Player Matchup

Sun Wukong
Sun Wukong
Darthcarfar
Sun Wukong
Level 60
God Stats
18W - 9L
1,691 SR
Queue Stats
200W - 152L
1,659 Elo+
Party 3
Neith
Neith
Konairu
Neith
Level 11
God Stats
10W - 3L
1,813 SR
Queue Stats
25W - 12L
1,701 Elo+
Party 3
Ymir
Ymir
PapaBigness
Ymir
Level 29
God Stats
18W - 16L
1,657 SR
Queue Stats
240W - 189L
1,611 Elo+
Party 3
Raijin
Raijin
TopKekSobek
Raijin
Level 28
God Stats
0W - 1L
1,833 SR
Queue Stats
4W - 2L
1,747 Elo+
Party 2
Loki
Loki
ckgambit
Loki
Level 16
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 2L
1,747 Elo+
Party 2
Team Averages
Level 29
1,656 SR
1,693 Elo+

VS

Team Averages
Level 10
1,596 SR
1,734 Elo+
Loki
Loki
DevisNoobGamer
Loki
Level 29
God Stats
5W - 8L
1,659 SR
Queue Stats
98W - 85L
1,720 Elo+
Solo
Ares
Ares
KingTyler54
Ares
Level 5
God Stats
10W - 3L
1,823 SR
Queue Stats
177W - 85L
1,700 Elo+
Party 1
Chiron
Chiron
TeacherOfTheGods
Chiron
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 15L
1,765 Elo+
Party 1
Erlang Shen
Erlang Shen
XenonCawk
Erlang Shen
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 21L
1,724 Elo+
Party 1
Cabrakan
Cabrakan
psychnautty
Cabrakan
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 48L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darthcarfar
Sun Wukong
17
3 / 6 / 12
11,148
1,013
13,063
27,774
23,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Konairu
Neith
16
5 / 7 / 9
11,299
1,027
14,699
16,647
6,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 9 / 14
11,480
1,044
7,147
28,378
29,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
17
6 / 11 / 9
11,574
1,052
17,941
22,107
8,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
16
2 / 11 / 10
10,263
933
8,193
18,300
7,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 0 / 16
13,740
1,249
23,445
7,385
2,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 4 / 17
11,428
1,039
5,144
12,946
7,767
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
20 / 2 / 16
15,962
1,451
40,810
16,196
6,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
XenonCawk
Erlang Shen
19
6 / 4 / 20
12,950
1,177
21,899
14,948
8,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
psychnautty
Cabrakan
18
1 / 8 / 24
11,084
1,008
14,512
16,539
11,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
137
18
Kills
44
44
Deaths
18
54
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Darthcarfar
Sun Wukong
3
6
12
1.5
W
13
0
16
21
W
4
4
17
3.13
L
Neith
Konairu
Neith
5
7
9
1.36
L
2
9
14
1
W
20
2
16
14
L
Raijin
6
11
9
0.95
W
Erlang Shen
XenonCawk
Erlang Shen
6
4
20
4
L
Loki
2
11
10
0.64
W
Cabrakan
psychnautty
Cabrakan
1
8
24
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,043
Damage
105,810
113,206
Taken
68,014
76,038
Mitigated
36,056
6,595
Healing
16,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Darthcarfar
Sun Wukong
13,063
2,981
231
3,626
27,774
23,912
0
5,653
22,121
0
31,110
W
23,445
9,003
0
1,015
7,385
2,889
0
2,351
4,842
0
42,797
W
5,144
270
0
377
12,946
7,767
0
4,170
8,726
13,106
0
L
Neith
Konairu
Neith
14,699
9,284
0
1,831
16,647
6,652
0
2,572
14,075
0
24,652
L
7,147
2,437
0
907
28,378
29,327
0
4,189
24,189
24,089
0
W
40,810
29,685
1,526
9,762
16,196
6,240
0
8,266
7,830
0
80,404
L
Raijin
17,941
1,267
0
0
22,107
8,900
0
2,619
19,488
44,135
0
W
Erlang Shen
XenonCawk
Erlang Shen
21,899
11,318
0
1,991
14,948
8,000
0
3,255
11,447
0
42,726
L
Loki
8,193
2,089
0
0
18,300
7,247
0
4,623
13,677
0
18,832
W
Cabrakan
psychnautty
Cabrakan
14,512
1,988
0
1,685
16,539
11,160
0
7,046
9,382
25,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,764
Gold Earned
65,164
180
Minions Killed
217
3
Camps Cleared
15
987,550
Distance Traveled
1,007,904
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,148
1,013
52
5
0
233,102
0
W
Loki
13,740
1,249
45
4
3
237,416
3
W
Ares
11,428
1,039
11
1
0
191,977
0
L
Neith
11,299
1,027
16
1
2
172,642
0
L
Ymir
11,480
1,044
37
3
0
206,345
1
W
Chiron
15,962
1,451
98
9
6
200,024
0
L
Raijin
11,574
1,052
51
5
1
195,529
2
W
Erlang Shen
12,950
1,177
37
3
6
205,187
0
L
Loki
10,263
933
24
2
0
179,932
0
W
Cabrakan
11,084
1,008
26
2
0
173,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role