Player Matchup

Danzaburou
Danzaburou
Danielabebe
Danzaburou
Level 45
God Stats
3W - 1L
1,251 SR
Queue Stats
8W - 7L
1,304 Elo+
Party 2
Kukulkan
Kukulkan
Dogecoin2DaMoon
Kukulkan
Level 8
God Stats
2W - 0L
1,734 SR
Queue Stats
5W - 7L
1,418 Elo+
Party 2
Cerberus
Cerberus
mitrovish90
Cerberus
Level 93
God Stats
1W - 1L
1,276 SR
Queue Stats
8W - 11L
1,461 Elo+
Party 2
Team Averages
Level 49
1,421 SR
1,394 Elo+

VS

Team Averages
Level 13
1,405 SR
1,333 Elo+
Bacchus
Bacchus
CrowgoCaw
Bacchus
Level 19
God Stats
0W - 3L
1,214 SR
Queue Stats
20W - 31L
1,370 Elo+
Party 1
Horus
Horus
Egg3mp4
Horus
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 20L
1,429 Elo+
Party 1
Tiamat
Tiamat
XxHasH8BrowNxX
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danielabebe
Danzaburou
14
5 / 3 / 13
12,039
752
8,167
8,796
3,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
14
8 / 4 / 5
11,272
705
12,082
8,818
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
mitrovish90
Cerberus
15
9 / 1 / 13
12,967
810
13,580
17,310
16,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrowgoCaw
Bacchus
14
7 / 5 / 0
11,298
706
13,529
15,754
15,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
Egg3mp4
Horus
11
0 / 9 / 6
9,117
570
6,098
15,901
7,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 8 / 3
8,327
520
5,069
11,698
8,280
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
22
Kills
7
8
Deaths
22
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CrowgoCaw
Bacchus
7
5
0
1.4
W
Danzaburou
Danielabebe
Danzaburou
5
3
13
3.83
W
Kukulkan
8
4
5
2.63
L
Horus
Egg3mp4
Horus
0
9
6
0.33
L
0
8
3
0.19
W
Cerberus
mitrovish90
Cerberus
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,829
Damage
24,696
34,924
Taken
43,353
23,221
Mitigated
31,987
11,612
Healing
3,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CrowgoCaw
Bacchus
13,529
1,062
0
250
15,754
15,727
0
7,171
8,389
34,055
0
W
Danzaburou
Danielabebe
Danzaburou
8,167
2,044
0
2,052
8,796
3,330
1,594
6,302
2,494
0
47,960
W
Kukulkan
12,082
884
0
732
8,818
3,297
495
6,432
2,386
44,263
0
L
Horus
Egg3mp4
Horus
6,098
3,107
497
2,049
15,901
7,980
0
10,576
5,013
444
20,919
L
5,069
479
0
855
11,698
8,280
0
7,257
4,253
14,330
0
W
Cerberus
mitrovish90
Cerberus
13,580
860
760
8,068
17,310
16,594
381
6,938
10,372
40,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,278
Gold Earned
28,742
220
Minions Killed
71
0
Camps Cleared
0
829,124
Distance Traveled
749,458
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,298
706
35
2
0
271,174
4
W
Danzaburou
12,039
752
67
4
0
272,066
6
W
Kukulkan
11,272
705
75
5
0
262,906
0
L
Horus
9,117
570
26
2
0
240,653
1
L
Tiamat
8,327
520
10
1
0
237,631
0
W
Cerberus
12,967
810
78
5
0
294,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role