Player Matchup

Kali
Kali
Chezucristo
Kali
Level 4
God Stats
1W - 1L
1,286 SR
Queue Stats
1W - 2L
1,104 Elo+
Party 2
Odin
Odin
Dima992
Odin
Level 29
God Stats
7W - 11L
1,354 SR
Queue Stats
52W - 53L
1,344 Elo+
Solo
Sol
Sol
FrostyRaw651
Sol
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 55L
1,359 Elo+
Solo
Ymir
Ymir
anibalcxo
Ymir
Level 16
God Stats
1W - 1L
1,154 SR
Queue Stats
4W - 8L
1,251 Elo+
Party 2
Izanami
Izanami
mrleborgne
Izanami
Level 21
God Stats
40W - 27L
1,545 SR
Queue Stats
100W - 92L
1,418 Elo+
Solo
Team Averages
Level 18
1,368 SR
1,296 Elo+

VS

Team Averages
Level 17
1,523 SR
1,432 Elo+
Kukulkan
Kukulkan
Ne0Cross
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Solo
Chaac
Chaac
ScrubbinBubbles
Chaac
Level 35
God Stats
0W - 6L
1,500 SR
Queue Stats
289W - 257L
1,413 Elo+
Party 1
Merlin
Merlin
gunnabonya
Merlin
Level 22
God Stats
28W - 23L
1,523 SR
Queue Stats
141W - 149L
1,385 Elo+
Party 1
Neith
Neith
madisynxyz
Neith
Level 19
God Stats
14W - 11L
1,593 SR
Queue Stats
49W - 30L
1,581 Elo+
Solo
Ares
Ares
mayuyang
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,056
506
451
5,992
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
Dima992
Odin
10
0 / 1 / 0
5,418
542
3,040
5,004
2,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
7 / 1 / 1
6,586
659
8,012
9,200
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
8
1 / 1 / 3
5,270
527
2,219
3,342
1,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
mrleborgne
Izanami
11
10 / 1 / 1
7,013
701
8,348
4,089
1,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ne0Cross
Kukulkan
6
0 / 6 / 1
4,101
410
2,175
4,393
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 0
5,909
591
3,593
5,533
2,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
gunnabonya
Merlin
7
1 / 3 / 0
4,435
444
3,902
5,300
1,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
7
2 / 5 / 0
4,853
485
2,893
7,719
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
5
0 / 5 / 1
4,239
424
1,158
6,870
2,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
18
Kills
5
6
Deaths
19
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
W
Odin
Dima992
Odin
0
1
0
0
W
7
1
1
7.5
L
Kukulkan
Ne0Cross
Kukulkan
0
6
1
0.08
L
2
0
0
2
W
Ymir
1
1
3
2.5
L
Merlin
gunnabonya
Merlin
1
3
0
0.33
L
Neith
2
5
0
0.4
L
Ares
0
5
1
0.1
W
Izanami
mrleborgne
Izanami
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,070
Damage
13,721
27,627
Taken
29,815
9,962
Mitigated
10,496
11,695
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
451
290
0
2,597
5,992
1,549
0
689
5,278
0
18,179
W
Odin
Dima992
Odin
3,040
796
0
2,165
5,004
2,172
236
0
4,657
0
23,037
W
8,012
3,959
0
6,119
9,200
2,984
1,112
4,694
4,506
33,784
0
L
Kukulkan
Ne0Cross
Kukulkan
2,175
744
0
0
4,393
1,288
135
2,184
2,209
13,683
0
L
3,593
1,137
0
4,428
5,533
2,812
0
0
5,233
0
28,370
W
Ymir
2,219
661
0
439
3,342
1,270
124
1,197
2,145
11,407
0
L
Merlin
gunnabonya
Merlin
3,902
1,277
0
1,550
5,300
1,733
38
4,402
898
15,420
0
L
Neith
2,893
1,004
0
2,500
7,719
1,768
0
1,578
6,141
0
17,519
L
Ares
1,158
278
0
328
6,870
2,895
0
2,067
4,803
3,348
0
W
Izanami
mrleborgne
Izanami
8,348
5,756
0
375
4,089
1,987
2,594
655
3,434
0
39,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,343
Gold Earned
23,537
241
Minions Killed
168
0
Camps Cleared
0
897,198
Distance Traveled
768,069
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,056
506
40
4
0
185,227
2
W
Odin
5,418
542
53
5
0
172,256
0
W
Sol
6,586
659
57
6
0
174,787
3
L
Kukulkan
4,101
410
28
3
0
159,689
0
L
Chaac
5,909
591
75
8
0
177,967
0
W
Ymir
5,270
527
21
2
0
208,177
1
L
Merlin
4,435
444
26
3
0
173,165
0
L
Neith
4,853
485
34
3
0
119,601
2
L
Ares
4,239
424
5
1
0
137,647
0
W
Izanami
7,013
701
70
7
0
156,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role