat
Tiamat
Crystare
Tiamat
Level 103
God Stats
11W - 15L
1,366 SR
Queue Stats
297W - 284L
1,642 Elo+
Solo
Cernunnos
Cernunnos
Maomonsalve
Cernunnos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
tiger_slow488
Vamana
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
10,149
597
12,498
11,053
11,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 4 / 1
9,641
567
6,788
8,812
6,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
Xarxith
Achilles
15
3 / 0 / 2
10,580
622
14,744
18,771
22,845
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Crystare
Tiamat
14
2 / 1 / 2
10,347
609
12,364
10,722
7,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Maomonsalve
Cernunnos
15
2 / 1 / 4
10,718
630
12,453
15,547
5,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 3 / 4
10,612
624
4,912
17,985
16,983
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
6
6
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Tiamat
Crystare
Tiamat
2
1
2
3
L
1
4
1
0.38
W
Cernunnos
Maomonsalve
Cernunnos
2
1
4
4
L
Achilles
Xarxith
Achilles
3
0
2
4
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,030
Damage
29,729
38,636
Taken
44,254
41,137
Mitigated
29,707
8,596
Healing
20,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,498
968
0
3,726
11,053
11,548
115
2,917
7,956
57,344
0
W
Tiamat
Crystare
Tiamat
12,364
1,533
0
3,717
10,722
7,281
33
3,396
7,326
50,715
0
L
6,788
1,691
0
1,000
8,812
6,744
114
2,521
6,005
0
33,204
W
Cernunnos
Maomonsalve
Cernunnos
12,453
6,914
0
9,551
15,547
5,443
1,464
4,386
11,161
0
67,377
L
Achilles
Xarxith
Achilles
14,744
3,745
0
3,870
18,771
22,845
0
5,816
12,212
0
44,468
W
4,912
2,109
0
6,961
17,985
16,983
121
5,093
12,892
0
34,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,370
Gold Earned
31,677
198
Minions Killed
217
0
Camps Cleared
0
938,846
Distance Traveled
989,838
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,149
597
112
7
0
315,444
2
W
Tiamat
10,347
609
64
4
0
320,761
7
L
Osiris
9,641
567
45
3
0
244,525
0
W
Cernunnos
10,718
630
106
6
0
325,212
4
L
Achilles
10,580
622
41
2
0
378,877
2
W
Vamana
10,612
624
47
3
0
343,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role