Player Matchup

King Arthur
King Arthur
Gamingnickos
King Arthur
Level 81
God Stats
32W - 60L
1,129 SR
Queue Stats
319W - 415L
1,406 Elo+
Party 2
Serqet
Serqet
Leonidas365
Serqet
Level 69
God Stats
26W - 41L
1,278 SR
Queue Stats
287W - 376L
1,405 Elo+
Party 2
Cerberus
Cerberus
MARIO999CAZADOR
Cerberus
Level 69
God Stats
13W - 13L
1,577 SR
Queue Stats
374W - 341L
1,489 Elo+
Solo
Cernunnos
Cernunnos
Sauldon_Lane
Cernunnos
Level 67
God Stats
1W - 11L
1,280 SR
Queue Stats
209W - 287L
1,411 Elo+
Party 2
Olorun
Olorun
sly-co-op-12
Olorun
Level 86
God Stats
1W - 2L
1,576 SR
Queue Stats
51W - 79L
1,432 Elo+
Party 2
Team Averages
Level 74
1,368 SR
1,429 Elo+

VS

Team Averages
Level 101
1,537 SR
1,488 Elo+
Thoth
Thoth
 
Thoth
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
FroggerxRibbit
Erlang Shen
Level 104
God Stats
8W - 2L
1,713 SR
Queue Stats
643W - 616L
1,452 Elo+
Party 1
Athena
Athena
HealingAqua
Athena
Level 117
God Stats
63W - 70L
1,487 SR
Queue Stats
695W - 644L
1,465 Elo+
Party 1
Achilles
Achilles
OldFrag10
Achilles
Level 100
God Stats
21W - 15L
1,500 SR
Queue Stats
592W - 569L
1,465 Elo+
Party 1
Medusa
Medusa
SnowVakSmash
Medusa
Level 75
God Stats
61W - 57L
1,484 SR
Queue Stats
265W - 235L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gamingnickos
King Arthur
10
0 / 5 / 0
5,631
469
4,605
11,320
6,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
9
1 / 2 / 0
5,423
452
2,163
6,917
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
9
0 / 3 / 5
5,787
482
4,428
10,614
3,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Sauldon_Lane
Cernunnos
10
4 / 3 / 1
6,190
516
7,594
8,243
2,470
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
12
0 / 0 / 0
6,746
562
3,909
4,668
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
0 / 0 / 0
6,889
574
2,866
3,837
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
FroggerxRibbit
Erlang Shen
11
2 / 0 / 5
6,848
571
4,517
4,929
1,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
10
4 / 2 / 1
6,556
546
4,315
10,299
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
OldFrag10
Achilles
13
6 / 0 / 0
7,513
626
8,117
10,424
5,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
10
0 / 3 / 2
5,811
484
6,040
6,538
1,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
5
Kills
12
13
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
0
0
0
0
W
Erlang Shen
FroggerxRibbit
Erlang Shen
2
0
5
4.5
L
King Arthur
Gamingnickos
King Arthur
0
5
0
0
W
Athena
4
2
1
2.25
L
Serqet
1
2
0
0.5
L
Cerberus
0
3
5
0.83
W
Achilles
OldFrag10
Achilles
6
0
0
6
L
Cernunnos
Sauldon_Lane
Cernunnos
4
3
1
1.5
W
Medusa
0
3
2
0.33
L
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,699
Damage
25,855
41,762
Taken
36,027
15,983
Mitigated
14,587
17,523
Healing
13,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
2,866
154
0
1,133
3,837
1,362
0
3,173
664
43,945
0
W
Erlang Shen
FroggerxRibbit
Erlang Shen
4,517
1,362
0
1,133
4,929
1,783
0
736
4,099
0
40,526
L
King Arthur
Gamingnickos
King Arthur
4,605
647
0
3,528
11,320
6,310
0
0
10,806
0
26,916
W
Athena
4,315
1,322
451
3,237
10,299
4,108
0
2,356
7,775
20,557
0
L
Serqet
2,163
498
0
2,440
6,917
1,988
0
171
6,732
0
28,169
L
Cerberus
4,428
553
512
3,769
10,614
3,889
0
2,296
8,318
21,699
0
W
Achilles
OldFrag10
Achilles
8,117
3,357
0
5,873
10,424
5,779
0
0
9,632
0
42,425
L
Cernunnos
Sauldon_Lane
Cernunnos
7,594
4,687
0
3,484
8,243
2,470
0
1,930
6,313
0
34,287
W
Medusa
6,040
2,658
282
1,840
6,538
1,555
0
2,072
4,466
0
30,962
L
Olorun
3,909
1,475
53
3,737
4,668
1,326
0
2,482
1,898
48,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,777
Gold Earned
33,617
345
Minions Killed
343
0
Camps Cleared
0
1,125,051
Distance Traveled
1,156,102
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,889
574
103
9
0
194,459
3
W
Erlang Shen
6,848
571
77
6
0
279,712
0
L
King Arthur
5,631
469
57
5
0
227,721
0
W
Athena
6,556
546
37
3
0
229,489
3
L
Serqet
5,423
452
57
5
0
277,882
1
L
Cerberus
5,787
482
53
4
0
197,117
2
W
Achilles
7,513
626
71
6
0
234,286
1
L
Cernunnos
6,190
516
64
5
0
197,185
3
W
Medusa
5,811
484
55
5
0
218,156
2
L
Olorun
6,746
562
114
10
0
225,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role