Player Matchup

Odin
Odin
ArugusVour
Odin
Level 1
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Olorun
Olorun
DadEye89
Olorun
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,512 Elo+
Party 3
Aphrodite
Aphrodite
Zinfadel
Aphrodite
Level 5
God Stats
0W - 2L
1,251 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
深爱伊北多久
Xbalanque
Level 8
God Stats
0W - 4L
1,138 SR
Queue Stats
6W - 12L
1,265 Elo+
Party 2
Ao Kuang
Ao Kuang
风传天上九成乐
Ao Kuang
Level 8
God Stats
0W - 2L
1,131 SR
Queue Stats
6W - 12L
1,265 Elo+
Party 2
Team Averages
Level 6
1,304 SR
1,408 Elo+

VS

Team Averages
Level 13
1,589 SR
1,437 Elo+
Olorun
Olorun
Migu3l56
Olorun
Level 26
God Stats
7W - 6L
1,500 SR
Queue Stats
186W - 199L
1,323 Elo+
Solo
Neith
Neith
MissGorl
Neith
Level 24
God Stats
12W - 12L
1,706 SR
Queue Stats
128W - 159L
1,363 Elo+
Solo
Yemoja
Yemoja
TeacherOfTheGods
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Thor
Thor
XenonCawk
Thor
Level 6
God Stats
2W - 1L
1,741 SR
Queue Stats
24W - 6L
1,500 Elo+
Party 1
Tyr
Tyr
psychnautty
Tyr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 1
4,143
414
2,050
6,037
1,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
DadEye89
Olorun
7
0 / 4 / 0
4,478
448
964
4,572
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Aphrodite
Zinfadel
Aphrodite
4
0 / 4 / 1
3,799
380
351
2,767
734
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 5 / 0
4,464
446
1,190
6,239
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 5 / 0
4,308
431
1,325
6,098
1,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Migu3l56
Olorun
10
0 / 0 / 2
5,749
575
236
2,730
950
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
MissGorl
Neith
10
6 / 0 / 2
5,984
598
3,181
3,431
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
6 / 0 / 4
6,593
659
3,901
2,809
1,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
11
8 / 1 / 6
6,678
668
6,828
7,158
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
5 / 0 / 10
6,117
612
4,219
4,775
2,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
1
Kills
25
25
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Olorun
DadEye89
Olorun
0
4
0
0
W
Olorun
Migu3l56
Olorun
0
0
2
1
W
Neith
MissGorl
Neith
6
0
2
7
W
6
0
4
8
W
Thor
8
1
6
11
L
Aphrodite
Zinfadel
Aphrodite
0
4
1
0.13
W
5
0
10
10
L
0
5
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,880
Damage
18,365
25,713
Taken
20,903
6,468
Mitigated
8,848
3,791
Healing
10,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,050
836
0
99
6,037
1,627
0
355
5,661
0
12,048
L
Olorun
DadEye89
Olorun
964
584
0
779
4,572
1,303
0
1,437
3,085
11,277
0
W
Olorun
Migu3l56
Olorun
236
96
0
854
2,730
950
522
544
2,186
29,204
0
W
Neith
MissGorl
Neith
3,181
1,022
0
1,940
3,431
987
1,333
431
3,000
0
25,615
W
3,901
756
1,422
1,556
2,809
1,567
676
449
2,360
22,773
0
W
Thor
6,828
2,317
0
2,649
7,158
2,393
0
620
6,538
0
38,832
L
Aphrodite
Zinfadel
Aphrodite
351
155
448
323
2,767
734
0
562
2,155
2,114
0
W
4,219
569
483
2,044
4,775
2,951
942
596
4,179
0
16,585
L
1,190
552
0
1,150
6,239
1,406
270
574
5,590
0
18,584
L
1,325
373
0
992
6,098
1,398
0
1,209
4,839
8,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,192
Gold Earned
31,121
105
Minions Killed
260
0
Camps Cleared
0
917,917
Distance Traveled
879,603
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,143
414
14
1
0
176,758
0
L
Olorun
4,478
448
28
3
0
136,817
0
W
Olorun
5,749
575
57
6
0
150,686
3
W
Neith
5,984
598
46
5
0
165,120
0
W
Yemoja
6,593
659
46
5
0
161,406
0
W
Thor
6,678
668
81
8
0
189,636
2
L
Aphrodite
3,799
380
3
0
0
198,036
0
W
Tyr
6,117
612
30
3
0
212,755
0
L
Xbalanque
4,464
446
38
4
0
183,832
0
L
Ao Kuang
4,308
431
22
2
0
222,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role