Player Matchup

Cerberus
Cerberus
Antchovi
Cerberus
Level 16
God Stats
5W - 6L
1,557 SR
Queue Stats
13W - 14L
1,370 Elo+
Party 1
Janus
Janus
Philosopher6305
Janus
Level 13
God Stats
9W - 7L
1,500 SR
Queue Stats
69W - 46L
1,498 Elo+
Solo
Ao Kuang
Ao Kuang
SilverTiger7073
Ao Kuang
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
48W - 61L
1,418 Elo+
Solo
King Arthur
King Arthur
ThomasJAndrew
King Arthur
Level 14
God Stats
17W - 14L
1,481 SR
Queue Stats
43W - 33L
1,452 Elo+
Party 1
Medusa
Medusa
ThomasJRyan
Medusa
Level 11
God Stats
1W - 2L
1,414 SR
Queue Stats
8W - 8L
1,363 Elo+
Party 1
Team Averages
Level 14
1,491 SR
1,420 Elo+

VS

Team Averages
Level 23
1,471 SR
1,392 Elo+
Athena
Athena
BustiBluntz420
Athena
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
54W - 80L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
DougieSquires
Danzaburou
Level 28
God Stats
0W - 2L
1,310 SR
Queue Stats
68W - 107L
1,367 Elo+
Solo
Tyr
Tyr
Loyalvanity
Tyr
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 91L
1,437 Elo+
Party 2
Raijin
Raijin
UnfeignedRook8
Raijin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,395 Elo+
Solo
Set
Set
samroc7
Set
Level 18
God Stats
4W - 3L
1,544 SR
Queue Stats
49W - 84L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Antchovi
Cerberus
13
6 / 1 / 1
8,343
556
4,802
5,937
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 2 / 2
9,655
644
7,026
9,483
2,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
10
0 / 5 / 1
6,281
419
2,448
9,089
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ThomasJAndrew
King Arthur
12
3 / 1 / 0
7,648
510
3,582
6,660
3,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
12
2 / 2 / 5
7,338
489
4,632
6,134
2,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,185
412
663
9,398
4,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
DougieSquires
Danzaburou
12
5 / 7 / 0
7,878
525
8,206
11,428
4,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 0
6,875
458
2,807
7,858
5,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 4 / 1
6,746
450
2,591
6,120
1,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Set
8
1 / 3 / 1
5,908
394
1,192
6,596
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
19
Kills
10
11
Deaths
19
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Antchovi
Cerberus
6
1
1
6.5
L
0
3
0
0
L
Danzaburou
DougieSquires
Danzaburou
5
7
0
0.71
L
2
2
0
1
W
8
2
2
4.5
W
Ao Kuang
0
5
1
0.1
W
King Arthur
ThomasJAndrew
King Arthur
3
1
0
3
W
Medusa
2
2
5
2.25
L
2
4
1
0.63
L
Set
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,490
Damage
15,459
37,303
Taken
41,400
14,737
Mitigated
16,904
11,358
Healing
6,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Antchovi
Cerberus
4,802
545
0
2,178
5,937
3,428
315
860
5,077
39,185
0
L
663
138
0
214
9,398
4,047
570
2,438
6,960
19,054
0
L
Danzaburou
DougieSquires
Danzaburou
8,206
5,272
0
2,232
11,428
4,101
828
6,844
4,584
0
38,747
L
2,807
658
0
976
7,858
5,102
632
1,644
5,895
0
25,107
W
7,026
1,880
0
4,526
9,483
2,923
949
136
9,347
68,096
0
W
Ao Kuang
2,448
602
0
878
9,089
2,968
38
1,043
8,021
14,101
0
W
King Arthur
ThomasJAndrew
King Arthur
3,582
392
0
3,242
6,660
3,407
125
0
6,413
0
32,673
W
Medusa
4,632
2,814
0
534
6,134
2,011
597
1,215
4,919
0
30,529
L
2,591
355
0
0
6,120
1,531
429
2,134
3,986
30,443
0
L
Set
1,192
738
0
2,882
6,596
2,123
0
1,216
5,355
0
20,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,265
Gold Earned
33,592
375
Minions Killed
257
0
Camps Cleared
0
1,491,179
Distance Traveled
1,209,094
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,343
556
105
7
0
318,851
3
L
Athena
6,185
412
44
3
0
300,724
0
L
Danzaburou
7,878
525
68
5
0
218,637
3
L
Tyr
6,875
458
49
3
0
298,574
0
W
Janus
9,655
644
120
8
0
294,233
2
W
Ao Kuang
6,281
419
30
2
0
257,871
0
W
King Arthur
7,648
510
68
5
0
297,487
0
W
Medusa
7,338
489
52
3
0
322,737
0
L
Raijin
6,746
450
55
4
0
220,642
1
L
Set
5,908
394
41
3
0
170,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role