Player Matchup

Thanatos
Thanatos
H7HL
Thanatos
Level 24
God Stats
33W - 32L
1,337 SR
Queue Stats
410W - 387L
1,260 Elo+
Solo
Ra
Ra
JobSwing
Ra
Level 5
God Stats
0W - 2L
1,358 SR
Queue Stats
8W - 11L
1,440 Elo+
Solo
Rama
Rama
McDaddyo
Rama
Level 29
God Stats
12W - 3L
1,765 SR
Queue Stats
165W - 157L
1,468 Elo+
Solo
Horus
Horus
SprankyPranx
Horus
Level 25
God Stats
3W - 4L
1,366 SR
Queue Stats
86W - 79L
1,468 Elo+
Solo
Bellona
Bellona
TrueDerp
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Team Averages
Level 20
1,465 SR
1,427 Elo+

VS

Team Averages
Level 23
1,436 SR
1,450 Elo+
Loki
Loki
BtwRyso
Loki
Level 25
God Stats
4W - 3L
1,296 SR
Queue Stats
23W - 26L
1,404 Elo+
Solo
Ares
Ares
Maddyoda
Ares
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 10L
1,800 Elo+
Solo
Cupid
Cupid
MoriartyAmor
Cupid
Level 16
God Stats
4W - 6L
1,330 SR
Queue Stats
35W - 50L
1,363 Elo+
Solo
Sun Wukong
Sun Wukong
Tlilidin
Sun Wukong
Level 29
God Stats
3W - 5L
1,542 SR
Queue Stats
11W - 22L
1,261 Elo+
Solo
Anubis
Anubis
fijiwaterman
Anubis
Level 27
God Stats
26W - 20L
1,511 SR
Queue Stats
39W - 44L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
H7HL
Thanatos
11
5 / 7 / 5
7,565
504
8,950
13,324
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 4 / 1
7,015
468
3,631
7,330
1,989
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rama
13
4 / 2 / 1
7,644
510
5,180
10,114
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
2 / 4 / 3
5,656
377
1,276
6,195
3,228
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
TrueDerp
Bellona
11
2 / 4 / 1
6,757
450
3,449
9,581
6,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BtwRyso
Loki
12
6 / 3 / 6
7,988
533
6,357
7,889
2,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ares
11
0 / 2 / 8
7,036
469
4,525
8,456
4,207
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 3 / 4
6,756
450
3,024
7,075
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Tlilidin
Sun Wukong
14
2 / 1 / 3
7,874
525
3,962
7,559
5,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
14
12 / 4 / 5
9,403
627
13,002
8,138
3,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
13
Kills
21
21
Deaths
13
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Loki
BtwRyso
Loki
6
3
6
3
L
Thanatos
H7HL
Thanatos
5
7
5
1.07
L
0
4
1
0.13
W
Ares
0
2
8
2
L
Rama
4
2
1
2.25
W
1
3
4
1
L
2
4
3
0.88
W
Sun Wukong
Tlilidin
Sun Wukong
2
1
3
3.5
L
Bellona
TrueDerp
Bellona
2
4
1
0.63
W
Anubis
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,486
Damage
30,870
46,544
Taken
39,117
19,082
Mitigated
17,012
14,311
Healing
15,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
BtwRyso
Loki
6,357
2,327
318
2,465
7,889
2,368
0
738
7,052
0
33,055
L
Thanatos
H7HL
Thanatos
8,950
3,316
0
7,653
13,324
3,756
0
5,353
7,971
0
31,673
L
3,631
738
0
1,596
7,330
1,989
238
581
6,449
35,769
0
W
Ares
4,525
296
0
2,791
8,456
4,207
309
21
8,362
24,383
0
L
Rama
5,180
3,347
0
3,886
10,114
3,758
540
4,048
6,066
0
41,224
W
3,024
1,332
203
2,177
7,075
2,205
723
669
6,356
0
34,241
L
1,276
1,009
209
411
6,195
3,228
155
3,411
2,784
0
7,588
W
Sun Wukong
Tlilidin
Sun Wukong
3,962
337
0
2,650
7,559
5,156
835
2,547
5,012
0
39,336
L
Bellona
TrueDerp
Bellona
3,449
644
0
556
9,581
6,351
280
4,134
5,422
4,450
19,857
W
Anubis
13,002
686
0
4,576
8,138
3,076
1,112
72
7,951
42,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,637
Gold Earned
39,057
264
Minions Killed
305
0
Camps Cleared
0
1,153,447
Distance Traveled
1,381,371
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,988
533
67
4
0
329,266
3
L
Thanatos
7,565
504
53
4
0
269,768
1
L
Ra
7,015
468
74
5
0
233,443
3
W
Ares
7,036
469
30
2
0
292,145
1
L
Rama
7,644
510
75
5
0
249,102
1
W
Cupid
6,756
450
71
5
0
246,991
2
L
Horus
5,656
377
10
1
0
146,229
1
W
Sun Wukong
7,874
525
60
4
0
246,833
0
L
Bellona
6,757
450
52
3
0
254,905
0
W
Anubis
9,403
627
77
5
0
266,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role