Player Matchup

Cthulhu
Cthulhu
Gold IV
Broly840
Cthulhu
Gold IV
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 178L
1,489 MMR
Solo
Chaac
Chaac
Silver III
CrownedkingD
Chaac
Silver III
Level 53
God Stats
1W - 2L
1,539 SR
Queue Stats
36W - 56L
1,467 MMR
Party 1
Set
Set
Gold V
ItzStitchez
Set
Gold V
Level 68
God Stats
1W - 2L
1,543 SR
Queue Stats
98W - 98L
1,475 MMR
Party 1
Neith
Neith
Bronze III
Lady Reaps
Neith
Bronze III
Level 116
God Stats
0W - 2L
1,597 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Hera
Hera
Bronze III
XX-_-Uncut-_-XX
Hera
Bronze III
Level 125
God Stats
9W - 6L
1,768 SR
Queue Stats
285W - 280L
1,495 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,590 SR
1,485 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,534 SR
1,486 MMR
Jormungandr
Jormungandr
Gold I
MaceWinduMofo
Jormungandr
Gold I
Level 157
God Stats
40W - 36L
1,679 SR
Queue Stats
373W - 370L
1,488 MMR
Solo
Artemis
Artemis
Silver III
Occisar
Artemis
Silver III
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,482 MMR
Solo
Heimdallr
Heimdallr
Gold III
SArc3n3auxJr
Heimdallr
Gold III
Level 107
God Stats
161W - 155L
1,492 SR
Queue Stats
209W - 214L
1,465 MMR
Solo
Arachne
Arachne
Gold IV
SirBenchAlot
Arachne
Gold IV
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 167L
1,494 MMR
Solo
Athena
Athena
Bronze III
WhiteMexican8
Athena
Bronze III
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Broly840
Cthulhu
8
0 / 1 / 0
4,964
496
1,542
5,670
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 1 / 0
5,040
504
2,029
7,420
3,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 0
4,707
471
2,605
7,013
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
5
0 / 2 / 0
4,128
413
1,347
3,990
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 0
5,272
527
2,493
4,637
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
YemojaCu ChulainnCupidFenrir

VS

Bans
DanzaburouApolloAphroditeAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MaceWinduMofo
Jormungandr
11
3 / 0 / 0
6,219
622
6,874
5,970
3,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Occisar
Artemis
10
3 / 0 / 1
5,550
555
2,818
3,218
991
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
SArc3n3auxJr
Heimdallr
11
3 / 0 / 0
6,436
644
3,869
4,047
1,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
SirBenchAlot
Arachne
8
0 / 1 / 3
5,065
507
2,175
5,681
1,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 3
4,851
485
2,225
4,254
1,221
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
9
9
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Broly840
Cthulhu
0
1
0
0
L
0
1
0
0
L
0
3
0
0
L
Neith
0
2
0
0
W
Jormungandr
MaceWinduMofo
Jormungandr
3
0
0
3
W
Artemis
Occisar
Artemis
3
0
1
3.5
W
Heimdallr
SArc3n3auxJr
Heimdallr
3
0
0
3
W
Arachne
SirBenchAlot
Arachne
0
1
3
1.5
W
0
0
3
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,016
Damage
17,961
28,730
Taken
23,170
11,731
Mitigated
9,209
8,263
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Broly840
Cthulhu
1,542
94
0
1,324
5,670
3,340
0
1,188
4,482
20,488
0
L
2,029
738
0
3,171
7,420
3,891
0
4,389
3,031
0
24,819
L
2,605
1,329
0
2,256
7,013
2,248
0
2,838
4,175
0
23,543
L
Neith
1,347
321
0
1,322
3,990
987
0
684
3,304
0
12,839
W
Jormungandr
MaceWinduMofo
Jormungandr
6,874
1,932
0
2,808
5,970
3,867
0
0
5,745
32,980
0
W
Artemis
Occisar
Artemis
2,818
1,059
0
2,029
3,218
991
0
583
2,635
0
27,747
W
Heimdallr
SArc3n3auxJr
Heimdallr
3,869
1,195
0
1,539
4,047
1,438
0
1,387
2,596
0
39,172
W
Arachne
SirBenchAlot
Arachne
2,175
1,585
0
1,669
5,681
1,692
22
1,058
4,549
0
27,517
W
2,225
856
189
1,104
4,254
1,221
0
869
3,385
19,016
0
L
2,493
523
0
190
4,637
1,265
0
0
4,637
29,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,111
Gold Earned
28,121
253
Minions Killed
296
0
Camps Cleared
0
894,580
Distance Traveled
971,344
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,964
496
40
4
0
157,889
2
L
Chaac
5,040
504
48
5
0
206,880
3
L
Set
4,707
471
57
6
0
203,880
2
L
Neith
4,128
413
38
4
0
131,028
0
W
Jormungandr
6,219
622
72
7
0
186,099
5
W
Artemis
5,550
555
58
6
0
182,652
1
W
Heimdallr
6,436
644
74
7
0
195,523
3
W
Arachne
5,065
507
55
6
0
199,743
3
W
Athena
4,851
485
37
4
0
207,327
2
L
Hera
5,272
527
70
7
0
194,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role