Player Matchup

Kuzenbo
Kuzenbo
Chaskai
Kuzenbo
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 48L
1,394 Elo+
Party 1
Loki
Loki
DandyMatcha
Loki
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 49L
1,398 Elo+
Party 1
Merlin
Merlin
XxTrUcHoTxX
Merlin
Level 28
God Stats
50W - 42L
1,514 SR
Queue Stats
51W - 46L
1,420 Elo+
Party 1
Team Averages
Level 37
1,505 SR
1,404 Elo+

VS

Team Averages
Level 5
1,500 SR
1,160 Elo+
Raijin
Raijin
ChristOS84xD
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,150 Elo+
Party 2
Cthulhu
Cthulhu
iHero NevitzZ
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 2
Baron Samedi
Baron Samedi
much-pinny4
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chaskai
Kuzenbo
12
5 / 1 / 20
10,143
780
9,692
9,526
9,071
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
15 / 0 / 8
11,303
869
8,510
5,110
3,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
15
13 / 3 / 14
11,144
857
13,795
6,187
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
9
0 / 13 / 2
7,453
573
1,110
12,932
4,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
11
1 / 8 / 2
8,337
641
3,687
17,701
13,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
much-pinny4
Baron Samedi
8
0 / 13 / 1
6,935
533
1,361
11,818
4,615

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
6
33
Kills
1
4
Deaths
34
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Chaskai
Kuzenbo
5
1
20
15
L
Raijin
0
13
2
0.08
W
15
0
8
19
W
Merlin
13
3
14
6.67
L
Cthulhu
1
8
2
0.25
L
Baron Samedi
much-pinny4
Baron Samedi
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,997
Damage
6,158
20,823
Taken
42,451
14,788
Mitigated
22,340
5,534
Healing
529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Chaskai
Kuzenbo
9,692
5,483
0
3,282
9,526
9,071
906
3,046
6,480
18,177
0
L
Raijin
1,110
401
0
0
12,932
4,008
0
7,186
5,746
13,486
0
W
8,510
3,427
0
880
5,110
3,448
392
1,842
3,268
0
33,925
W
Merlin
13,795
539
0
1,372
6,187
2,269
408
1,294
4,893
37,226
0
L
Cthulhu
3,687
850
0
164
17,701
13,717
0
9,609
8,092
17,768
0
L
Baron Samedi
much-pinny4
Baron Samedi
1,361
613
240
125
11,818
4,615
0
6,744
5,074
5,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,590
Gold Earned
22,725
106
Minions Killed
46
0
Camps Cleared
0
688,452
Distance Traveled
486,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,143
780
12
1
0
230,096
0
L
Raijin
7,453
573
13
1
0
142,428
0
W
Loki
11,303
869
47
4
0
236,585
0
W
Merlin
11,144
857
47
4
0
221,771
0
L
Cthulhu
8,337
641
33
3
0
199,628
0
L
Baron Samedi
6,935
533
0
0
0
144,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role