Player Matchup

Tiamat
Tiamat
JorgeChe08
Tiamat
Level 28
God Stats
69W - 48L
1,513 SR
Queue Stats
286W - 299L
1,374 Elo+
Solo
Ymir
Ymir
Ninja Sloot
Ymir
Level 13
God Stats
15W - 20L
1,386 SR
Queue Stats
59W - 96L
1,320 Elo+
Party 2
Ares
Ares
WilClo
Ares
Level 15
God Stats
63W - 88L
1,432 SR
Queue Stats
225W - 268L
1,425 Elo+
Party 2
Heimdallr
Heimdallr
dukes56
Heimdallr
Level 28
God Stats
87W - 68L
1,525 SR
Queue Stats
750W - 800L
1,417 Elo+
Solo
Artemis
Artemis
fortnermiller22
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 57L
1,407 Elo+
Solo
Team Averages
Level 18
1,471 SR
1,389 Elo+

VS

Team Averages
Level 27
1,523 SR
1,416 Elo+
Cerberus
Cerberus
Chronknot
Cerberus
Level 31
God Stats
7W - 11L
1,470 SR
Queue Stats
8W - 16L
1,368 Elo+
Party 1
Ah Puch
Ah Puch
Dulce_senpai2020
Ah Puch
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,472 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mystiqplayas85-y
Tsukuyomi
Level 15
God Stats
11W - 9L
1,560 SR
Queue Stats
25W - 31L
1,509 Elo+
Party 1
Jing Wei
Jing Wei
stefaaannnyyy
Jing Wei
Level 15
God Stats
5W - 5L
1,622 SR
Queue Stats
37W - 50L
1,388 Elo+
Solo
Ares
Ares
xgnskittlz
Ares
Level 6
God Stats
4W - 5L
1,462 SR
Queue Stats
6W - 11L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JorgeChe08
Tiamat
20
11 / 4 / 13
14,278
1,098
28,032
16,244
15,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 6 / 20
13,953
1,073
14,998
28,469
31,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
WilClo
Ares
20
3 / 4 / 20
13,209
1,016
10,770
26,559
26,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
dukes56
Heimdallr
20
16 / 8 / 17
16,310
1,255
39,617
24,467
11,438
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
3 / 5 / 25
13,525
1,040
21,147
11,277
4,604
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chronknot
Cerberus
19
3 / 6 / 18
14,133
1,087
14,485
28,620
38,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 2 / 12
14,295
1,100
31,264
17,890
9,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
20
12 / 12 / 13
15,132
1,164
35,028
28,043
13,651
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
stefaaannnyyy
Jing Wei
19
3 / 5 / 16
12,951
996
7,981
16,185
8,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
1 / 12 / 17
12,253
943
13,400
34,569
47,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
103
37
Kills
27
27
Deaths
37
95
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Chronknot
Cerberus
3
6
18
2
L
8
2
12
7
W
Tiamat
JorgeChe08
Tiamat
11
4
13
4.38
W
4
6
20
2.33
W
Ares
WilClo
Ares
3
4
20
3.25
W
Heimdallr
dukes56
Heimdallr
16
8
17
3.06
W
3
5
25
3.1
L
Tsukuyomi
12
12
13
1.54
L
Jing Wei
stefaaannnyyy
Jing Wei
3
5
16
2.2
L
1
12
17
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,564
Damage
102,158
107,016
Taken
125,307
89,059
Mitigated
117,236
10,277
Healing
5,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Chronknot
Cerberus
14,485
963
0
4,346
28,620
38,521
0
14,425
13,823
31,920
0
L
31,264
2,024
0
864
17,890
9,176
0
5,252
12,566
73,026
0
W
Tiamat
JorgeChe08
Tiamat
28,032
1,055
327
2,842
16,244
15,145
0
9,146
7,098
45,531
0
W
14,998
3,405
0
0
28,469
31,629
0
13,533
14,936
50,134
0
W
Ares
WilClo
Ares
10,770
1,243
0
0
26,559
26,243
0
16,273
10,286
25,425
0
W
Heimdallr
dukes56
Heimdallr
39,617
29,488
0
5,422
24,467
11,438
0
16,105
8,362
0
65,598
W
21,147
11,437
0
1,686
11,277
4,604
0
4,092
7,185
0
39,469
L
Tsukuyomi
35,028
16,087
0
540
28,043
13,651
0
12,213
15,578
0
58,332
L
Jing Wei
stefaaannnyyy
Jing Wei
7,981
6,656
0
0
16,185
8,757
0
6,561
9,472
0
29,553
L
13,400
712
0
0
34,569
47,131
0
13,995
20,068
25,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,275
Gold Earned
68,764
311
Minions Killed
263
3
Camps Cleared
6
1,097,393
Distance Traveled
1,172,673
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,133
1,087
65
5
1
206,005
0
L
Ah Puch
14,295
1,100
90
7
2
243,929
0
W
Tiamat
14,278
1,098
43
3
2
257,422
1
W
Ymir
13,953
1,073
94
7
1
220,738
2
W
Ares
13,209
1,016
24
2
0
264,408
0
W
Heimdallr
16,310
1,255
94
7
0
178,501
0
W
Artemis
13,525
1,040
56
4
0
176,324
0
L
Tsukuyomi
15,132
1,164
42
3
2
239,204
0
L
Jing Wei
12,951
996
57
4
1
262,308
0
L
Ares
12,253
943
9
1
0
221,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role