Player Matchup

Ymir
Ymir
Luck3r_cobain_94
Ymir
Level 11
God Stats
29W - 35L
1,436 SR
Queue Stats
40W - 43L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
RedRumUAll1Clip
Cernunnos
Level 28
God Stats
3W - 2L
1,278 SR
Queue Stats
325W - 353L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
ThugVin
Cthulhu
Level 3
God Stats
5W - 9L
1,649 SR
Queue Stats
25W - 43L
1,628 Elo+
Party 1
Hades
Hades
lnnerFIame
Hades
Level 85
God Stats
4W - 5L
1,552 SR
Queue Stats
186W - 186L
1,509 Elo+
Party 2
Jing Wei
Jing Wei
x3lol24354
Jing Wei
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
274W - 274L
1,566 Elo+
Party 1
Team Averages
Level 47
1,483 SR
1,544 Elo+

VS

Team Averages
Level 17
1,584 SR
1,503 Elo+
Zhong Kui
Zhong Kui
BigBOIbOoL1N
Zhong Kui
Level 14
God Stats
3W - 8L
1,467 SR
Queue Stats
30W - 37L
1,512 Elo+
Solo
Ymir
Ymir
Killuo07
Ymir
Level 28
God Stats
209W - 170L
1,644 SR
Queue Stats
455W - 448L
1,540 Elo+
Solo
King Arthur
King Arthur
Muffin Prophet
King Arthur
Level 9
God Stats
16W - 12L
1,710 SR
Queue Stats
148W - 153L
1,472 Elo+
Solo
Tiamat
Tiamat
ecr-c
Tiamat
Level 7
God Stats
3W - 6L
1,530 SR
Queue Stats
4W - 9L
1,425 Elo+
Solo
Neith
Neith
ninja_like_me_73
Neith
Level 29
God Stats
122W - 133L
1,568 SR
Queue Stats
191W - 228L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 36
13,424
1,119
12,734
16,308
18,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
RedRumUAll1Clip
Cernunnos
20
9 / 3 / 28
12,565
1,047
21,137
17,843
8,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
ThugVin
Cthulhu
18
2 / 2 / 24
11,235
936
8,016
19,025
27,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
20
20 / 1 / 22
14,734
1,228
30,181
13,438
8,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
x3lol24354
Jing Wei
20
12 / 0 / 26
13,770
1,148
28,928
9,902
4,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigBOIbOoL1N
Zhong Kui
16
2 / 12 / 3
10,443
870
15,563
22,583
14,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
16
0 / 8 / 5
9,882
824
14,807
20,850
13,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

King Arthur
Muffin Prophet
King Arthur
16
1 / 12 / 1
10,073
839
13,868
30,820
21,892
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
ecr-c
Tiamat
16
0 / 10 / 5
9,945
829
7,800
19,085
9,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 7 / 3
11,208
934
19,229
17,081
7,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
23
49
Kills
6
6
Deaths
49
136
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BigBOIbOoL1N
Zhong Kui
2
12
3
0.29
L
Ymir
0
8
5
0.31
W
6
0
36
24
L
King Arthur
Muffin Prophet
King Arthur
1
12
1
0.13
W
Cernunnos
RedRumUAll1Clip
Cernunnos
9
3
28
7.67
W
Cthulhu
ThugVin
Cthulhu
2
2
24
7
L
Tiamat
ecr-c
Tiamat
0
10
5
0.25
W
Hades
20
1
22
31
L
3
7
3
0.64
W
Jing Wei
x3lol24354
Jing Wei
12
0
26
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,996
Damage
71,267
76,516
Taken
110,419
67,184
Mitigated
67,396
20,734
Healing
13,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BigBOIbOoL1N
Zhong Kui
15,563
4,289
0
3,292
22,583
14,726
0
11,685
10,781
26,707
0
L
Ymir
14,807
1,292
0
0
20,850
13,906
0
10,102
10,698
26,978
0
W
12,734
3,138
0
1,416
16,308
18,969
0
8,284
8,024
24,082
0
L
King Arthur
Muffin Prophet
King Arthur
13,868
1,022
486
2,708
30,820
21,892
0
12,286
18,391
0
30,852
W
Cernunnos
RedRumUAll1Clip
Cernunnos
21,137
10,440
0
6,763
17,843
8,166
0
9,362
8,481
0
44,665
W
Cthulhu
ThugVin
Cthulhu
8,016
656
160
462
19,025
27,027
0
9,372
9,653
13,241
0
L
Tiamat
ecr-c
Tiamat
7,800
520
0
1,910
19,085
9,862
0
9,507
9,418
31,291
0
W
Hades
30,181
3,746
1,653
7,465
13,438
8,488
0
7,835
5,603
51,405
0
L
19,229
10,184
0
4,861
17,081
7,010
0
6,810
10,200
0
61,541
W
Jing Wei
x3lol24354
Jing Wei
28,928
23,553
0
2,815
9,902
4,534
0
3,317
6,585
0
57,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,728
Gold Earned
51,551
213
Minions Killed
217
9
Camps Cleared
3
1,058,279
Distance Traveled
918,479
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,443
870
28
2
2
155,170
0
L
Ymir
9,882
824
36
3
1
188,646
0
W
Ymir
13,424
1,119
20
2
0
219,093
1
L
King Arthur
10,073
839
40
3
0
203,134
0
W
Cernunnos
12,565
1,047
42
4
1
180,762
1
W
Cthulhu
11,235
936
20
2
1
213,732
0
L
Tiamat
9,945
829
47
4
0
202,536
0
W
Hades
14,734
1,228
65
5
4
206,977
0
L
Neith
11,208
934
66
6
0
168,993
0
W
Jing Wei
13,770
1,148
66
6
3
237,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role