Player Matchup

Arachne
Arachne
ChuckeeCheese
Arachne
Level 104
God Stats
95W - 62L
1,712 SR
Queue Stats
163W - 129L
1,654 Elo+
Party 1
Anubis
Anubis
ShadedSummers
Anubis
Level 117
God Stats
52W - 31L
1,760 SR
Queue Stats
238W - 216L
1,674 Elo+
Party 1
Sobek
Sobek
elPichonaso
Sobek
Level 128
God Stats
3W - 1L
1,880 SR
Queue Stats
212W - 169L
1,595 Elo+
Party 3
Danzaburou
Danzaburou
shooowerrs
Danzaburou
Level 37
God Stats
39W - 18L
1,776 SR
Queue Stats
67W - 45L
1,647 Elo+
Party 3
Achilles
Achilles
smitegod694201
Achilles
Level 18
God Stats
27W - 22L
1,524 SR
Queue Stats
40W - 34L
1,471 Elo+
Party 1
Team Averages
Level 81
1,731 SR
1,608 Elo+

VS

Team Averages
Level 47
1,662 SR
1,535 Elo+
Vulcan
Vulcan
ATechAddiction
Vulcan
Level 117
God Stats
0W - 1L
1,715 SR
Queue Stats
28W - 34L
1,452 Elo+
Party 2
Cerberus
Cerberus
ImLysdexic
Cerberus
Level 20
God Stats
6W - 3L
1,968 SR
Queue Stats
47W - 46L
1,619 Elo+
Party 2
Hercules
Hercules
MrFatLover
Hercules
Level 29
God Stats
0W - 1L
1,762 SR
Queue Stats
12W - 13L
1,586 Elo+
Party 2
Danzaburou
Danzaburou
VorkathCamper
Danzaburou
Level 28
God Stats
0W - 3L
1,260 SR
Queue Stats
50W - 61L
1,482 Elo+
Party 2
Hou Yi
Hou Yi
ch6rged
Hou Yi
Level 43
God Stats
11W - 9L
1,607 SR
Queue Stats
109W - 110L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
3 / 0 / 2
7,006
637
2,236
5,726
1,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
4 / 0 / 0
7,897
718
3,380
6,570
3,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 1
5,688
517
4,293
11,203
5,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
shooowerrs
Danzaburou
9
1 / 3 / 0
5,529
503
3,592
4,741
1,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
10
0 / 1 / 1
5,513
501
4,872
6,647
2,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,638
513
4,466
4,376
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
ImLysdexic
Cerberus
11
1 / 2 / 0
6,266
570
3,317
9,198
5,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
MrFatLover
Hercules
9
3 / 1 / 0
5,470
497
3,865
9,483
3,082
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
VorkathCamper
Danzaburou
7
0 / 5 / 1
5,074
461
1,966
6,779
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
ch6rged
Hou Yi
9
0 / 0 / 3
5,335
485
6,490
6,187
1,797
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
9
Kills
4
4
Deaths
10
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Arachne
3
0
2
4
L
Cerberus
ImLysdexic
Cerberus
1
2
0
0.5
L
Hercules
MrFatLover
Hercules
3
1
0
3
W
4
0
0
4
L
Danzaburou
VorkathCamper
Danzaburou
0
5
1
0.1
L
Hou Yi
ch6rged
Hou Yi
0
0
3
1.5
W
1
0
1
1.5
W
Danzaburou
shooowerrs
Danzaburou
1
3
0
0.33
W
Achilles
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,373
Damage
20,104
34,887
Taken
36,023
14,418
Mitigated
13,243
13,588
Healing
14,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,466
1,574
0
750
4,376
1,104
0
2,288
2,088
30,356
0
W
Arachne
2,236
1,815
0
946
5,726
1,848
0
385
5,307
0
45,316
L
Cerberus
ImLysdexic
Cerberus
3,317
369
0
5,035
9,198
5,498
0
0
9,198
37,589
0
L
Hercules
MrFatLover
Hercules
3,865
1,475
538
3,080
9,483
3,082
0
1,948
7,535
0
16,026
W
3,380
299
0
4,707
6,570
3,135
998
3,836
2,382
62,270
0
L
Danzaburou
VorkathCamper
Danzaburou
1,966
625
0
1,733
6,779
1,762
0
1,434
5,345
0
20,845
L
Hou Yi
ch6rged
Hou Yi
6,490
4,240
0
2,978
6,187
1,797
208
2,003
4,184
0
31,084
W
4,293
400
0
5,620
11,203
5,994
0
0
11,203
17,867
0
W
Danzaburou
shooowerrs
Danzaburou
3,592
1,370
0
743
4,741
1,368
336
0
4,741
0
26,745
W
Achilles
4,872
2,422
0
1,572
6,647
2,073
0
3,176
3,471
0
30,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,633
Gold Earned
27,783
356
Minions Killed
324
0
Camps Cleared
0
1,132,053
Distance Traveled
996,849
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,638
513
67
6
0
222,012
4
W
Arachne
7,006
637
91
8
0
288,077
1
L
Cerberus
6,266
570
134
12
0
195,421
8
L
Hercules
5,470
497
15
1
0
209,552
1
W
Anubis
7,897
718
139
13
0
189,491
0
L
Danzaburou
5,074
461
49
4
0
188,140
2
L
Hou Yi
5,335
485
59
5
0
181,724
0
W
Sobek
5,688
517
15
1
0
230,204
4
W
Danzaburou
5,529
503
54
5
0
186,207
0
W
Achilles
5,513
501
57
5
0
238,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role