Player Matchup

Merlin
Merlin
Silver I
Arcalteon
Merlin
Silver I
Level 147
God Stats
8W - 5L
1,397 SR
Queue Stats
69W - 77L
1,410 MMR
Solo
Ra
Ra
Gold IV
HellaElf
Ra
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver IV
Natel689
Hachiman
Silver IV
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,367 MMR
Solo
Athena
Athena
Gold V
Shadowviper72
Athena
Gold V
Level 104
God Stats
18W - 17L
1,697 SR
Queue Stats
378W - 366L
1,317 MMR
Solo
Arachne
Arachne
Gold V
dan3125
Arachne
Gold V
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 169L
1,336 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,519 SR
1,386 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,559 SR
1,382 MMR
Neith
Neith
Silver I
Arimaseth
Neith
Silver I
Level 148
God Stats
22W - 24L
1,668 SR
Queue Stats
415W - 418L
1,357 MMR
Solo
Mercury
Mercury
Gold V
Ferrras
Mercury
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver IV
IgorTau
Agni
Silver IV
Level 86
God Stats
0W - 1L
1,519 SR
Queue Stats
2W - 5L
1,403 MMR
Solo
Vamana
Vamana
Bronze III
LuzoGert
Vamana
Bronze III
Level 150
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 45L
1,310 MMR
Solo
Sobek
Sobek
Gold IV
Mrfreakmen38
Sobek
Gold IV
Level 126
God Stats
38W - 46L
1,609 SR
Queue Stats
223W - 217L
1,341 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arcalteon
Merlin
7
3 / 0 / 3
4,413
883
2,001
849
209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 0 / 0
3,718
744
1,450
2,175
517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
Natel689
Hachiman
6
0 / 0 / 0
3,281
656
1,926
2,387
517
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
3 / 0 / 2
3,917
783
1,024
3,037
965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
dan3125
Arachne
5
1 / 0 / 0
3,405
681
715
1,721
990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bans
DanzaburouSetCthulhuTsukuyomiPersephone

VS

Bans
JanusBellonaCerberusApolloNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arimaseth
Neith
5
0 / 2 / 0
3,054
611
2,583
2,609
593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
Ferrras
Mercury
5
0 / 1 / 0
3,063
613
503
2,697
592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Agni
IgorTau
Agni
3
0 / 2 / 0
2,580
516
84
1,150
284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Vamana
LuzoGert
Vamana
6
0 / 0 / 0
2,992
598
1,300
3,389
1,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 2 / 0
2,966
593
949
3,914
1,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
0
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
Arcalteon
Merlin
3
0
3
4.5
L
Neith
Arimaseth
Neith
0
2
0
0
L
Mercury
Ferrras
Mercury
0
1
0
0
W
0
0
0
0
L
Agni
IgorTau
Agni
0
2
0
0
L
Vamana
LuzoGert
Vamana
0
0
0
0
L
0
2
0
0
W
Hachiman
Natel689
Hachiman
0
0
0
0
W
3
0
2
4
W
Arachne
dan3125
Arachne
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,116
Damage
5,419
10,169
Taken
13,759
3,198
Mitigated
3,973
4,210
Healing
5,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Arcalteon
Merlin
2,001
80
0
250
849
209
370
80
765
16,228
0
L
Neith
Arimaseth
Neith
2,583
986
0
834
2,609
593
0
1,132
1,393
0
10,643
L
Mercury
Ferrras
Mercury
503
111
0
1,056
2,697
592
0
260
2,401
0
8,780
W
1,450
492
10
1,179
2,175
517
0
0
2,175
19,675
0
L
Agni
IgorTau
Agni
84
0
0
60
1,150
284
0
693
419
3,321
0
L
Vamana
LuzoGert
Vamana
1,300
521
0
1,753
3,389
1,079
0
1,324
2,065
0
12,847
L
949
94
0
1,995
3,914
1,425
0
902
3,006
4,695
0
W
Hachiman
Natel689
Hachiman
1,926
1,026
0
1,100
2,387
517
0
432
1,955
0
13,520
W
1,024
653
0
1,437
3,037
965
0
459
2,578
7,140
0
W
Arachne
dan3125
Arachne
715
529
0
234
1,721
990
0
58
1,663
0
10,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,734
Gold Earned
14,655
136
Minions Killed
92
0
Camps Cleared
0
491,406
Distance Traveled
442,041
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,413
883
35
7
0
97,087
0
L
Neith
3,054
611
31
6
0
77,358
0
L
Mercury
3,063
613
30
6
0
107,901
1
W
Ra
3,718
744
34
7
0
92,954
0
L
Agni
2,580
516
4
1
0
61,134
1
L
Vamana
2,992
598
23
5
0
97,539
1
L
Sobek
2,966
593
4
1
0
98,109
1
W
Hachiman
3,281
656
25
5
0
79,744
1
W
Athena
3,917
783
14
3
0
110,148
2
W
Arachne
3,405
681
28
6
0
111,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role