Player Matchup

Ymir
Ymir
Cleatis20
Ymir
Level 23
God Stats
28W - 24L
1,587 SR
Queue Stats
47W - 41L
1,569 Elo+
Party 2
Kukulkan
Kukulkan
FlushinNuggets
Kukulkan
Level 119
God Stats
7W - 3L
1,884 SR
Queue Stats
203W - 215L
1,566 Elo+
Party 2
Da Ji
Da Ji
THxRNIS-HxLEY
Da Ji
Level 87
God Stats
5W - 3L
1,646 SR
Queue Stats
63W - 61L
1,622 Elo+
Party 2
Team Averages
Level 76
1,706 SR
1,586 Elo+

VS

Team Averages
Level 33
1,509 SR
1,514 Elo+
Kukulkan
Kukulkan
Cheezescream
Kukulkan
Level 65
God Stats
2W - 3L
1,709 SR
Queue Stats
26W - 24L
1,543 Elo+
Party 1
Cupid
Cupid
SUPERdepressed-
Cupid
Level 5
God Stats
35W - 26L
1,500 SR
Queue Stats
115W - 123L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Tokugiaa
Cthulhu
Level 28
God Stats
2W - 6L
1,317 SR
Queue Stats
67W - 85L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 1 / 6
6,933
693
2,284
6,252
4,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
12
4 / 0 / 3
7,699
770
5,203
3,548
1,312
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 1 / 3
7,339
734
6,874
6,117
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cheezescream
Kukulkan
9
1 / 4 / 1
6,416
642
6,973
4,775
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 1
6,247
625
2,542
6,215
1,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Tokugiaa
Cthulhu
8
0 / 2 / 1
6,214
621
3,562
6,343
4,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
2
2
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cheezescream
Kukulkan
1
4
1
0.38
W
Ymir
0
1
6
3
W
Kukulkan
4
0
3
5.5
L
1
2
1
0.75
W
4
1
3
5.5
L
Cthulhu
Tokugiaa
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,361
Damage
13,077
15,917
Taken
17,333
8,842
Mitigated
7,610
3,596
Healing
1,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cheezescream
Kukulkan
6,973
864
0
250
4,775
1,588
0
2,552
2,223
25,385
0
W
Ymir
2,284
542
441
1,197
6,252
4,308
0
3,449
2,489
9,774
0
W
Kukulkan
5,203
390
246
1,212
3,548
1,312
0
2,829
591
34,375
0
L
2,542
1,593
150
438
6,215
1,984
0
1,657
4,558
0
16,379
W
6,874
2,459
0
500
6,117
3,222
0
3,701
2,272
0
28,080
L
Cthulhu
Tokugiaa
Cthulhu
3,562
547
0
820
6,343
4,038
0
3,338
3,005
12,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,971
Gold Earned
18,877
125
Minions Killed
102
0
Camps Cleared
0
486,954
Distance Traveled
471,783
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,416
642
50
5
0
152,725
4
W
Ymir
6,933
693
17
2
0
134,186
0
W
Kukulkan
7,699
770
75
8
0
173,042
1
L
Cupid
6,247
625
30
3
0
171,984
0
W
Da Ji
7,339
734
33
3
0
179,726
0
L
Cthulhu
6,214
621
22
2
0
147,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role