Player Matchup

Cthulhu
Cthulhu
BALLSAQCHASER
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,491 Elo+
Party 3
Janus
Janus
ChristmasNoob8
Janus
Level 27
God Stats
32W - 13L
1,801 SR
Queue Stats
305W - 257L
1,640 Elo+
Party 2
Skadi
Skadi
FrameDropConnor
Skadi
Level 13
God Stats
40W - 41L
1,662 SR
Queue Stats
70W - 66L
1,544 Elo+
Party 2
Guan Yu
Guan Yu
frankycheeks12
Guan Yu
Level 4
God Stats
1W - 2L
1,538 SR
Queue Stats
4W - 3L
1,609 Elo+
Party 3
Susano
Susano
joeysaladfingers
Susano
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 24L
1,431 Elo+
Party 3
Team Averages
Level 14
1,600 SR
1,543 Elo+

VS

Team Averages
Level 19
1,521 SR
1,440 Elo+
Odin
Odin
HiImSairax
Odin
Level 14
God Stats
7W - 7L
1,563 SR
Queue Stats
37W - 36L
1,483 Elo+
Party 1
Apollo
Apollo
HonestAbeOGC
Apollo
Level 9
God Stats
5W - 8L
1,408 SR
Queue Stats
102W - 83L
1,422 Elo+
Solo
Merlin
Merlin
Ricardox4
Merlin
Level 28
God Stats
20W - 12L
1,636 SR
Queue Stats
71W - 56L
1,479 Elo+
Party 1
Thanatos
Thanatos
ZRHCKR2
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,316 Elo+
Solo
Cerberus
Cerberus
salocinHD
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
1 / 6 / 1
4,868
487
2,353
7,727
2,904
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 0
5,531
553
2,184
4,837
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 5 / 0
3,988
399
2,592
6,400
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 1
4,754
475
2,566
4,007
2,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 0
4,635
464
1,449
5,026
1,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,200
520
2,646
4,471
2,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
9
6 / 1 / 3
5,873
587
5,525
4,954
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Ricardox4
Merlin
10
2 / 1 / 1
5,682
568
2,606
3,283
965
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
ZRHCKR2
Thanatos
12
6 / 1 / 2
6,600
660
4,770
4,551
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
salocinHD
Cerberus
9
3 / 0 / 3
5,731
573
1,972
4,642
2,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
18
18
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
6
1
0.25
L
1
3
0
0.33
L
0
5
0
0
W
1
1
1
1.5
W
Apollo
6
1
3
7.5
W
Merlin
Ricardox4
Merlin
2
1
1
2.5
W
Thanatos
ZRHCKR2
Thanatos
6
1
2
7
L
1
2
1
0.75
L
0
2
0
0
W
Cerberus
salocinHD
Cerberus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,144
Damage
17,519
27,997
Taken
21,901
9,005
Mitigated
10,672
5,163
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
2,353
493
0
250
7,727
2,904
0
1,173
6,554
10,791
0
L
2,184
283
0
668
4,837
1,199
0
1,564
3,273
32,506
0
L
2,592
1,070
0
1,240
6,400
1,403
198
1,637
4,763
0
14,204
W
2,646
518
0
175
4,471
2,828
0
38
4,258
0
15,494
W
Apollo
5,525
3,218
0
2,406
4,954
1,524
848
1,122
3,832
0
25,982
W
Merlin
Ricardox4
Merlin
2,606
97
0
626
3,283
965
314
1,956
1,169
26,848
0
W
Thanatos
ZRHCKR2
Thanatos
4,770
1,478
0
5,323
4,551
2,766
14
172
4,357
0
40,038
L
2,566
711
75
1,074
4,007
2,199
0
0
3,782
0
8,146
L
1,449
435
0
1,856
5,026
1,300
0
204
4,797
0
21,557
W
Cerberus
salocinHD
Cerberus
1,972
357
0
1,068
4,642
2,589
0
1,043
3,551
17,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,776
Gold Earned
29,086
184
Minions Killed
256
0
Camps Cleared
0
932,011
Distance Traveled
947,525
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,868
487
16
2
0
182,922
0
L
Janus
5,531
553
70
7
0
197,826
2
L
Skadi
3,988
399
26
3
0
153,134
0
W
Odin
5,200
520
35
4
0
180,241
2
W
Apollo
5,873
587
43
4
0
172,018
3
W
Merlin
5,682
568
57
6
0
172,436
3
W
Thanatos
6,600
660
78
8
0
212,756
2
L
Guan Yu
4,754
475
19
2
0
184,113
0
L
Susano
4,635
464
53
5
0
214,016
1
W
Cerberus
5,731
573
43
4
0
210,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role