Player Matchup

Osiris
Osiris
Pandita-Max
Osiris
Level 28
God Stats
23W - 26L
1,500 SR
Queue Stats
570W - 557L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
TheMelkor99
Danzaburou
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
129W - 130L
1,492 Elo+
Solo
Ymir
Ymir
ZeX-_Maxi
Ymir
Level 15
God Stats
10W - 13L
1,503 SR
Queue Stats
31W - 27L
1,443 Elo+
Party 2
Persephone
Persephone
joafran06
Persephone
Level 26
God Stats
8W - 5L
1,485 SR
Queue Stats
94W - 105L
1,389 Elo+
Party 1
Ra
Ra
plzdd2112
Ra
Level 25
God Stats
5W - 4L
1,535 SR
Queue Stats
50W - 67L
1,360 Elo+
Party 1
Team Averages
Level 25
1,505 SR
1,446 Elo+

VS

Team Averages
Level 14
1,551 SR
1,440 Elo+
Nemesis
Nemesis
Bielin_007
Nemesis
Level 29
God Stats
31W - 20L
1,571 SR
Queue Stats
294W - 343L
1,426 Elo+
Solo
Kukulkan
Kukulkan
Greygriffing
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Set
Set
HenriqueMaia1106
Set
Level 19
God Stats
10W - 12L
1,359 SR
Queue Stats
28W - 53L
1,323 Elo+
Solo
Horus
Horus
Lordvinking
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
higormoraes123
Ares
Level 11
God Stats
2W - 1L
1,823 SR
Queue Stats
11W - 19L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
5 / 2 / 3
9,661
604
11,157
15,251
11,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
TheMelkor99
Danzaburou
16
14 / 0 / 7
10,679
667
21,216
13,332
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
14
3 / 2 / 7
9,472
592
2,823
12,851
9,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Persephone
joafran06
Persephone
12
4 / 5 / 12
8,378
524
5,671
8,118
2,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 8 / 10
8,078
505
5,485
11,576
4,060
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bielin_007
Nemesis
14
4 / 3 / 1
7,357
460
9,978
13,429
7,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Greygriffing
Kukulkan
9
2 / 7 / 2
5,776
361
4,417
9,105
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
7 / 5 / 3
7,853
491
15,562
11,383
7,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 11 / 2
6,083
380
2,661
13,384
5,414
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 4 / 2
6,218
389
3,715
12,584
9,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
30
Kills
15
17
Deaths
30
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bielin_007
Nemesis
4
3
1
1.5
L
Kukulkan
Greygriffing
Kukulkan
2
7
2
0.43
L
7
5
3
1.7
L
1
11
2
0.18
W
Osiris
5
2
3
3.25
W
Danzaburou
TheMelkor99
Danzaburou
14
0
7
17.5
W
Ymir
3
2
7
3.25
L
1
4
2
0.5
W
Persephone
joafran06
Persephone
4
5
12
2
W
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,352
Damage
36,333
61,128
Taken
59,885
31,762
Mitigated
33,546
29,763
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bielin_007
Nemesis
9,978
4,556
0
4,977
13,429
7,809
0
768
12,661
0
37,277
L
Kukulkan
Greygriffing
Kukulkan
4,417
487
0
500
9,105
3,224
0
2,187
6,918
17,512
0
L
15,562
7,002
0
602
11,383
7,541
0
2,238
9,145
0
45,983
L
2,661
1,479
636
874
13,384
5,414
0
5,393
7,991
0
14,617
W
Osiris
11,157
4,938
0
8,735
15,251
11,152
1,687
531
14,720
0
61,985
W
Danzaburou
TheMelkor99
Danzaburou
21,216
12,535
0
9,507
13,332
5,112
3,010
2,547
10,785
75
70,197
W
Ymir
2,823
497
246
4,992
12,851
9,170
1,744
2,380
10,471
43,022
0
L
3,715
225
0
170
12,584
9,558
0
3,443
9,141
17,890
0
W
Persephone
joafran06
Persephone
5,671
1,062
771
2,292
8,118
2,268
1,088
1,199
6,918
27,026
0
W
5,485
1,151
1,230
1,990
11,576
4,060
791
1,475
10,101
29,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,268
Gold Earned
33,287
349
Minions Killed
205
0
Camps Cleared
0
1,453,238
Distance Traveled
1,287,205
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,357
460
65
4
0
291,516
2
L
Kukulkan
5,776
361
31
2
0
215,461
0
L
Set
7,853
491
61
4
0
312,329
1
L
Horus
6,083
380
23
1
0
212,002
4
W
Osiris
9,661
604
108
7
0
322,882
5
W
Danzaburou
10,679
667
87
5
0
278,862
2
W
Ymir
9,472
592
75
5
0
303,148
0
L
Ares
6,218
389
25
2
0
255,897
3
W
Persephone
8,378
524
39
2
0
288,917
5
W
Ra
8,078
505
40
3
0
259,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role