Player Matchup

Izanami
Izanami
Bat9_Damir19090
Izanami
Level 39
God Stats
12W - 10L
1,580 SR
Queue Stats
580W - 577L
1,410 Elo+
Solo
Osiris
Osiris
Ditzey
Osiris
Level 21
God Stats
4W - 18L
1,653 SR
Queue Stats
61W - 104L
1,379 Elo+
Party 2
Scylla
Scylla
deadpan-peg
Scylla
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
sib518
Thanatos
Level 64
God Stats
6W - 18L
1,476 SR
Queue Stats
304W - 345L
1,437 Elo+
Party 2
Hera
Hera
tigre180mascro
Hera
Level 87
God Stats
9W - 10L
1,543 SR
Queue Stats
354W - 373L
1,383 Elo+
Solo
Team Averages
Level 49
1,550 SR
1,422 Elo+

VS

Team Averages
Level 72
1,594 SR
1,437 Elo+
Kali
Kali
Constantine1615
Kali
Level 64
God Stats
4W - 4L
1,465 SR
Queue Stats
78W - 116L
1,355 Elo+
Solo
Sobek
Sobek
Elite King 1997
Sobek
Level 153
God Stats
27W - 20L
1,728 SR
Queue Stats
290W - 298L
1,450 Elo+
Party 1
Kukulkan
Kukulkan
Plashher
Kukulkan
Level 41
God Stats
45W - 51L
1,462 SR
Queue Stats
727W - 786L
1,393 Elo+
Solo
Cerberus
Cerberus
TheIronPotato97
Cerberus
Level 17
God Stats
14W - 19L
1,602 SR
Queue Stats
36W - 52L
1,448 Elo+
Party 1
Artemis
Artemis
xeox_rf
Artemis
Level 83
God Stats
8W - 2L
1,713 SR
Queue Stats
28W - 23L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 2
9,643
567
18,074
18,767
6,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Ditzey
Osiris
12
0 / 5 / 0
7,361
433
2,155
11,419
7,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
11
1 / 8 / 0
7,299
429
2,800
9,819
3,054
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
sib518
Thanatos
12
3 / 7 / 0
7,617
448
6,385
13,127
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 10 / 1
7,245
426
6,844
11,060
3,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
18 / 1 / 8
12,077
710
12,632
15,503
6,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
8 / 1 / 15
9,508
559
8,908
15,283
12,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Kukulkan
Plashher
Kukulkan
16
5 / 1 / 13
9,651
568
8,978
9,454
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
13
3 / 3 / 11
7,709
453
5,716
12,817
7,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
xeox_rf
Artemis
14
5 / 3 / 10
8,592
505
7,393
10,166
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
96
9
Kills
39
39
Deaths
9
3
Assists
57
Player
Kills
Deaths
Assists
KDA
L
5
9
2
0.67
W
18
1
8
22
L
Osiris
Ditzey
Osiris
0
5
0
0
W
8
1
15
15.5
W
Kukulkan
Plashher
Kukulkan
5
1
13
11.5
W
Cerberus
3
3
11
2.83
L
Scylla
1
8
0
0.13
L
Thanatos
sib518
Thanatos
3
7
0
0.43
L
0
10
1
0.05
W
Artemis
xeox_rf
Artemis
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,258
Damage
43,627
64,192
Taken
63,223
24,727
Mitigated
33,955
14,411
Healing
33,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,074
11,194
0
5,275
18,767
6,660
1,848
7,725
11,042
0
76,837
W
12,632
9,051
0
10,200
15,503
6,711
93
462
15,041
0
45,876
L
Osiris
Ditzey
Osiris
2,155
1,113
0
0
11,419
7,406
0
2,530
8,889
0
38,572
W
8,908
763
888
9,156
15,283
12,487
358
2,227
13,056
27,629
0
W
Kukulkan
Plashher
Kukulkan
8,978
1,607
559
2,738
9,454
3,947
691
2,261
7,193
72,900
0
W
Cerberus
5,716
162
0
3,915
12,817
7,465
816
2,978
9,839
25,833
0
L
Scylla
2,800
545
0
1,494
9,819
3,054
604
6,739
3,080
18,213
0
L
Thanatos
sib518
Thanatos
6,385
2,027
0
6,887
13,127
4,143
22
3,147
9,980
0
36,192
L
6,844
2,250
0
755
11,060
3,464
868
3,461
7,599
41,478
0
W
Artemis
xeox_rf
Artemis
7,393
2,429
805
5,528
10,166
3,345
1,214
1,716
8,450
0
40,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,165
Gold Earned
47,537
384
Minions Killed
330
0
Camps Cleared
0
1,314,822
Distance Traveled
1,627,759
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,643
567
121
7
0
246,941
2
W
Kali
12,077
710
68
4
0
356,679
0
L
Osiris
7,361
433
80
5
0
282,143
3
W
Sobek
9,508
559
31
2
0
333,660
0
W
Kukulkan
9,651
568
133
8
0
316,703
2
W
Cerberus
7,709
453
41
2
0
307,347
0
L
Scylla
7,299
429
43
3
0
254,544
2
L
Thanatos
7,617
448
73
4
0
314,855
1
L
Hera
7,245
426
67
4
0
216,339
1
W
Artemis
8,592
505
57
3
0
313,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role