Player Matchup

Chernobog
Chernobog
Lilfatpack
Chernobog
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
134W - 98L
1,565 Elo+
Solo
Ao Kuang
Ao Kuang
MalachiDraven
Ao Kuang
Level 29
God Stats
1W - 1L
1,306 SR
Queue Stats
22W - 27L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
Metasis
Baron Samedi
Level 29
God Stats
2W - 1L
1,503 SR
Queue Stats
23W - 20L
1,549 Elo+
Party 1
Bellona
Bellona
NumberOneGoblin
Bellona
Level 29
God Stats
5W - 6L
1,477 SR
Queue Stats
22W - 26L
1,563 Elo+
Party 1
Ymir
Ymir
Vantrooperz
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,498 Elo+
Party 1
Team Averages
Level 21
1,457 SR
1,546 Elo+

VS

Team Averages
Level 20
1,589 SR
1,574 Elo+
Aphrodite
Aphrodite
EveningFalls
Aphrodite
Level 7
God Stats
6W - 3L
1,775 SR
Queue Stats
8W - 6L
1,634 Elo+
Party 2
Hades
Hades
Panda408
Hades
Level 29
God Stats
14W - 13L
1,528 SR
Queue Stats
149W - 126L
1,562 Elo+
Party 3
Neith
Neith
Prosasa972
Neith
Level 4
God Stats
2W - 3L
1,448 SR
Queue Stats
190W - 197L
1,468 Elo+
Solo
Freya
Freya
VampireDesh
Freya
Level 42
God Stats
1W - 2L
1,510 SR
Queue Stats
8W - 6L
1,634 Elo+
Party 2
Thanatos
Thanatos
brownthegreatest
Thanatos
Level 17
God Stats
30W - 16L
1,684 SR
Queue Stats
117W - 88L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Lilfatpack
Chernobog
17
16 / 3 / 5
11,665
648
16,485
14,038
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
MalachiDraven
Ao Kuang
17
4 / 4 / 11
10,810
601
6,766
14,215
5,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Metasis
Baron Samedi
15
5 / 4 / 10
10,507
584
10,570
10,056
4,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 4
9,714
540
6,932
13,589
9,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 3 / 12
9,421
523
5,297
11,287
7,461
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EveningFalls
Aphrodite
11
0 / 10 / 3
7,286
405
4,260
12,750
6,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
Panda408
Hades
16
4 / 2 / 4
9,888
549
12,645
13,565
12,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
11
0 / 4 / 5
7,448
414
3,656
9,131
2,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 8 / 6
8,455
470
6,273
15,239
6,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
12 / 3 / 4
10,718
595
14,312
16,864
6,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
27
Kills
16
16
Deaths
27
42
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
EveningFalls
Aphrodite
0
10
3
0.15
W
Chernobog
Lilfatpack
Chernobog
16
3
5
6.17
W
Ao Kuang
MalachiDraven
Ao Kuang
4
4
11
2.38
W
Baron Samedi
Metasis
Baron Samedi
5
4
10
2.5
W
0
2
4
1
L
Hades
Panda408
Hades
4
2
4
3
L
Neith
0
4
5
0.63
L
0
8
6
0.38
W
2
3
12
2.67
L
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,050
Damage
41,146
63,185
Taken
67,549
31,891
Mitigated
34,924
23,558
Healing
31,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
EveningFalls
Aphrodite
4,260
652
758
3,446
12,750
6,724
257
3,774
8,976
26,052
0
W
Chernobog
Lilfatpack
Chernobog
16,485
10,477
0
7,909
14,038
5,450
489
3,293
10,745
0
82,052
W
Ao Kuang
MalachiDraven
Ao Kuang
6,766
2,290
0
4,171
14,215
5,083
645
4,755
9,460
62,680
0
W
Baron Samedi
Metasis
Baron Samedi
10,570
1,100
857
2,370
10,056
4,558
2,038
2,621
7,435
55,198
0
W
6,932
2,995
0
6,235
13,589
9,339
1,634
7,656
5,933
0
59,104
L
Hades
Panda408
Hades
12,645
1,072
119
7,093
13,565
12,302
0
3,271
10,294
52,977
0
L
Neith
3,656
1,455
0
2,083
9,131
2,790
2,225
1,445
7,686
0
34,471
L
6,273
1,787
0
5,441
15,239
6,667
780
7,551
7,688
45,761
0
W
5,297
1,243
435
1,581
11,287
7,461
958
4,853
6,434
24,029
0
L
14,312
4,627
0
12,297
16,864
6,441
0
6,592
10,272
0
69,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,117
Gold Earned
43,795
490
Minions Killed
404
0
Camps Cleared
0
1,619,004
Distance Traveled
1,603,811
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,286
405
41
2
0
293,221
2
W
Chernobog
11,665
648
131
7
0
302,151
0
W
Ao Kuang
10,810
601
87
5
0
351,174
4
W
Baron Samedi
10,507
584
102
6
0
321,575
5
W
Bellona
9,714
540
127
7
0
334,249
6
L
Hades
9,888
549
110
6
0
324,183
4
L
Neith
7,448
414
69
4
0
301,603
0
L
Freya
8,455
470
85
5
0
310,464
0
W
Ymir
9,421
523
43
2
0
309,855
5
L
Thanatos
10,718
595
99
6
0
374,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role