Player Matchup

Nox
Nox
Platinum I
Iderigho
Nox
Platinum I
Level 160
God Stats
2W - 2L
1,850 SR
Queue Stats
218W - 194L
1,842 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum II
ImStyle
Ao Kuang
Platinum II
Level 123
God Stats
19W - 16L
1,660 SR
Queue Stats
140W - 141L
1,939 MMR
Party 2
Jing Wei
Jing Wei
Platinum II
JEFROOO
Jing Wei
Platinum II
Level 94
God Stats
12W - 2L
1,936 SR
Queue Stats
65W - 54L
1,889 MMR
Party 1
Ares
Ares
Platinum IV
Luneanos
Ares
Platinum IV
Level 152
God Stats
1W - 0L
1,874 SR
Queue Stats
37W - 30L
1,832 MMR
Party 1
Bellona
Bellona
Platinum I
Sneeple
Bellona
Platinum I
Level 127
God Stats
11W - 6L
1,756 SR
Queue Stats
260W - 254L
1,847 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,815 SR
1,870 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 155
1,653 SR
1,870 MMR
Tsukuyomi
Tsukuyomi
Platinum II
CoRdiie
Tsukuyomi
Platinum II
Level 158
God Stats
4W - 6L
1,808 SR
Queue Stats
130W - 113L
2,043 MMR
Party 4
Sobek
Sobek
Gold II
PanadaFromCanada
Sobek
Gold II
Level 157
God Stats
23W - 12L
1,962 SR
Queue Stats
44W - 36L
1,898 MMR
Party 3
Sun Wukong
Sun Wukong
Gold I
Potterrules
Sun Wukong
Gold I
Level 160
God Stats
7W - 13L
1,500 SR
Queue Stats
231W - 221L
1,892 MMR
Party 3
Discordia
Discordia
Silver I
hiltopper
Discordia
Silver I
Level 143
God Stats
0W - 1L
1,854 SR
Queue Stats
118W - 95L
1,677 MMR
Party 4
Apollo
Apollo
Platinum III
ÒpÇôDì
Apollo
Platinum III
Level 157
God Stats
13W - 22L
1,140 SR
Queue Stats
895W - 900L
1,840 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 9
11,930
568
6,336
8,212
3,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ao Kuang
ImStyle
Ao Kuang
20
14 / 1 / 4
13,807
657
18,374
18,680
8,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
JEFROOO
Jing Wei
18
0 / 2 / 5
11,213
534
5,738
12,648
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
16
2 / 4 / 5
10,437
497
8,221
16,571
16,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Sneeple
Bellona
19
3 / 4 / 7
12,355
588
13,051
21,199
17,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
PersephoneScyllaGuan YuDanzaburouJanus

VS

Bans
SetAgniThe MorriganMerlinChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CoRdiie
Tsukuyomi
15
4 / 4 / 3
10,097
481
11,659
13,440
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 3 / 5
9,551
455
6,304
15,261
14,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Potterrules
Sun Wukong
17
4 / 5 / 1
10,728
511
10,456
17,772
11,259
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
hiltopper
Discordia
16
3 / 5 / 2
10,051
479
10,707
9,415
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
ÒpÇôDì
Apollo
16
1 / 4 / 4
9,967
475
8,416
16,906
7,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
21
Kills
13
13
Deaths
21
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CoRdiie
Tsukuyomi
4
4
3
1.38
W
2
2
9
3.25
W
Ao Kuang
ImStyle
Ao Kuang
14
1
4
16
W
Jing Wei
JEFROOO
Jing Wei
0
2
5
1.25
W
Ares
2
4
5
1.13
L
1
3
5
1.17
L
Sun Wukong
Potterrules
Sun Wukong
4
5
1
0.9
W
Bellona
Sneeple
Bellona
3
4
7
1.63
L
Discordia
hiltopper
Discordia
3
5
2
0.8
L
Apollo
ÒpÇôDì
Apollo
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,720
Damage
47,542
77,310
Taken
72,794
51,789
Mitigated
42,756
32,650
Healing
21,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CoRdiie
Tsukuyomi
11,659
2,853
0
2,887
13,440
6,222
0
7,784
5,656
0
59,414
W
6,336
585
0
1,160
8,212
3,707
188
2,821
5,055
89,751
0
W
Ao Kuang
ImStyle
Ao Kuang
18,374
4,931
0
8,774
18,680
8,914
592
5,267
13,212
120,155
0
W
Jing Wei
JEFROOO
Jing Wei
5,738
4,221
0
7,515
12,648
4,573
3,503
589
12,059
0
98,547
W
Ares
8,221
309
0
4,089
16,571
16,829
0
5,498
10,861
19,427
0
L
6,304
520
0
5,218
15,261
14,289
33
8,743
6,518
30,247
0
L
Sun Wukong
Potterrules
Sun Wukong
10,456
2,556
0
5,681
17,772
11,259
48
3,147
14,625
0
72,647
W
Bellona
Sneeple
Bellona
13,051
6,251
0
11,112
21,199
17,766
474
2,642
18,481
2,648
78,135
L
Discordia
hiltopper
Discordia
10,707
315
0
941
9,415
3,880
27
6,141
3,274
67,986
0
L
Apollo
ÒpÇôDì
Apollo
8,416
4,298
0
6,900
16,906
7,106
242
7,418
9,488
0
73,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,742
Gold Earned
50,394
644
Minions Killed
560
0
Camps Cleared
0
2,113,268
Distance Traveled
2,012,962
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,097
481
104
5
0
453,021
9
W
Nox
11,930
568
188
9
0
429,415
13
W
Ao Kuang
13,807
657
149
7
0
461,722
9
W
Jing Wei
11,213
534
145
7
0
398,694
3
W
Ares
10,437
497
16
1
0
434,498
6
L
Sobek
9,551
455
38
2
0
427,308
7
L
Sun Wukong
10,728
511
140
7
0
363,692
3
W
Bellona
12,355
588
146
7
0
388,939
1
L
Discordia
10,051
479
148
7
0
384,406
2
L
Apollo
9,967
475
130
6
0
384,535
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role