Player Matchup

Kali
Kali
Faraon043
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 67L
1,385 Elo+
Solo
Cu Chulainn
Cu Chulainn
NotKinshiki
Cu Chulainn
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 36L
1,530 Elo+
Solo
He Bo
He Bo
strikker000
He Bo
Level 22
God Stats
2W - 1L
1,777 SR
Queue Stats
96W - 46L
1,714 Elo+
Solo
Izanami
Izanami
zzctth
Izanami
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,234 Elo+
Solo
Neith
Neith
ромикадзе
Neith
Level 7
God Stats
11W - 10L
1,513 SR
Queue Stats
21W - 24L
1,417 Elo+
Solo
Team Averages
Level 15
1,558 SR
1,456 Elo+

VS

Team Averages
Level 10
1,406 SR
1,452 Elo+
Olorun
Olorun
Adiram
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bellona
Bellona
AngelHost
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 58L
1,523 Elo+
Party 1
Osiris
Osiris
CyberCrim35776
Osiris
Level 6
God Stats
4W - 6L
1,500 SR
Queue Stats
83W - 85L
1,548 Elo+
Party 1
Hercules
Hercules
DoobieCooch
Hercules
Level 7
God Stats
1W - 1L
1,294 SR
Queue Stats
12W - 12L
1,395 Elo+
Solo
Serqet
Serqet
kabsungam
Serqet
Level 18
God Stats
1W - 1L
1,234 SR
Queue Stats
66W - 62L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
1 / 4 / 2
4,988
499
2,420
6,811
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
NotKinshiki
Cu Chulainn
9
4 / 3 / 2
5,617
562
6,440
9,536
4,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 4 / 5
5,026
503
5,939
5,182
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
zzctth
Izanami
9
1 / 2 / 1
5,076
508
3,412
4,702
1,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
4 / 1 / 0
6,236
624
1,785
4,707
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Adiram
Olorun
12
8 / 2 / 1
6,953
695
6,682
7,909
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
AngelHost
Bellona
10
2 / 1 / 1
5,523
552
2,577
6,343
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 2
4,704
470
2,825
4,557
3,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
DoobieCooch
Hercules
10
3 / 3 / 4
5,863
586
5,884
7,616
3,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
kabsungam
Serqet
8
1 / 2 / 3
5,187
519
1,440
5,965
1,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
10
Kills
14
14
Deaths
10
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
Adiram
Olorun
8
2
1
4.25
W
Bellona
AngelHost
Bellona
2
1
1
2.5
W
0
2
2
0.5
W
Hercules
DoobieCooch
Hercules
3
3
4
1.67
L
Kali
1
4
2
0.5
L
Cu Chulainn
NotKinshiki
Cu Chulainn
4
3
2
1.67
W
Serqet
kabsungam
Serqet
1
2
3
1.25
L
0
4
5
0.63
L
Izanami
zzctth
Izanami
1
2
1
0.75
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,996
Damage
19,408
30,938
Taken
32,390
10,522
Mitigated
14,253
7,904
Healing
12,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Adiram
Olorun
6,682
2,889
0
4,742
7,909
2,452
694
2,819
4,862
33,785
0
W
Bellona
AngelHost
Bellona
2,577
627
0
3,544
6,343
3,114
0
829
5,456
0
25,223
W
2,825
759
0
760
4,557
3,502
0
570
3,880
0
13,384
W
Hercules
DoobieCooch
Hercules
5,884
1,469
0
1,501
7,616
3,616
0
662
6,550
0
21,578
L
Kali
2,420
1,065
0
1,594
6,811
2,050
0
462
6,349
0
17,674
L
Cu Chulainn
NotKinshiki
Cu Chulainn
6,440
1,781
0
3,196
9,536
4,547
135
911
8,463
0
23,447
W
Serqet
kabsungam
Serqet
1,440
592
0
1,969
5,965
1,569
0
624
5,281
0
17,058
L
5,939
364
0
1,129
5,182
1,363
0
2,807
2,375
20,402
0
L
Izanami
zzctth
Izanami
3,412
2,241
0
250
4,702
1,080
0
263
4,439
0
23,092
L
1,785
695
0
1,735
4,707
1,482
0
2,239
2,468
0
22,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,943
Gold Earned
28,230
207
Minions Killed
208
0
Camps Cleared
0
968,214
Distance Traveled
885,100
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,953
695
62
6
0
175,062
2
W
Bellona
5,523
552
49
5
0
182,145
5
W
Osiris
4,704
470
26
3
0
193,461
1
W
Hercules
5,863
586
35
4
0
171,591
2
L
Kali
4,988
499
45
5
0
188,405
2
L
Cu Chulainn
5,617
562
36
4
0
194,444
2
W
Serqet
5,187
519
36
4
0
162,841
0
L
He Bo
5,026
503
37
4
0
178,473
1
L
Izanami
5,076
508
44
4
0
200,571
1
L
Neith
6,236
624
45
5
0
206,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role