Player Matchup

Osiris
Osiris
Coffeebtw
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,157 Elo+
Party 1
Loki
Loki
Crysìs
Loki
Level 65
God Stats
4W - 8L
1,592 SR
Queue Stats
733W - 694L
1,588 Elo+
Party 1
Neith
Neith
Smexydubs
Neith
Level 23
God Stats
26W - 33L
1,568 SR
Queue Stats
90W - 100L
1,438 Elo+
Party 1
Artio
Artio
Theolios
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,676 Elo+
Party 1
Chang'e
Chang'e
Vashal
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,670 Elo+
Party 1
Team Averages
Level 25
1,532 SR
1,506 Elo+

VS

Team Averages
Level 14
1,454 SR
1,623 Elo+
Hou Yi
Hou Yi
AnthonyMarquez
Hou Yi
Level 17
God Stats
7W - 4L
1,556 SR
Queue Stats
334W - 210L
1,812 Elo+
Solo
Thor
Thor
DemonicSelk
Thor
Level 13
God Stats
6W - 3L
1,212 SR
Queue Stats
152W - 131L
1,344 Elo+
Solo
Nu Wa
Nu Wa
Vyscool
Nu Wa
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
192W - 54L
1,840 Elo+
Party 2
Cerberus
Cerberus
xIDeMoNightMare
Cerberus
Level 8
God Stats
10W - 2L
1,500 SR
Queue Stats
209W - 68L
1,800 Elo+
Party 2
Bellona
Bellona
彼岸の光景
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Coffeebtw
Osiris
11
3 / 5 / 0
6,407
493
4,822
8,998
5,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
Crysìs
Loki
11
5 / 5 / 2
7,193
553
6,051
10,595
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Smexydubs
Neith
10
1 / 7 / 1
6,132
472
3,648
9,909
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
Theolios
Artio
8
0 / 7 / 1
5,257
404
1,496
9,732
3,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Vashal
Chang'e
10
2 / 4 / 3
6,336
487
4,305
9,688
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 4
9,337
718
12,953
8,434
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 3 / 3
6,947
534
1,555
7,736
2,350
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nu Wa
Vyscool
Nu Wa
15
8 / 4 / 8
8,635
664
10,481
6,078
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
12
4 / 1 / 7
7,785
599
7,813
8,984
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 2 / 0
7,254
558
3,754
7,965
6,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
11
Kills
28
28
Deaths
11
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
12
1
4
14
L
Osiris
Coffeebtw
Osiris
3
5
0
0.6
L
Loki
Crysìs
Loki
5
5
2
1.2
W
1
3
3
0.83
L
Neith
Smexydubs
Neith
1
7
1
0.21
L
Artio
Theolios
Artio
0
7
1
0.07
L
Chang'e
Vashal
Chang'e
2
4
3
0.88
W
Nu Wa
Vyscool
Nu Wa
8
4
8
3
W
Cerberus
4
1
7
7.5
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,322
Damage
36,556
48,922
Taken
39,197
16,084
Mitigated
20,517
9,693
Healing
12,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,953
6,671
0
3,944
8,434
4,137
2,070
1,707
6,687
0
59,796
L
Osiris
Coffeebtw
Osiris
4,822
1,718
0
520
8,998
5,834
114
1,490
7,096
0
24,408
L
Loki
Crysìs
Loki
6,051
1,463
0
2,196
10,595
2,604
0
3,825
6,587
0
30,407
W
1,555
726
0
1,859
7,736
2,350
0
547
7,119
0
34,631
L
Neith
Smexydubs
Neith
3,648
1,773
0
2,488
9,909
2,276
0
3,197
6,588
0
31,280
L
Artio
Theolios
Artio
1,496
257
257
1,214
9,732
3,007
0
3,339
6,303
8,321
0
L
Chang'e
Vashal
Chang'e
4,305
955
156
2,862
9,688
2,363
0
6,108
3,235
28,891
0
W
Nu Wa
Vyscool
Nu Wa
10,481
1,837
0
650
6,078
1,951
851
1,266
4,672
53,154
0
W
Cerberus
7,813
296
0
4,648
8,984
5,104
0
1,989
6,878
29,195
0
W
3,754
1,562
0
1,736
7,965
6,975
361
0
7,514
4,945
25,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,325
Gold Earned
39,958
222
Minions Killed
388
0
Camps Cleared
0
1,118,926
Distance Traveled
1,207,309
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,337
718
92
7
0
209,861
3
L
Osiris
6,407
493
42
3
0
220,345
1
L
Loki
7,193
553
58
4
0
244,683
0
W
Thor
6,947
534
82
6
0
247,432
2
L
Neith
6,132
472
54
4
0
221,262
4
L
Artio
5,257
404
12
1
0
226,980
2
L
Chang'e
6,336
487
56
4
0
205,656
0
W
Nu Wa
8,635
664
90
7
0
233,679
1
W
Cerberus
7,785
599
71
5
0
249,037
3
W
Bellona
7,254
558
53
4
0
267,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role