Player Matchup

Olorun
Olorun
Dagmatt
Olorun
Level 42
God Stats
2W - 5L
1,730 SR
Queue Stats
54W - 86L
1,094 Elo+
Party 2
Artemis
Artemis
DanEH7
Artemis
Level 38
God Stats
2W - 4L
1,581 SR
Queue Stats
37W - 60L
1,347 Elo+
Party 2
Danzaburou
Danzaburou
IamKosi
Danzaburou
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
My_Lick_Lit
Apollo
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 54L
1,415 Elo+
Party 2
The Morrigan
The Morrigan
SixWolfD
The Morrigan
Level 119
God Stats
0W - 2L
1,294 SR
Queue Stats
131W - 131L
1,455 Elo+
Solo
Team Averages
Level 65
1,521 SR
1,362 Elo+

VS

Team Averages
Level 77
1,606 SR
1,619 Elo+
Ymir
Ymir
AIwaysToxic
Ymir
Level 10
God Stats
16W - 9L
1,706 SR
Queue Stats
102W - 48L
1,626 Elo+
Party 1
Medusa
Medusa
BMART10
Medusa
Level 121
God Stats
8W - 2L
1,547 SR
Queue Stats
58W - 32L
1,666 Elo+
Party 1
Sylvanus
Sylvanus
L10nheart16
Sylvanus
Level 144
God Stats
3W - 2L
1,696 SR
Queue Stats
16W - 10L
1,680 Elo+
Party 1
Tiamat
Tiamat
ToastyNugget
Tiamat
Level 23
God Stats
15W - 4L
1,784 SR
Queue Stats
68W - 31L
1,711 Elo+
Party 1
Erlang Shen
Erlang Shen
WillWRLD
Erlang Shen
Level 85
God Stats
3W - 6L
1,296 SR
Queue Stats
200W - 222L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dagmatt
Olorun
9
0 / 8 / 1
6,779
323
4,407
11,555
3,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
DanEH7
Artemis
11
1 / 9 / 1
7,519
358
4,332
14,681
4,038
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
IamKosi
Danzaburou
13
1 / 9 / 0
8,082
385
7,231
15,884
4,607
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
14
0 / 6 / 0
7,945
378
5,038
19,016
5,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
SixWolfD
The Morrigan
16
2 / 3 / 1
9,614
458
5,306
7,913
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 16
10,900
519
4,260
14,994
18,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
BMART10
Medusa
19
8 / 0 / 5
12,282
585
9,328
10,922
5,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
L10nheart16
Sylvanus
19
7 / 0 / 8
12,433
592
14,043
10,741
15,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
18
6 / 2 / 7
11,754
560
13,113
9,970
6,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
WillWRLD
Erlang Shen
19
12 / 0 / 8
12,668
603
11,087
13,959
9,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
78
4
Kills
34
35
Deaths
4
3
Assists
44
Player
Kills
Deaths
Assists
KDA
W
1
2
16
4.5
W
Medusa
BMART10
Medusa
8
0
5
10.5
L
Olorun
Dagmatt
Olorun
0
8
1
0.06
L
Artemis
DanEH7
Artemis
1
9
1
0.17
L
Danzaburou
IamKosi
Danzaburou
1
9
0
0.11
W
Sylvanus
L10nheart16
Sylvanus
7
0
8
11
L
Apollo
0
6
0
0
L
The Morrigan
SixWolfD
The Morrigan
2
3
1
0.83
W
Tiamat
6
2
7
4.75
W
Erlang Shen
WillWRLD
Erlang Shen
12
0
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,314
Damage
51,831
69,049
Taken
60,586
20,606
Mitigated
56,203
12,860
Healing
23,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,260
1,083
753
3,388
14,994
18,944
527
2,734
12,216
38,921
0
W
Medusa
BMART10
Medusa
9,328
4,220
0
3,787
10,922
5,035
4,499
430
10,488
0
117,300
L
Olorun
Dagmatt
Olorun
4,407
1,817
285
2,162
11,555
3,401
180
6,294
5,261
26,148
0
L
Artemis
DanEH7
Artemis
4,332
2,121
0
1,511
14,681
4,038
0
3,779
10,902
0
34,403
L
Danzaburou
IamKosi
Danzaburou
7,231
3,671
55
3,287
15,884
4,607
162
5,565
10,319
0
35,515
W
Sylvanus
L10nheart16
Sylvanus
14,043
3,289
2,483
5,319
10,741
15,972
2,666
1,208
9,506
67,750
8,537
L
Apollo
5,038
2,740
0
4,935
19,016
5,846
0
12,302
6,714
0
43,794
L
The Morrigan
SixWolfD
The Morrigan
5,306
1,097
0
625
7,913
2,714
0
2,857
5,056
65,832
215
W
Tiamat
13,113
2,757
187
3,402
9,970
6,749
513
2,808
7,044
87,682
0
W
Erlang Shen
WillWRLD
Erlang Shen
11,087
6,229
0
3,693
13,959
9,503
2,073
2,053
11,834
0
90,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,939
Gold Earned
60,037
434
Minions Killed
664
0
Camps Cleared
0
1,626,816
Distance Traveled
1,953,427
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,900
519
68
3
0
405,875
0
W
Medusa
12,282
585
151
7
0
399,552
3
L
Olorun
6,779
323
28
1
0
263,001
1
L
Artemis
7,519
358
75
4
0
322,248
0
L
Danzaburou
8,082
385
76
4
0
323,044
3
W
Sylvanus
12,433
592
153
7
0
294,136
0
L
Apollo
7,945
378
95
5
0
390,728
2
L
The Morrigan
9,614
458
160
8
0
327,795
5
W
Tiamat
11,754
560
155
7
0
423,058
1
W
Erlang Shen
12,668
603
137
7
0
430,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role