Player Matchup

Merlin
Merlin
Rorucho
Merlin
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 26L
1,811 Elo+
Party 2
He Bo
He Bo
Tox1c Jolyne
He Bo
Level 125
God Stats
2W - 1L
1,701 SR
Queue Stats
62W - 30L
1,805 Elo+
Party 2
Cthulhu
Cthulhu
Tox1c Knight
Cthulhu
Level 22
God Stats
4W - 0L
1,500 SR
Queue Stats
57W - 15L
1,814 Elo+
Party 2
Team Averages
Level 97
1,567 SR
1,810 Elo+

VS

Team Averages
Level 74
1,516 SR
1,582 Elo+
King Arthur
King Arthur
 
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Siahdagreat1415
Chaac
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 40L
1,612 Elo+
Party 1
Kukulkan
Kukulkan
ZamoracksMyth
Kukulkan
Level 17
God Stats
6W - 6L
1,549 SR
Queue Stats
14W - 11L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Rorucho
Merlin
13
4 / 2 / 9
9,628
741
8,786
5,957
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
12 / 3 / 5
10,886
837
17,978
8,185
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Tox1c Knight
Cthulhu
13
6 / 2 / 11
10,185
783
8,759
10,455
9,623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 9 / 2
7,231
556
4,025
13,903
6,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
6 / 6 / 1
9,874
760
10,287
19,048
13,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
ZamoracksMyth
Kukulkan
11
1 / 7 / 3
8,577
660
4,532
8,787
2,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
22
Kills
7
7
Deaths
22
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
9
2
0.11
W
Merlin
Rorucho
Merlin
4
2
9
4.25
L
6
6
1
1.08
W
12
3
5
4.83
W
Cthulhu
Tox1c Knight
Cthulhu
6
2
11
5.75
L
Kukulkan
ZamoracksMyth
Kukulkan
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,523
Damage
18,844
24,597
Taken
41,738
14,769
Mitigated
23,295
3,709
Healing
5,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,025
1,047
453
270
13,903
6,525
0
11,193
2,493
0
16,688
W
Merlin
Rorucho
Merlin
8,786
198
0
500
5,957
2,098
1,042
732
5,225
48,474
0
L
10,287
3,123
0
4,618
19,048
13,911
0
16,194
2,570
0
19,744
W
17,978
847
0
2,290
8,185
3,048
911
2,018
6,167
40,334
0
W
Cthulhu
Tox1c Knight
Cthulhu
8,759
530
0
919
10,455
9,623
0
1,854
8,601
21,132
0
L
Kukulkan
ZamoracksMyth
Kukulkan
4,532
547
239
293
8,787
2,859
0
7,419
1,152
20,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,699
Gold Earned
25,682
154
Minions Killed
90
0
Camps Cleared
0
679,398
Distance Traveled
573,966
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,231
556
29
2
0
200,210
0
W
Merlin
9,628
741
74
6
0
213,908
1
L
Chaac
9,874
760
22
2
0
219,315
0
W
He Bo
10,886
837
48
4
0
212,457
0
W
Cthulhu
10,185
783
32
2
0
253,033
0
L
Kukulkan
8,577
660
39
3
0
154,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role