Player Matchup

Cthulhu
Cthulhu
IrishWookie
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
1,500 Elo+
Party 1
Raijin
Raijin
JingleDezNutz
Raijin
Level 8
God Stats
0W - 1L
1,324 SR
Queue Stats
0W - 13L
1,500 Elo+
Party 1
Nemesis
Nemesis
NOTYOURPAPII
Nemesis
Level 6
God Stats
0W - 1L
1,255 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hades
Hades
SoooSpooky
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
ThornierSpore
Zeus
Level 20
God Stats
1W - 2L
1,732 SR
Queue Stats
29W - 43L
1,385 Elo+
Solo
Team Averages
Level 10
1,462 SR
1,477 Elo+

VS

Team Averages
Level 37
1,519 SR
1,457 Elo+
Cthulhu
Cthulhu
Aruba710
Cthulhu
Level 14
God Stats
8W - 3L
1,500 SR
Queue Stats
202W - 202L
1,413 Elo+
Party 2
Neith
Neith
SavageWizard88
Neith
Level 6
God Stats
16W - 16L
1,500 SR
Queue Stats
78W - 112L
1,658 Elo+
Party 2
Pele
Pele
TylerXOStone
Pele
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 17L
1,170 Elo+
Solo
Tiamat
Tiamat
powderdog
Tiamat
Level 29
God Stats
10W - 16L
1,392 SR
Queue Stats
43W - 52L
1,425 Elo+
Solo
Horus
Horus
valrosh
Horus
Level 109
God Stats
3W - 2L
1,705 SR
Queue Stats
15W - 12L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IrishWookie
Cthulhu
14
4 / 5 / 7
10,550
440
9,942
20,329
16,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 13 / 2
9,957
415
14,694
20,859
6,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
NOTYOURPAPII
Nemesis
11
0 / 8 / 5
7,900
329
3,627
14,753
4,803
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hades
13
1 / 10 / 5
8,912
371
4,076
16,047
5,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 8 / 2
13,608
567
21,752
15,617
5,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aruba710
Cthulhu
17
10 / 4 / 11
11,885
495
14,679
20,407
18,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 4 / 10
9,293
387
4,117
9,538
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
15 / 5 / 7
12,782
533
14,577
17,602
7,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
powderdog
Tiamat
18
7 / 0 / 13
12,311
513
19,101
17,443
10,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
valrosh
Horus
18
12 / 2 / 15
12,745
531
16,819
20,496
22,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
100
13
Kills
44
44
Deaths
15
21
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aruba710
Cthulhu
10
4
11
3.88
L
Cthulhu
IrishWookie
Cthulhu
4
5
7
1.5
L
1
13
2
0.15
L
Nemesis
NOTYOURPAPII
Nemesis
0
8
5
0.31
W
0
4
10
1.25
L
Hades
1
10
5
0.35
L
7
8
2
1
W
15
5
7
3.7
W
Tiamat
powderdog
Tiamat
7
0
13
13.5
W
Horus
valrosh
Horus
12
2
15
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,091
Damage
69,293
87,605
Taken
85,486
39,211
Mitigated
62,318
11,059
Healing
27,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aruba710
Cthulhu
14,679
1,411
0
1,211
20,407
18,417
957
12,490
7,917
37,987
0
L
Cthulhu
IrishWookie
Cthulhu
9,942
1,563
0
924
20,329
16,258
0
6,410
13,784
46,956
0
L
14,694
1,311
172
2,894
20,859
6,761
0
12,006
8,678
61,575
0
L
Nemesis
NOTYOURPAPII
Nemesis
3,627
500
0
2,666
14,753
4,803
0
4,370
10,258
0
23,641
W
4,117
1,910
0
2,425
9,538
3,983
2,657
3,289
6,249
0
30,199
L
Hades
4,076
1,586
304
1,338
16,047
5,989
0
7,116
8,808
17,767
0
L
21,752
1,775
0
2,761
15,617
5,400
2,161
3,878
11,454
91,321
0
W
14,577
3,374
0
4,107
17,602
7,403
156
9,798
7,804
0
81,734
W
Tiamat
powderdog
Tiamat
19,101
1,448
0
9,219
17,443
10,258
3,126
13,901
3,542
81,478
0
W
Horus
valrosh
Horus
16,819
6,617
3,619
6,933
20,496
22,257
2,192
10,986
9,510
0
51,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,927
Gold Earned
59,016
388
Minions Killed
417
0
Camps Cleared
0
1,836,606
Distance Traveled
2,129,185
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,885
495
53
2
0
447,647
16
L
Cthulhu
10,550
440
67
3
0
426,945
0
L
Raijin
9,957
415
94
4
0
342,159
1
L
Nemesis
7,900
329
27
1
0
399,798
1
W
Neith
9,293
387
48
2
0
351,251
0
L
Hades
8,912
371
31
1
0
336,182
0
L
Zeus
13,608
567
169
7
0
331,522
0
W
Pele
12,782
533
107
4
0
470,705
1
W
Tiamat
12,311
513
139
6
0
430,712
2
W
Horus
12,745
531
70
3
0
428,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role