Player Matchup

Artemis
Artemis
BeaterWolf
Artemis
Level 13
God Stats
0W - 1L
1,681 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ElBrayanOMG7571
Cthulhu
Level 27
God Stats
22W - 35L
1,503 SR
Queue Stats
163W - 256L
1,293 Elo+
Party 1
Danzaburou
Danzaburou
YureiBastian
Danzaburou
Level 103
God Stats
34W - 37L
1,399 SR
Queue Stats
136W - 185L
1,334 Elo+
Party 1
Team Averages
Level 48
1,527 SR
1,376 Elo+

VS

Team Averages
Level 31
1,500 SR
1,411 Elo+
Ganesha
Ganesha
 
Ganesha
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Wiseoldman68
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 184L
1,335 Elo+
Party 2
Vamana
Vamana
matt1735
Vamana
Level 54
God Stats
2W - 6L
1,500 SR
Queue Stats
281W - 279L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BeaterWolf
Artemis
12
4 / 7 / 4
9,944
710
9,253
9,674
3,223
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 6 / 5
9,699
693
12,164
16,288
6,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
YureiBastian
Danzaburou
11
1 / 8 / 6
8,375
598
7,615
12,663
4,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 6 / 15
9,387
671
8,397
14,723
11,536
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Wiseoldman68
Izanami
14
7 / 3 / 9
10,874
777
9,455
10,785
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
matt1735
Vamana
15
14 / 2 / 6
12,387
885
16,339
13,911
11,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
11
Kills
21
21
Deaths
11
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
6
15
1.25
L
Artemis
BeaterWolf
Artemis
4
7
4
0.86
L
6
6
5
1.42
W
Izanami
Wiseoldman68
Izanami
7
3
9
3.83
L
Danzaburou
YureiBastian
Danzaburou
1
8
6
0.5
W
Vamana
matt1735
Vamana
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,032
Damage
34,191
38,625
Taken
39,419
13,879
Mitigated
26,337
5,865
Healing
6,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,397
694
0
180
14,723
11,536
358
4,371
10,352
22,907
0
L
Artemis
BeaterWolf
Artemis
9,253
4,841
0
537
9,674
3,223
0
1,797
7,877
0
35,573
L
12,164
1,630
233
2,154
16,288
6,564
0
4,490
11,798
32,269
0
W
Izanami
Wiseoldman68
Izanami
9,455
7,391
0
2,920
10,785
3,755
2,149
3,134
7,651
0
33,567
L
Danzaburou
YureiBastian
Danzaburou
7,615
3,963
555
2,386
12,663
4,092
0
2,194
10,469
0
25,435
W
Vamana
matt1735
Vamana
16,339
10,157
0
3,683
13,911
11,046
753
4,754
9,157
0
48,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,018
Gold Earned
32,648
125
Minions Killed
133
0
Camps Cleared
0
619,016
Distance Traveled
734,843
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,387
671
14
1
0
231,050
1
L
Artemis
9,944
710
56
4
0
178,346
0
L
Cthulhu
9,699
693
32
2
0
228,060
2
W
Izanami
10,874
777
53
4
0
243,731
0
L
Danzaburou
8,375
598
37
3
0
212,610
0
W
Vamana
12,387
885
66
5
0
260,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role