Player Matchup

Awilix
Awilix
JAYSSASSINx211x
Awilix
Level 101
God Stats
2W - 3L
1,191 SR
Queue Stats
323W - 313L
1,521 Elo+
Party 1
Serqet
Serqet
Jmasaker0812
Serqet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 166L
1,470 Elo+
Party 1
Fenrir
Fenrir
TyrambeDaBest
Fenrir
Level 56
God Stats
40W - 25L
1,538 SR
Queue Stats
125W - 139L
1,508 Elo+
Party 1
Team Averages
Level 61
1,410 SR
1,500 Elo+

VS

Team Averages
Level 45
1,415 SR
1,389 Elo+
Hachiman
Hachiman
BATMAN1337028
Hachiman
Level 123
God Stats
1W - 5L
1,395 SR
Queue Stats
106W - 149L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
Captain_Bacon203
Cthulhu
Level 8
God Stats
9W - 4L
1,500 SR
Queue Stats
17W - 18L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
Tyran135
Kukulkan
Level 5
God Stats
2W - 3L
1,349 SR
Queue Stats
10W - 12L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 5 / 3
19,950
798
32,303
21,068
9,212
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
17
2 / 9 / 13
15,251
610
4,347
17,848
14,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
2 / 9 / 17
15,557
622
13,742
23,116
10,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BATMAN1337028
Hachiman
20
12 / 10 / 5
17,566
703
17,462
21,149
8,181
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
7 / 8 / 14
17,055
682
13,630
23,610
30,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
Tyran135
Kukulkan
18
4 / 9 / 7
15,460
618
13,758
15,372
5,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
49
27
Kills
23
23
Deaths
27
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BATMAN1337028
Hachiman
12
10
5
1.45
L
7
8
14
1.75
W
23
5
3
4.9
W
Serqet
2
9
13
0.94
W
2
9
17
1.17
L
Kukulkan
Tyran135
Kukulkan
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,392
Damage
44,850
62,032
Taken
60,131
34,278
Mitigated
43,499
7,005
Healing
6,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BATMAN1337028
Hachiman
17,462
9,027
0
3,854
21,149
8,181
2,749
336
20,144
0
101,058
L
13,630
851
0
2,874
23,610
30,302
354
312
22,650
32,663
0
W
32,303
11,544
0
1,428
21,068
9,212
1,213
8,695
12,373
0
107,436
W
Serqet
4,347
1,546
828
975
17,848
14,350
834
8,401
9,447
0
25,175
W
13,742
1,563
0
3,774
23,116
10,716
1,690
10,367
12,749
0
56,683
L
Kukulkan
Tyran135
Kukulkan
13,758
1,663
0
82
15,372
5,016
237
68
15,028
66,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,758
Gold Earned
50,081
202
Minions Killed
222
0
Camps Cleared
0
1,275,327
Distance Traveled
1,139,145
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
17,566
703
100
4
0
366,204
8
L
Cthulhu
17,055
682
32
1
0
391,178
6
W
Awilix
19,950
798
108
4
0
481,949
3
W
Serqet
15,251
610
33
1
0
379,999
0
W
Fenrir
15,557
622
61
2
0
413,379
1
L
Kukulkan
15,460
618
90
4
0
381,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role