Player Matchup

Hachiman
Hachiman
BEASTNESS07
Hachiman
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
291W - 214L
1,604 Elo+
Party 2
Cerberus
Cerberus
GetBodied
Cerberus
Level 157
God Stats
6W - 11L
1,524 SR
Queue Stats
639W - 550L
1,603 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HelpfulStepBro
Cu Chulainn
Level 122
God Stats
1W - 3L
1,131 SR
Queue Stats
235W - 198L
1,534 Elo+
Party 2
Artio
Artio
Spubeard
Artio
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
TwoBillionSheep
Ravana
Level 136
God Stats
8W - 3L
1,500 SR
Queue Stats
249W - 206L
1,705 Elo+
Party 2
Team Averages
Level 119
1,431 SR
1,589 Elo+

VS

Team Averages
Level 59
1,543 SR
1,480 Elo+
Neith
Neith
BlackRaven17
Neith
Level 84
God Stats
2W - 5L
1,685 SR
Queue Stats
62W - 86L
1,321 Elo+
Party 1
Tiamat
Tiamat
EmperorKurly
Tiamat
Level 89
God Stats
33W - 15L
1,674 SR
Queue Stats
156W - 128L
1,557 Elo+
Party 3
Ullr
Ullr
JacMally
Ullr
Level 84
God Stats
31W - 41L
1,567 SR
Queue Stats
677W - 627L
1,492 Elo+
Solo
Bellona
Bellona
avendbs
Bellona
Level 24
God Stats
0W - 2L
1,287 SR
Queue Stats
137W - 152L
1,314 Elo+
Party 1
Ravana
Ravana
moroseblackmoon
Ravana
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 14L
1,714 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BEASTNESS07
Hachiman
18
15 / 1 / 8
11,673
649
18,214
12,713
5,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
GetBodied
Cerberus
15
14 / 3 / 15
10,978
610
12,673
15,974
12,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
HelpfulStepBro
Cu Chulainn
16
4 / 1 / 7
10,073
560
11,692
17,019
12,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
Spubeard
Artio
17
2 / 2 / 9
10,681
593
10,650
13,460
7,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
10 / 3 / 5
11,402
633
10,335
8,020
3,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 12 / 1
6,667
370
4,544
14,732
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
14
2 / 5 / 0
8,710
484
7,931
13,222
17,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
15
5 / 9 / 0
10,224
568
11,280
19,380
6,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
avendbs
Bellona
11
0 / 8 / 0
6,630
368
2,970
14,917
8,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 11 / 1
7,164
398
4,606
14,174
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
10
45
Kills
8
10
Deaths
45
44
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BEASTNESS07
Hachiman
15
1
8
19
L
1
12
1
0.13
L
Tiamat
2
5
0
0.4
W
Cerberus
GetBodied
Cerberus
14
3
15
7.17
W
Cu Chulainn
HelpfulStepBro
Cu Chulainn
4
1
7
7.5
L
Ullr
5
9
0
0.56
W
Artio
Spubeard
Artio
2
2
9
3.25
W
10
3
5
4.17
L
Bellona
avendbs
Bellona
0
8
0
0
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,564
Damage
31,331
67,186
Taken
76,425
41,930
Mitigated
40,151
22,034
Healing
11,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BEASTNESS07
Hachiman
18,214
10,815
0
5,114
12,713
5,455
4,358
0
12,588
0
80,697
L
4,544
1,811
246
2,739
14,732
3,408
0
4,648
9,973
0
26,349
L
Tiamat
7,931
2,173
0
4,910
13,222
17,692
2,780
1,960
10,829
53,638
0
W
Cerberus
GetBodied
Cerberus
12,673
1,077
0
3,634
15,974
12,653
805
220
15,554
49,528
0
W
Cu Chulainn
HelpfulStepBro
Cu Chulainn
11,692
3,627
0
5,718
17,019
12,963
1,372
7,451
9,568
871
61,757
L
Ullr
11,280
5,656
0
1,248
19,380
6,150
0
6,565
12,502
0
49,049
W
Artio
Spubeard
Artio
10,650
1,782
331
5,969
13,460
7,108
1,114
0
13,385
72,490
0
W
10,335
3,777
0
1,268
8,020
3,751
0
260
7,760
0
81,781
L
Bellona
avendbs
Bellona
2,970
456
0
472
14,917
8,885
73
5,459
9,352
0
26,706
L
4,606
2,026
0
2,059
14,174
4,016
152
4,392
9,588
0
29,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,807
Gold Earned
39,395
653
Minions Killed
325
0
Camps Cleared
0
1,743,286
Distance Traveled
1,436,414
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,673
649
125
7
0
322,083
1
L
Neith
6,667
370
31
2
0
248,081
0
L
Tiamat
8,710
484
107
6
0
276,665
1
W
Cerberus
10,978
610
95
5
0
370,573
2
W
Cu Chulainn
10,073
560
140
8
0
313,969
0
L
Ullr
10,224
568
80
4
0
293,441
2
W
Artio
10,681
593
135
8
0
355,161
5
W
Ravana
11,402
633
158
9
0
381,500
1
L
Bellona
6,630
368
45
3
0
334,803
2
L
Ravana
7,164
398
62
3
0
283,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role