Player Matchup

Izanami
Izanami
Silver I
M3RCYxPaPi
Izanami
Silver I
Level 100
God Stats
3W - 0L
1,701 SR
Queue Stats
58W - 67L
1,150 MMR
Party 1
Tyr
Tyr
Gold V
MUNCHNAVA1
Tyr
Gold V
Level 121
God Stats
1W - 1L
1,733 SR
Queue Stats
14W - 18L
1,325 MMR
Party 1
Discordia
Discordia
Bronze III
xtendedpl
Discordia
Bronze III
Level 119
God Stats
22W - 21L
1,302 SR
Queue Stats
36W - 43L
1,248 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,579 SR
1,241 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,456 SR
1,186 MMR
Scylla
Scylla
Silver II
ClanceArmstrong
Scylla
Silver II
Level 89
God Stats
9W - 9L
1,402 SR
Queue Stats
25W - 34L
1,314 MMR
Party 2
Odin
Odin
Silver IV
CyrilFiggis_007
Odin
Silver IV
Level 98
God Stats
2W - 3L
1,474 SR
Queue Stats
35W - 51L
985 MMR
Party 2
Cupid
Cupid
Gold V
ashpharr
Cupid
Gold V
Level 84
God Stats
2W - 4L
1,493 SR
Queue Stats
69W - 75L
1,257 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
M3RCYxPaPi
Izanami
15
3 / 3 / 11
11,948
664
10,310
12,019
4,387
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 3 / 10
12,128
674
10,355
19,259
19,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
xtendedpl
Discordia
16
8 / 6 / 6
13,301
739
9,837
10,956
3,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KumbhakarnaZeusGaneshaAnubisDanzaburou

VS

Bans
BacchusCthulhuMedusaChaacNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 9
11,618
645
9,441
11,659
3,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 5
11,379
632
6,855
12,491
10,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
ashpharr
Cupid
14
4 / 6 / 3
11,663
648
8,067
13,886
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
15
Kills
12
12
Deaths
15
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
8
9
0.94
L
5
1
5
7.5
W
Izanami
M3RCYxPaPi
Izanami
3
3
11
2.83
W
4
3
10
3
L
Cupid
ashpharr
Cupid
4
6
3
0.92
W
Discordia
xtendedpl
Discordia
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,502
Damage
24,363
42,234
Taken
38,036
27,197
Mitigated
18,399
9,505
Healing
7,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,441
360
645
1,141
11,659
3,514
588
2,634
8,650
42,515
0
L
6,855
1,450
0
1,953
12,491
10,250
366
2,164
10,003
0
32,206
W
Izanami
M3RCYxPaPi
Izanami
10,310
7,909
146
3,971
12,019
4,387
2,797
2,237
9,782
0
61,170
W
10,355
1,071
0
3,692
19,259
19,368
148
5,023
14,236
852
39,140
L
Cupid
ashpharr
Cupid
8,067
2,446
204
3,319
13,886
4,635
42
4,901
8,387
0
43,637
W
Discordia
xtendedpl
Discordia
9,837
361
0
1,696
10,956
3,442
924
2,621
8,335
48,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,377
Gold Earned
34,660
199
Minions Killed
161
0
Camps Cleared
0
906,263
Distance Traveled
815,165
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,618
645
53
3
0
245,639
1
L
Odin
11,379
632
48
3
0
285,392
4
W
Izanami
11,948
664
88
5
0
272,260
0
W
Tyr
12,128
674
51
3
0
339,108
4
L
Cupid
11,663
648
60
3
0
284,134
6
W
Discordia
13,301
739
60
3
0
294,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role