Player Matchup

Tiamat
Tiamat
SlawP-TawP
Tiamat
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 19L
1,249 Elo+
Party 2
Yemoja
Yemoja
bratpunks
Yemoja
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
djax20
Heimdallr
Level 72
God Stats
0W - 6L
1,326 SR
Queue Stats
78W - 69L
1,509 Elo+
Party 2
Nemesis
Nemesis
g4ys7uff
Nemesis
Level 26
God Stats
1W - 1L
1,269 SR
Queue Stats
12W - 8L
1,405 Elo+
Party 3
Arachne
Arachne
toe2detoe89
Arachne
Level 86
God Stats
0W - 1L
1,720 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Team Averages
Level 62
1,463 SR
1,433 Elo+

VS

Team Averages
Level 98
1,601 SR
1,399 Elo+
Izanami
Izanami
EnjoyYourSpawn
Izanami
Level 97
God Stats
9W - 4L
1,876 SR
Queue Stats
11W - 18L
1,464 Elo+
Party 1
Chronos
Chronos
FPSluke
Chronos
Level 129
God Stats
3W - 2L
1,612 SR
Queue Stats
45W - 37L
1,462 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Soularris
Kumbhakarna
Level 116
God Stats
2W - 3L
1,605 SR
Queue Stats
60W - 72L
1,382 Elo+
Solo
Tsukuyomi
Tsukuyomi
TenTonNoob
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,354 Elo+
Party 1
Camazotz
Camazotz
UMADORBAD
Camazotz
Level 118
God Stats
9W - 12L
1,411 SR
Queue Stats
26W - 34L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
SlawP-TawP
Tiamat
19
0 / 7 / 1
11,714
469
4,078
21,082
11,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
bratpunks
Yemoja
15
0 / 4 / 4
9,660
386
5,890
17,177
18,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
djax20
Heimdallr
19
2 / 6 / 3
11,639
466
15,647
24,508
11,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
g4ys7uff
Nemesis
19
6 / 2 / 4
12,227
489
16,103
16,585
10,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
toe2detoe89
Arachne
17
8 / 7 / 3
11,854
474
15,594
26,414
10,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 6
16,798
672
23,976
22,202
11,226
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
FPSluke
Chronos
20
7 / 3 / 3
14,926
597
21,304
21,043
8,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
Soularris
Kumbhakarna
18
3 / 1 / 13
14,282
571
6,783
24,273
30,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
TenTonNoob
Tsukuyomi
17
1 / 4 / 4
12,791
512
6,475
15,835
7,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
UMADORBAD
Camazotz
20
2 / 6 / 4
14,166
567
14,855
25,908
18,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
16
Kills
26
26
Deaths
16
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
13
2
6
8
W
Chronos
FPSluke
Chronos
7
3
3
2.83
L
Tiamat
SlawP-TawP
Tiamat
0
7
1
0.07
W
Kumbhakarna
Soularris
Kumbhakarna
3
1
13
9.5
W
Tsukuyomi
TenTonNoob
Tsukuyomi
1
4
4
0.75
W
Camazotz
UMADORBAD
Camazotz
2
6
4
0.67
L
Yemoja
bratpunks
Yemoja
0
4
4
0.5
L
Heimdallr
djax20
Heimdallr
2
6
3
0.58
L
Nemesis
g4ys7uff
Nemesis
6
2
4
4
L
Arachne
toe2detoe89
Arachne
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,312
Damage
73,393
105,766
Taken
109,261
63,649
Mitigated
75,651
34,171
Healing
47,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,976
17,340
0
12,275
22,202
11,226
9,587
1,927
20,274
0
172,047
W
Chronos
FPSluke
Chronos
21,304
8,223
0
8,113
21,043
8,678
5,321
2,550
18,493
121,967
0
L
Tiamat
SlawP-TawP
Tiamat
4,078
172
0
6,073
21,082
11,907
0
2,431
18,651
98,169
0
W
Kumbhakarna
Soularris
Kumbhakarna
6,783
536
1,663
8,088
24,273
30,534
577
3,449
20,824
28,856
0
W
Tsukuyomi
TenTonNoob
Tsukuyomi
6,475
921
0
5,486
15,835
7,121
1,233
2,033
13,802
0
72,477
W
Camazotz
UMADORBAD
Camazotz
14,855
3,116
0
11,754
25,908
18,092
2,054
2,022
23,886
0
91,565
L
Yemoja
bratpunks
Yemoja
5,890
1,046
4,328
2,190
17,177
18,956
0
6,273
10,539
24,437
0
L
Heimdallr
djax20
Heimdallr
15,647
8,290
0
9,405
24,508
11,963
116
10,021
14,487
0
85,365
L
Nemesis
g4ys7uff
Nemesis
16,103
6,089
0
1,836
16,585
10,044
850
3,973
12,139
0
77,313
L
Arachne
toe2detoe89
Arachne
15,594
9,801
0
10,339
26,414
10,779
0
5,801
20,453
0
67,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,094
Gold Earned
72,963
535
Minions Killed
697
0
Camps Cleared
0
2,232,084
Distance Traveled
2,392,297
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,798
672
212
8
0
463,284
0
W
Chronos
14,926
597
162
6
0
496,424
4
L
Tiamat
11,714
469
159
6
0
396,792
1
W
Kumbhakarna
14,282
571
38
2
0
569,241
1
W
Tsukuyomi
12,791
512
119
5
0
422,543
0
W
Camazotz
14,166
567
166
7
0
440,805
6
L
Yemoja
9,660
386
35
1
0
439,266
2
L
Heimdallr
11,639
466
128
5
0
349,364
0
L
Nemesis
12,227
489
113
5
0
565,746
9
L
Arachne
11,854
474
100
4
0
480,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role