Player Matchup

Ullr
Ullr
JMarroquin98
Ullr
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 113L
1,476 Elo+
Solo
Anhur
Anhur
K-Infires
Anhur
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,506 Elo+
Party 2
Heimdallr
Heimdallr
KingofPanda2T
Heimdallr
Level 127
God Stats
2W - 0L
1,781 SR
Queue Stats
14W - 8L
1,506 Elo+
Party 2
Aphrodite
Aphrodite
Thatdudepop
Aphrodite
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
Zer0_AKuMu
Cthulhu
Level 129
God Stats
2W - 0L
1,707 SR
Queue Stats
15W - 11L
1,519 Elo+
Party 2
Team Averages
Level 93
1,598 SR
1,489 Elo+

VS

Team Averages
Level 73
1,470 SR
1,360 Elo+
Vulcan
Vulcan
 
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
AriSlays
Sol
Level 127
God Stats
16W - 16L
1,550 SR
Queue Stats
297W - 320L
1,459 Elo+
Party 3
Thor
Thor
AriaDotCompy
Thor
Level 21
God Stats
0W - 1L
1,299 SR
Queue Stats
7W - 15L
1,048 Elo+
Party 1
Geb
Geb
DrForrester
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,356 Elo+
Party 1
Ra
Ra
KatieKatte
Ra
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
256W - 228L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 21
13,083
623
21,941
27,325
11,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
K-Infires
Anhur
20
4 / 8 / 15
13,128
625
11,419
25,560
9,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
KingofPanda2T
Heimdallr
20
4 / 7 / 21
13,532
644
27,080
27,164
12,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Aphrodite
Thatdudepop
Aphrodite
20
12 / 4 / 15
15,178
723
29,013
35,920
20,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Zer0_AKuMu
Cthulhu
20
6 / 7 / 17
14,663
698
28,092
29,876
34,490
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
13 / 5 / 11
15,289
728
40,380
18,318
9,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
8 / 5 / 17
14,177
675
43,354
32,156
17,546
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
2 / 7 / 12
12,007
572
5,927
20,770
10,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
3 / 7 / 20
12,441
592
13,450
38,050
52,384
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 6 / 15
14,909
710
20,753
23,496
22,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
108
30
Kills
33
33
Deaths
30
89
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
13
5
11
3.7
L
8
5
17
3.3
L
2
7
12
1.14
L
3
7
20
1.86
W
4
7
21
2.07
W
Anhur
K-Infires
Anhur
4
8
15
1.44
L
7
6
15
2.42
W
Heimdallr
KingofPanda2T
Heimdallr
4
7
21
2.07
W
Aphrodite
Thatdudepop
Aphrodite
12
4
15
4.88
W
Cthulhu
Zer0_AKuMu
Cthulhu
6
7
17
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,545
Damage
123,864
145,845
Taken
132,790
89,107
Mitigated
112,087
80,536
Healing
55,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
40,380
17,715
2,293
3,183
18,318
9,488
759
10,453
7,840
73,194
0
L
43,354
9,385
4,145
10,909
32,156
17,546
2,238
11,465
20,666
68,706
0
L
5,927
199
3,186
2,439
20,770
10,140
710
11,211
9,559
0
9,900
L
13,450
1,200
2,056
4,086
38,050
52,384
288
11,253
26,713
21,478
0
W
21,941
15,612
2,262
7,166
27,325
11,996
1,493
22,890
4,435
0
40,424
W
Anhur
K-Infires
Anhur
11,419
4,909
3,132
4,319
25,560
9,921
773
22,828
2,732
0
28,879
L
20,753
357
15,131
8,105
23,496
22,529
862
12,723
10,748
48,006
0
W
Heimdallr
KingofPanda2T
Heimdallr
27,080
5,758
3,225
4,047
27,164
12,090
2,241
20,978
6,186
0
67,999
W
Aphrodite
Thatdudepop
Aphrodite
29,013
2,673
24,653
23,976
35,920
20,610
831
29,905
6,015
44,647
0
W
Cthulhu
Zer0_AKuMu
Cthulhu
28,092
256
5,907
1,849
29,876
34,490
278
21,336
8,540
69,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,584
Gold Earned
68,823
252
Minions Killed
207
0
Camps Cleared
0
1,743,455
Distance Traveled
1,893,106
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
15,289
728
81
4
0
327,334
2
L
Sol
14,177
675
58
3
0
319,937
0
L
Thor
12,007
572
7
0
0
370,347
0
L
Geb
12,441
592
10
0
0
454,162
1
W
Ullr
13,083
623
37
2
0
307,522
0
W
Anhur
13,128
625
35
2
0
326,163
0
L
Ra
14,909
710
51
2
0
421,326
0
W
Heimdallr
13,532
644
76
4
0
344,547
3
W
Aphrodite
15,178
723
32
2
0
409,600
1
W
Cthulhu
14,663
698
72
3
0
355,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role