Player Matchup

Arachne
Arachne
Divine FusionX
Arachne
Level 105
God Stats
18W - 7L
1,681 SR
Queue Stats
38W - 32L
1,472 Elo+
Party 2
Amaterasu
Amaterasu
Knuckles827
Amaterasu
Level 82
God Stats
3W - 2L
1,455 SR
Queue Stats
35W - 32L
1,482 Elo+
Party 2
Cupid
Cupid
OH Arias
Cupid
Level 83
God Stats
11W - 2L
1,687 SR
Queue Stats
31W - 22L
1,559 Elo+
Party 2
Skadi
Skadi
SavageSwizz420
Skadi
Level 42
God Stats
12W - 10L
1,358 SR
Queue Stats
140W - 138L
1,358 Elo+
Solo
Cthulhu
Cthulhu
lHonnyl
Cthulhu
Level 4
God Stats
2W - 1L
1,532 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Team Averages
Level 63
1,542 SR
1,474 Elo+

VS

Team Averages
Level 53
1,418 SR
1,494 Elo+
Thanatos
Thanatos
JUSTxNIK
Thanatos
Level 59
God Stats
4W - 12L
1,452 SR
Queue Stats
365W - 340L
1,501 Elo+
Party 3
Izanami
Izanami
SillyJoey521416
Izanami
Level 29
God Stats
1W - 4L
1,401 SR
Queue Stats
115W - 137L
1,370 Elo+
Party 1
Tyr
Tyr
SlimeOGx
Tyr
Level 53
God Stats
0W - 2L
1,243 SR
Queue Stats
86W - 87L
1,653 Elo+
Party 3
Tiamat
Tiamat
Victor Team1020
Tiamat
Level 44
God Stats
9W - 6L
1,783 SR
Queue Stats
418W - 395L
1,493 Elo+
Party 3
Artio
Artio
darkhades3
Artio
Level 81
God Stats
2W - 8L
1,210 SR
Queue Stats
297W - 314L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 0 / 0
6,072
607
5,897
5,102
1,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Knuckles827
Amaterasu
10
0 / 0 / 2
5,043
504
2,595
5,573
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
OH Arias
Cupid
10
3 / 0 / 4
5,443
544
5,529
3,209
809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 0 / 0
5,622
562
939
3,611
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
lHonnyl
Cthulhu
9
3 / 0 / 2
5,681
568
3,277
4,274
2,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JUSTxNIK
Thanatos
6
0 / 4 / 0
4,362
436
2,856
6,358
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
4,424
442
2,986
6,284
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 5 / 0
4,218
422
737
7,451
2,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 0 / 0
5,712
571
2,649
2,970
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
9
0 / 1 / 0
5,341
534
3,363
6,060
3,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
13
Kills
0
0
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
L
Thanatos
JUSTxNIK
Thanatos
0
4
0
0
W
Amaterasu
Knuckles827
Amaterasu
0
0
2
1
W
Cupid
OH Arias
Cupid
3
0
4
5
W
0
0
0
0
L
0
3
0
0
L
0
5
0
0
L
0
0
0
0
L
Artio
0
1
0
0
W
Cthulhu
lHonnyl
Cthulhu
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,237
Damage
12,591
21,769
Taken
29,123
8,955
Mitigated
10,804
6,685
Healing
12,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,897
5,091
0
547
5,102
1,683
0
931
4,171
0
25,271
L
Thanatos
JUSTxNIK
Thanatos
2,856
800
0
3,891
6,358
1,477
0
0
6,358
0
18,268
W
Amaterasu
Knuckles827
Amaterasu
2,595
1,460
0
1,261
5,573
3,303
0
3,060
2,513
0
22,362
W
Cupid
OH Arias
Cupid
5,529
3,352
118
2,159
3,209
809
928
165
3,044
0
21,533
W
939
258
0
1,698
3,611
1,121
1,000
1,663
1,948
0
32,156
L
2,986
1,923
0
2,044
6,284
1,408
0
1,207
5,077
0
20,616
L
737
123
0
1,641
7,451
2,277
0
2,018
5,433
0
9,265
L
2,649
319
0
1,176
2,970
2,048
0
52
2,918
36,862
0
L
Artio
3,363
215
0
3,258
6,060
3,594
0
0
6,060
25,964
0
W
Cthulhu
lHonnyl
Cthulhu
3,277
250
169
733
4,274
2,039
0
193
4,081
17,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,861
Gold Earned
24,057
252
Minions Killed
245
0
Camps Cleared
0
957,972
Distance Traveled
920,342
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,072
607
49
5
0
206,313
1
L
Thanatos
4,362
436
42
4
0
183,245
2
W
Amaterasu
5,043
504
34
3
0
207,580
0
W
Cupid
5,443
544
51
5
0
171,761
3
W
Skadi
5,622
562
85
9
0
174,385
0
L
Izanami
4,424
442
37
4
0
154,099
0
L
Tyr
4,218
422
21
2
0
202,254
1
L
Tiamat
5,712
571
83
8
0
193,769
3
L
Artio
5,341
534
62
6
0
186,975
1
W
Cthulhu
5,681
568
33
3
0
197,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role