Player Matchup

Izanami
Izanami
ImmortalStorm1
Izanami
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,475 Elo+
Party 2
Chaac
Chaac
PrimordialThief
Chaac
Level 54
God Stats
3W - 4L
1,431 SR
Queue Stats
34W - 47L
1,523 Elo+
Party 2
Hel
Hel
onebadgod
Hel
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,568 Elo+
Party 2
Team Averages
Level 45
1,477 SR
1,522 Elo+

VS

Team Averages
Level 67
1,518 SR
1,443 Elo+
Tiamat
Tiamat
Goldjet
Tiamat
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 20L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Jetpro2
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 171L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
QuickStrikeRyan
Danzaburou
Level 83
God Stats
28W - 27L
1,555 SR
Queue Stats
169W - 256L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 5
7,322
732
5,304
6,942
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 5
7,369
737
9,847
9,555
6,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 0 / 6
6,762
676
5,503
5,845
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Goldjet
Tiamat
10
0 / 2 / 1
6,267
627
7,523
5,372
2,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Jetpro2
Sun Wukong
8
0 / 2 / 0
5,976
598
5,147
9,984
6,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
QuickStrikeRyan
Danzaburou
9
1 / 5 / 0
6,524
652
3,986
9,122
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Goldjet
Tiamat
0
2
1
0.25
W
3
1
5
5.5
L
Sun Wukong
Jetpro2
Sun Wukong
0
2
0
0
W
4
0
5
6.5
L
Danzaburou
QuickStrikeRyan
Danzaburou
1
5
0
0.2
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,654
Damage
16,656
22,342
Taken
24,478
11,276
Mitigated
12,746
16,319
Healing
7,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Goldjet
Tiamat
7,523
616
0
2,790
5,372
2,934
0
1,706
3,492
25,594
0
W
5,304
3,037
0
2,576
6,942
2,295
0
1,953
4,839
0
34,591
L
Sun Wukong
Jetpro2
Sun Wukong
5,147
1,173
0
3,112
9,984
6,787
0
2,452
7,357
0
21,508
W
9,847
1,621
708
4,034
9,555
6,986
0
3,912
5,457
3,108
22,231
L
Danzaburou
QuickStrikeRyan
Danzaburou
3,986
2,180
0
1,548
9,122
3,025
0
2,544
6,353
0
17,113
W
5,503
333
4,997
4,004
5,845
1,995
282
1,787
4,008
14,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,453
Gold Earned
18,767
119
Minions Killed
101
0
Camps Cleared
0
513,144
Distance Traveled
558,418
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,267
627
27
3
0
190,061
1
W
Izanami
7,322
732
60
6
0
162,620
0
L
Sun Wukong
5,976
598
39
4
0
205,951
3
W
Chaac
7,369
737
27
3
0
186,573
1
L
Danzaburou
6,524
652
35
4
0
162,406
1
W
Hel
6,762
676
32
3
0
163,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role